private void SendMemStats() { if (!Debug.isDebugBuild || this.memObservers.Count == 0) { return; } uint monoHeapSize = Profiler.GetMonoHeapSize(); uint monoUsedSize = Profiler.GetMonoUsedSize(); uint runtimeMemorySize = this.GetRuntimeMemorySize <Texture>(); uint runtimeMemorySize2 = this.GetRuntimeMemorySize <Mesh>(); uint runtimeMemorySize3 = this.GetRuntimeMemorySize <AudioClip>(); uint runtimeMemorySize4 = this.GetRuntimeMemorySize <AnimationClip>(); uint runtimeMemorySize5 = this.GetRuntimeMemorySize <Material>(); long memory = this.CaptureDeviceMemUsage(); this.miterMem.Init(this.memObservers); while (this.miterMem.Active()) { IPerformanceObserver performanceObserver = this.memObservers[this.miterMem.Index]; performanceObserver.OnPerformanceMemRsvd(monoHeapSize); performanceObserver.OnPerformanceMemUsed(monoUsedSize); performanceObserver.OnPerformanceMemTexture(runtimeMemorySize); performanceObserver.OnPerformanceMemMesh(runtimeMemorySize2); performanceObserver.OnPerformanceMemAudio(runtimeMemorySize3); performanceObserver.OnPerformanceMemAnimation(runtimeMemorySize4); performanceObserver.OnPerformanceMemMaterials(runtimeMemorySize5); performanceObserver.OnPerformanceDeviceMemUsage(memory); this.miterMem.Next(); } this.miterMem.Reset(); }
private void SendFPeak(uint fpeak) { this.miterFPS.Init(this.fpsObservers); while (this.miterFPS.Active()) { IPerformanceObserver performanceObserver = this.fpsObservers[this.miterFPS.Index]; performanceObserver.OnPerformanceFPeak(fpeak); this.miterFPS.Next(); } this.miterFPS.Reset(); }
public void RegisterFPSObserver(IPerformanceObserver observer) { if (this.fpsObservers.IndexOf(observer) < 0) { if (this.fpsObservers.Count == 0) { this.Enable(true); } this.fpsObservers.Add(observer); observer.OnPerformanceFPS(0f); observer.OnPerformanceFPeak(0u); } }
public void UnregisterFPSObserver(IPerformanceObserver observer) { int num = this.fpsObservers.IndexOf(observer); if (num >= 0) { this.fpsObservers.RemoveAt(num); this.miterFPS.OnRemove(num); } if (this.fpsObservers.Count + this.memObservers.Count == 0) { this.Enable(false); } }
public void RegisterMemObserver(IPerformanceObserver observer) { if (this.memObservers.IndexOf(observer) < 0) { if (this.memObservers.Count == 0) { this.Enable(true); } this.memObservers.Add(observer); observer.OnPerformanceMemRsvd(0u); observer.OnPerformanceMemUsed(0u); observer.OnPerformanceMemTexture(0u); observer.OnPerformanceMemMesh(0u); observer.OnPerformanceMemAudio(0u); observer.OnPerformanceMemAnimation(0u); observer.OnPerformanceMemMaterials(0u); observer.OnPerformanceDeviceMemUsage(0L); } }