예제 #1
0
 public void SetCallbacks(IPlayActions instance)
 {
     if (m_Wrapper.m_PlayActionsCallbackInterface != null)
     {
         @ExitGame.started   -= m_Wrapper.m_PlayActionsCallbackInterface.OnExitGame;
         @ExitGame.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnExitGame;
         @ExitGame.canceled  -= m_Wrapper.m_PlayActionsCallbackInterface.OnExitGame;
         @Move.started       -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove;
         @Move.performed     -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove;
         @Move.canceled      -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove;
         @Jump.started       -= m_Wrapper.m_PlayActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_PlayActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_PlayActionsCallbackInterface.OnJump;
         @Duck.started       -= m_Wrapper.m_PlayActionsCallbackInterface.OnDuck;
         @Duck.performed     -= m_Wrapper.m_PlayActionsCallbackInterface.OnDuck;
         @Duck.canceled      -= m_Wrapper.m_PlayActionsCallbackInterface.OnDuck;
     }
     m_Wrapper.m_PlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @ExitGame.started   += instance.OnExitGame;
         @ExitGame.performed += instance.OnExitGame;
         @ExitGame.canceled  += instance.OnExitGame;
         @Move.started       += instance.OnMove;
         @Move.performed     += instance.OnMove;
         @Move.canceled      += instance.OnMove;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
         @Duck.started       += instance.OnDuck;
         @Duck.performed     += instance.OnDuck;
         @Duck.canceled      += instance.OnDuck;
     }
 }
예제 #2
0
 public void SetCallbacks(IPlayActions instance)
 {
     if (m_Wrapper.m_PlayActionsCallbackInterface != null)
     {
         @CameraH.started      -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraH;
         @CameraH.performed    -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraH;
         @CameraH.canceled     -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraH;
         @CameraV.started      -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraV;
         @CameraV.performed    -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraV;
         @CameraV.canceled     -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraV;
         @CameraZoom.started   -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraZoom;
         @CameraZoom.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraZoom;
         @CameraZoom.canceled  -= m_Wrapper.m_PlayActionsCallbackInterface.OnCameraZoom;
     }
     m_Wrapper.m_PlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @CameraH.started      += instance.OnCameraH;
         @CameraH.performed    += instance.OnCameraH;
         @CameraH.canceled     += instance.OnCameraH;
         @CameraV.started      += instance.OnCameraV;
         @CameraV.performed    += instance.OnCameraV;
         @CameraV.canceled     += instance.OnCameraV;
         @CameraZoom.started   += instance.OnCameraZoom;
         @CameraZoom.performed += instance.OnCameraZoom;
         @CameraZoom.canceled  += instance.OnCameraZoom;
     }
 }
예제 #3
0
 public void SetCallbacks(IPlayActions instance)
 {
     if (m_Wrapper.m_PlayActionsCallbackInterface != null)
     {
         @Pause.started   -= m_Wrapper.m_PlayActionsCallbackInterface.OnPause;
         @Pause.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnPause;
         @Pause.canceled  -= m_Wrapper.m_PlayActionsCallbackInterface.OnPause;
     }
     m_Wrapper.m_PlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Pause.started   += instance.OnPause;
         @Pause.performed += instance.OnPause;
         @Pause.canceled  += instance.OnPause;
     }
 }
예제 #4
0
 public void SetCallbacks(IPlayActions instance)
 {
     if (m_Wrapper.m_PlayActionsCallbackInterface != null)
     {
         @Move.started          -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove;
         @Move.performed        -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove;
         @Move.canceled         -= m_Wrapper.m_PlayActionsCallbackInterface.OnMove;
         @MoveScreen.started    -= m_Wrapper.m_PlayActionsCallbackInterface.OnMoveScreen;
         @MoveScreen.performed  -= m_Wrapper.m_PlayActionsCallbackInterface.OnMoveScreen;
         @MoveScreen.canceled   -= m_Wrapper.m_PlayActionsCallbackInterface.OnMoveScreen;
         @Attack.started        -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttack;
         @Attack.performed      -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttack;
         @Attack.canceled       -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttack;
         @AttackOff.started     -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttackOff;
         @AttackOff.performed   -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttackOff;
         @AttackOff.canceled    -= m_Wrapper.m_PlayActionsCallbackInterface.OnAttackOff;
         @Inventory.started     -= m_Wrapper.m_PlayActionsCallbackInterface.OnInventory;
         @Inventory.performed   -= m_Wrapper.m_PlayActionsCallbackInterface.OnInventory;
         @Inventory.canceled    -= m_Wrapper.m_PlayActionsCallbackInterface.OnInventory;
         @DashHold.started      -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashHold;
         @DashHold.performed    -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashHold;
         @DashHold.canceled     -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashHold;
         @DashDown.started      -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashDown;
         @DashDown.performed    -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashDown;
         @DashDown.canceled     -= m_Wrapper.m_PlayActionsCallbackInterface.OnDashDown;
         @Skill1.started        -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkill1;
         @Skill1.performed      -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkill1;
         @Skill1.canceled       -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkill1;
         @SkillWindow.started   -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkillWindow;
         @SkillWindow.performed -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkillWindow;
         @SkillWindow.canceled  -= m_Wrapper.m_PlayActionsCallbackInterface.OnSkillWindow;
         @k1.started            -= m_Wrapper.m_PlayActionsCallbackInterface.OnK1;
         @k1.performed          -= m_Wrapper.m_PlayActionsCallbackInterface.OnK1;
         @k1.canceled           -= m_Wrapper.m_PlayActionsCallbackInterface.OnK1;
         @k2.started            -= m_Wrapper.m_PlayActionsCallbackInterface.OnK2;
         @k2.performed          -= m_Wrapper.m_PlayActionsCallbackInterface.OnK2;
         @k2.canceled           -= m_Wrapper.m_PlayActionsCallbackInterface.OnK2;
         @k3.started            -= m_Wrapper.m_PlayActionsCallbackInterface.OnK3;
         @k3.performed          -= m_Wrapper.m_PlayActionsCallbackInterface.OnK3;
         @k3.canceled           -= m_Wrapper.m_PlayActionsCallbackInterface.OnK3;
         @k4.started            -= m_Wrapper.m_PlayActionsCallbackInterface.OnK4;
         @k4.performed          -= m_Wrapper.m_PlayActionsCallbackInterface.OnK4;
         @k4.canceled           -= m_Wrapper.m_PlayActionsCallbackInterface.OnK4;
     }
     m_Wrapper.m_PlayActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started          += instance.OnMove;
         @Move.performed        += instance.OnMove;
         @Move.canceled         += instance.OnMove;
         @MoveScreen.started    += instance.OnMoveScreen;
         @MoveScreen.performed  += instance.OnMoveScreen;
         @MoveScreen.canceled   += instance.OnMoveScreen;
         @Attack.started        += instance.OnAttack;
         @Attack.performed      += instance.OnAttack;
         @Attack.canceled       += instance.OnAttack;
         @AttackOff.started     += instance.OnAttackOff;
         @AttackOff.performed   += instance.OnAttackOff;
         @AttackOff.canceled    += instance.OnAttackOff;
         @Inventory.started     += instance.OnInventory;
         @Inventory.performed   += instance.OnInventory;
         @Inventory.canceled    += instance.OnInventory;
         @DashHold.started      += instance.OnDashHold;
         @DashHold.performed    += instance.OnDashHold;
         @DashHold.canceled     += instance.OnDashHold;
         @DashDown.started      += instance.OnDashDown;
         @DashDown.performed    += instance.OnDashDown;
         @DashDown.canceled     += instance.OnDashDown;
         @Skill1.started        += instance.OnSkill1;
         @Skill1.performed      += instance.OnSkill1;
         @Skill1.canceled       += instance.OnSkill1;
         @SkillWindow.started   += instance.OnSkillWindow;
         @SkillWindow.performed += instance.OnSkillWindow;
         @SkillWindow.canceled  += instance.OnSkillWindow;
         @k1.started            += instance.OnK1;
         @k1.performed          += instance.OnK1;
         @k1.canceled           += instance.OnK1;
         @k2.started            += instance.OnK2;
         @k2.performed          += instance.OnK2;
         @k2.canceled           += instance.OnK2;
         @k3.started            += instance.OnK3;
         @k3.performed          += instance.OnK3;
         @k3.canceled           += instance.OnK3;
         @k4.started            += instance.OnK4;
         @k4.performed          += instance.OnK4;
         @k4.canceled           += instance.OnK4;
     }
 }