private void btnRock1_Click(object sender, RoutedEventArgs e) { if (game.PlayerOne != PlayerType.Computer) { playGame.PlayRPSHumanVsComputer(game, Selection.Rock); } }
private void btnRock1_Click(object sender, RoutedEventArgs e) { if (game.PlayerOne != PlayerType.Computer) { playGame.PlayRPSHumanVsComputer(game, Selection.Rock); } }