public void SetCallbacks(IPlayActions instance) { if (m_Wrapper.m_PlayActionsCallbackInterface != null) { @ExitGame.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnExitGame; @ExitGame.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnExitGame; @ExitGame.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnExitGame; @Move.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove; @Jump.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnJump; @Duck.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnDuck; @Duck.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnDuck; @Duck.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnDuck; } m_Wrapper.m_PlayActionsCallbackInterface = instance; if (instance != null) { @ExitGame.started += instance.OnExitGame; @ExitGame.performed += instance.OnExitGame; @ExitGame.canceled += instance.OnExitGame; @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Duck.started += instance.OnDuck; @Duck.performed += instance.OnDuck; @Duck.canceled += instance.OnDuck; } }
public void SetCallbacks(IPlayActions instance) { if (m_Wrapper.m_PlayActionsCallbackInterface != null) { @CameraH.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraH; @CameraH.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraH; @CameraH.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraH; @CameraV.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraV; @CameraV.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraV; @CameraV.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraV; @CameraZoom.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraZoom; @CameraZoom.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraZoom; @CameraZoom.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraZoom; } m_Wrapper.m_PlayActionsCallbackInterface = instance; if (instance != null) { @CameraH.started += instance.OnCameraH; @CameraH.performed += instance.OnCameraH; @CameraH.canceled += instance.OnCameraH; @CameraV.started += instance.OnCameraV; @CameraV.performed += instance.OnCameraV; @CameraV.canceled += instance.OnCameraV; @CameraZoom.started += instance.OnCameraZoom; @CameraZoom.performed += instance.OnCameraZoom; @CameraZoom.canceled += instance.OnCameraZoom; } }
public void SetCallbacks(IPlayActions instance) { if (m_Wrapper.m_PlayActionsCallbackInterface != null) { @Pause.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnPause; } m_Wrapper.m_PlayActionsCallbackInterface = instance; if (instance != null) { @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; } }
public void SetCallbacks(IPlayActions instance) { if (m_Wrapper.m_PlayActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove; @MoveScreen.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnMoveScreen; @MoveScreen.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnMoveScreen; @MoveScreen.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnMoveScreen; @Attack.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttack; @AttackOff.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttackOff; @AttackOff.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttackOff; @AttackOff.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttackOff; @Inventory.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnInventory; @Inventory.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnInventory; @Inventory.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnInventory; @DashHold.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashHold; @DashHold.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashHold; @DashHold.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashHold; @DashDown.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashDown; @DashDown.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashDown; @DashDown.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashDown; @Skill1.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkill1; @Skill1.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkill1; @Skill1.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkill1; @SkillWindow.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkillWindow; @SkillWindow.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkillWindow; @SkillWindow.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkillWindow; @k1.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnK1; @k1.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnK1; @k1.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnK1; @k2.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnK2; @k2.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnK2; @k2.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnK2; @k3.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnK3; @k3.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnK3; @k3.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnK3; @k4.started -= m_Wrapper.m_PlayActionsCallbackInterface.OnK4; @k4.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnK4; @k4.canceled -= m_Wrapper.m_PlayActionsCallbackInterface.OnK4; } m_Wrapper.m_PlayActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @MoveScreen.started += instance.OnMoveScreen; @MoveScreen.performed += instance.OnMoveScreen; @MoveScreen.canceled += instance.OnMoveScreen; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; @AttackOff.started += instance.OnAttackOff; @AttackOff.performed += instance.OnAttackOff; @AttackOff.canceled += instance.OnAttackOff; @Inventory.started += instance.OnInventory; @Inventory.performed += instance.OnInventory; @Inventory.canceled += instance.OnInventory; @DashHold.started += instance.OnDashHold; @DashHold.performed += instance.OnDashHold; @DashHold.canceled += instance.OnDashHold; @DashDown.started += instance.OnDashDown; @DashDown.performed += instance.OnDashDown; @DashDown.canceled += instance.OnDashDown; @Skill1.started += instance.OnSkill1; @Skill1.performed += instance.OnSkill1; @Skill1.canceled += instance.OnSkill1; @SkillWindow.started += instance.OnSkillWindow; @SkillWindow.performed += instance.OnSkillWindow; @SkillWindow.canceled += instance.OnSkillWindow; @k1.started += instance.OnK1; @k1.performed += instance.OnK1; @k1.canceled += instance.OnK1; @k2.started += instance.OnK2; @k2.performed += instance.OnK2; @k2.canceled += instance.OnK2; @k3.started += instance.OnK3; @k3.performed += instance.OnK3; @k3.canceled += instance.OnK3; @k4.started += instance.OnK4; @k4.performed += instance.OnK4; @k4.canceled += instance.OnK4; } }