public void SetCallbacks(IPlayerActionMapActions instance) { if (m_Wrapper.m_PlayerActionMapActionsCallbackInterface != null) { @Pause.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPause; @Movement.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @PickUp.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPickUp; @PickUp.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPickUp; @PickUp.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPickUp; } m_Wrapper.m_PlayerActionMapActionsCallbackInterface = instance; if (instance != null) { @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @PickUp.started += instance.OnPickUp; @PickUp.performed += instance.OnPickUp; @PickUp.canceled += instance.OnPickUp; } }
public void SetCallbacks(IPlayerActionMapActions instance) { if (m_Wrapper.m_PlayerActionMapActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @Jump.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnJump; @Run.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnRun; @Run.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnRun; @Run.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnRun; @Look.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnLook; @Look.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnLook; @Look.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnLook; } m_Wrapper.m_PlayerActionMapActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Run.started += instance.OnRun; @Run.performed += instance.OnRun; @Run.canceled += instance.OnRun; @Look.started += instance.OnLook; @Look.performed += instance.OnLook; @Look.canceled += instance.OnLook; } }
public void SetCallbacks(IPlayerActionMapActions instance) { if (m_Wrapper.m_PlayerActionMapActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @Jump.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnJump; @Run.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnRun; @Run.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnRun; @Run.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnRun; @Look.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnLook; @Look.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnLook; @Look.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnLook; @Fire.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnFire; @Fire.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnFire; @Fire.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnFire; @Reload.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnReload; @Reload.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnReload; @Reload.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnReload; @PauseGame.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPauseGame; @PauseGame.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPauseGame; @PauseGame.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPauseGame; @Inventory.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnInventory; @Inventory.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnInventory; @Inventory.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnInventory; } m_Wrapper.m_PlayerActionMapActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Run.started += instance.OnRun; @Run.performed += instance.OnRun; @Run.canceled += instance.OnRun; @Look.started += instance.OnLook; @Look.performed += instance.OnLook; @Look.canceled += instance.OnLook; @Fire.started += instance.OnFire; @Fire.performed += instance.OnFire; @Fire.canceled += instance.OnFire; @Reload.started += instance.OnReload; @Reload.performed += instance.OnReload; @Reload.canceled += instance.OnReload; @PauseGame.started += instance.OnPauseGame; @PauseGame.performed += instance.OnPauseGame; @PauseGame.canceled += instance.OnPauseGame; @Inventory.started += instance.OnInventory; @Inventory.performed += instance.OnInventory; @Inventory.canceled += instance.OnInventory; } }
public void SetCallbacks(IPlayerActionMapActions instance) { if (m_Wrapper.m_PlayerActionMapActionsCallbackInterface != null) { Move.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMove; Move.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMove; Move.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMove; } m_Wrapper.m_PlayerActionMapActionsCallbackInterface = instance; if (instance != null) { Move.started += instance.OnMove; Move.performed += instance.OnMove; Move.canceled += instance.OnMove; } }
public void SetCallbacks(IPlayerActionMapActions instance) { if (m_Wrapper.m_PlayerActionMapActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMovement; @Running.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnRunning; @Running.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnRunning; @Running.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnRunning; @Look.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnLook; @Look.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnLook; @Look.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnLook; @Interact.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnInteract; @Pause.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnPause; } m_Wrapper.m_PlayerActionMapActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Running.started += instance.OnRunning; @Running.performed += instance.OnRunning; @Running.canceled += instance.OnRunning; @Look.started += instance.OnLook; @Look.performed += instance.OnLook; @Look.canceled += instance.OnLook; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; } }
public void SetCallbacks(IPlayerActionMapActions instance) { if (m_Wrapper.m_PlayerActionMapActionsCallbackInterface != null) { @Select.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnSelect; @Select.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnSelect; @Select.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnSelect; @MousePosition.started -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMousePosition; @MousePosition.performed -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMousePosition; @MousePosition.canceled -= m_Wrapper.m_PlayerActionMapActionsCallbackInterface.OnMousePosition; } m_Wrapper.m_PlayerActionMapActionsCallbackInterface = instance; if (instance != null) { @Select.started += instance.OnSelect; @Select.performed += instance.OnSelect; @Select.canceled += instance.OnSelect; @MousePosition.started += instance.OnMousePosition; @MousePosition.performed += instance.OnMousePosition; @MousePosition.canceled += instance.OnMousePosition; } }