private string GetMainPageHeader() { Player pcEntity = _player.GetPlayerEntity(GetPC().GlobalID); int totalSP = _skill.GetPCTotalSkillCount(GetPC()); int totalPerks = _perk.GetPCTotalPerkCount(GetPC().GlobalID); return(_color.Green("Total SP: ") + totalSP + " / " + _skill.SkillCap + "\n" + _color.Green("Available SP: ") + pcEntity.UnallocatedSP + "\n" + _color.Green("Total Perks: ") + totalPerks + "\n"); }