public WinFfMpegResampler(ITagService tagService, IPlayAudioFileService audioService)
 {
     this.tagService = tagService;
     this.audioService = audioService;
     InitializeComponent();
     Icon = Resources.Sound;
     currentProceesedFiles = 0;
     skipped = 0;
 }
 public WinFfMpegResampler(ITagService tagService, IPlayAudioFileService audioService)
 {
     this.tagService   = tagService;
     this.audioService = audioService;
     InitializeComponent();
     Icon = Resources.Sound;
     currentProceesedFiles = 0;
     skipped = 0;
 }
예제 #3
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 public WinMain()
 {
     InitializeComponent();
     Icon                        = Resources.Sound;
     audioService                = new NAudioService();
     modelService                = new SqlModelService();
     playAudioFileService        = new NAudioPlayAudioFileService();
     fingerprintCommandBuilder   = new FingerprintCommandBuilder();
     queryCommandBuilder         = new QueryCommandBuilder();
     tagService                  = new BassTagService();
     permutationGeneratorService = new PermutationGeneratorService();
     spectrumService             = new SpectrumService();
     imageService                = new ImageService();
 }
예제 #4
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 public WinMain()
 {
     InitializeComponent();
     Icon = Resources.Sound;
     audioService = new NAudioService();
     modelService = new SqlModelService();
     playAudioFileService = new NAudioPlayAudioFileService();
     fingerprintCommandBuilder = new FingerprintCommandBuilder();
     queryCommandBuilder = new QueryCommandBuilder();
     tagService = new BassTagService();
     permutationGeneratorService = new PermutationGeneratorService();
     spectrumService = new SpectrumService();
     imageService = new ImageService();
 }