public bool fight([FromBody] dynamic fight)
 {
     try
     {
         int challengerHP = fight.player;
         int opponentID   = fight.opponement;
         int weaponID     = fight.weapon;
         return(playerRepo.Fight(challengerHP, opponentID, weaponID));
     }
     catch (Exception ex)
     {
         logError(ex);
         return(false);
     }
 }