public void Update(Match match) { //if (Authentication.getInstance().isAuthenticateWithHeader(Request)) //{ IMatchDao MatchDao = DalFactory.CreateMatchDao(database); IPlayerDao PlayerDao = DalFactory.CreatePlayerDao(database); if (match.Finished) { Player w1; Player w2; Player v1; Player v2; if (match.ResultPointsPlayer1 > match.ResultPointsPlayer2) { w1 = PlayerDao.FindById(match.Team1Player1); w2 = PlayerDao.FindById(match.Team1Player2); v1 = PlayerDao.FindById(match.Team2Player1); v2 = PlayerDao.FindById(match.Team2Player2); } else { w1 = PlayerDao.FindById(match.Team2Player1); w2 = PlayerDao.FindById(match.Team2Player2); v1 = PlayerDao.FindById(match.Team1Player1); v2 = PlayerDao.FindById(match.Team1Player2); } BLPlayer.UpdateElo(w1, w2, v1, v2); BLStatistic.Insert(w1.ID, w1.Skills); BLStatistic.Insert(w2.ID, w2.Skills); BLStatistic.Insert(v1.ID, v1.Skills); BLStatistic.Insert(v2.ID, v2.Skills); PlayerDao.Update(w1); PlayerDao.Update(w2); PlayerDao.Update(v1); PlayerDao.Update(v2); } MatchDao.Update(match); //} }
public static void Decay() { IDatabase database = DalFactory.CreateDatabase(); IPlayerDao pDao = DalFactory.CreatePlayerDao(database); IStatisticDao sDao = DalFactory.CreateStatisticDao(database); List <Player> pList = pDao.FindAll().Where(p => { var statList = sDao.FindByPlayer(p.ID); if (!statList.Any()) { return(false); } var maxdate = statList.Max(s => s.Timestamp); return(DateTime.Now.AddDays(-60) < maxdate); }).ToList(); foreach (Player p in pList) { p.Skills = (int)(p.Skills * 0.98); pDao.Update(p); } }
public HttpResponseMessage Update([FromBody] Player player, int playerId) { //if (Authentication.getInstance().isAuthenticateWithHeader(Request)) //{ IPlayerDao PlayerDao = DalFactory.CreatePlayerDao(database); Player pl = PlayerDao.FindById(player.ID); Player p = new Player(playerId, player.isAdmin, player.FirstName, player.LastName, player.Nickname, player.Skills, pl.PhotoPath, player.Password, player.isMonday, player.isTuesday, player.isWednesday, player.isThursday, player.isFriday, player.isSaturday); var boo = PlayerDao.Update(p); if (boo) { return(new HttpResponseMessage(HttpStatusCode.OK)); } else { return(Request.CreateResponse(HttpStatusCode.Conflict)); } //} }