private static bool Process_Type_01_Login(IConnection thisConnection, IPacket_01_Login packet) { thisConnection.SendMessage("TESTING..."); #region Get Login(01) var username = packet.Username.Split('\0')[0]; thisConnection.User = ObjectFactory.CreateUser(username.AsRichTextString()); thisConnection.Version = packet.Version; thisConnection.LoginState = LoginStatus.LoggingIn; thisConnection.FlightStatus = FlightStatus.Idle; #endregion #region Make OP [DISABLED] //if (Settings.Loading.AutoOPs) //{ // //The below checks if the user is from a local ip endpoint (From Wikipedias definitions...) // //If so, the user is made an OP. // if ((thisConnection.YSFClient.Socket.RemoteEndPoint as IPEndPoint).AddressFamily == AddressFamily.InterNetwork && thisConnection.Username != "PHP bot") // { // int byte0 = Int32.Parse((thisConnection.YSFClient.Socket.RemoteEndPoint as IPEndPoint).Address.ToString().Split('.')[0]); // int byte1 = Int32.Parse((thisConnection.YSFClient.Socket.RemoteEndPoint as IPEndPoint).Address.ToString().Split('.')[1]); // int byte2 = Int32.Parse((thisConnection.YSFClient.Socket.RemoteEndPoint as IPEndPoint).Address.ToString().Split('.')[2]); // int byte3 = Int32.Parse((thisConnection.YSFClient.Socket.RemoteEndPoint as IPEndPoint).Address.ToString().Split('.')[3]); // //10.*.*.* // if (byte0 == 10) goto MakeOP; // //127.0.0.1 // if (byte0 == 127 & // byte1 == 0 & // byte2 == 0 & // byte3 == 1) goto MakeOP; // //192.168.*.* // if (byte0 == 192 & // byte1 == 168) goto MakeOP; // //172.16.*.* - 172.31.*.* // if (byte0 == 172 & // byte1 >= 16 & // byte1 <= 31) goto MakeOP; // //NOT a local ip, so not an OP. // goto NotOP; // MakeOP: // if (Settings.Options.AllowOPs) // { // //Console.WriteLine(ConsoleColor.Red, "Connecting Client is from a local ip address (" + (thisConnection.YSFClient.Socket.RemoteEndPoint as IPEndPoint).Address.ToString() + ").\nMade them an OP."); // thisConnection.OP(); // } // NotOP: // //Do Nothing. // ; // } //} #endregion #region Get Complete UserName (Old Clients) if (thisConnection.Version <= 20120207 & thisConnection.User.UserName.ToUnformattedSystemString().Length >= 15) { thisConnection.SendMessage("You are using an old version of YSFlight"); thisConnection.SendMessage("Please verify your username before continuing!"); thisConnection.SendMessage(""); thisConnection.SendMessage("Please type a blank string. (Press F12 and then press await enter)"); thisConnection.SendMessage("IT IS IMPORTANT YOU DON'T TYPE ANYTHING, JUST A BLANK LINE!"); while (true) { IPacketWaiter PacketWaiter_ConfirmUsername = thisConnection.CreatePacketWaiter(32); if (!PacketWaiter_ConfirmUsername.WaitUntilReceived(20000)) { thisConnection.SendMessage("Still waiting on your to enter your username as a Chat Message. Please press F12 and then press enter within 10 seconds or you will be disconnected!"); } if (!PacketWaiter_ConfirmUsername.WaitUntilReceived(10000)) { thisConnection.SendMessage("Haven't heard back from you. Was expecting a chat message confirming your username. Now Disconnecting you. Please try again!"); thisConnection.Disconnect("No Response to Username Confirmation Request."); return(false); } IPacket_32_ServerMessage MessagePacket = ObjectFactory.CreatePacket32ServerMessage(""); MessagePacket.Data = PacketWaiter_ConfirmUsername.RecievedPacket.Data; string EmptyStringResponse = ""; EmptyStringResponse = MessagePacket.Message; if (!EmptyStringResponse.StartsWith("(") | !EmptyStringResponse.EndsWith(")")) { thisConnection.SendMessage("Sorry, that doesn't look quite right... YOU MUST USE A BLANK STRING. Try again!"); continue; } thisConnection.User.UserName = ObjectFactory.CreateRichTextString(EmptyStringResponse.Substring(1, EmptyStringResponse.Length - 2)); //Debug.WriteLine("Got Username from old client! (" + thisConnection.Username + ")"); thisConnection.SendMessage("Thanks for that! Logging you in..."); thisConnection.SendMessage("YSFlight Versions from 20120207 and forwards will avoid this log-in workaround as they do send the full username."); break; } } #endregion #region Send Join Message [DISABLED] //finally, send the jointext. //if (File.Exists("AutoMessages/_1_StartLogIn.txt") & Settings.Loading.SendConnectedWelcomeMessage) //{ // string[] msg = Files.FileReadAllLines("AutoMessages/_1_StartLogIn.txt"); // string output = ""; // foreach (string ThisLine in msg) // { // if (output.Length > 0) output += "\n"; // output += ThisLine; // } // //Send the join info packet. // thisConnection.SendMessage(output); //} #endregion #region Bot Handling [DISABLED] //if (Clients.BotNames.Contains(thisConnection.Username)) thisConnection.SetBot(); //if (!thisConnection.IsBot()) //{ // if (thisConnection.IsOP()) Console.WriteLine(ConsoleColor.Yellow, thisConnection.Username + "&e Logging in... " + (thisConnection.YSFClient.Socket.RemoteEndPoint as IPEndPoint).Address.ToString()); // else Console.WriteLine(ConsoleColor.Yellow, thisConnection.Username + " Logging in... &7" + (thisConnection.YSFClient.Socket.RemoteEndPoint as IPEndPoint).Address.ToString()); //} #endregion #region OpenYS Handshake [DISABLED, TO BE HANDLED VIA UDP] //When the client sends the server a login packet, tell the client this server supports the OpenYS protocal! //if (Settings.Options.AllowOYSFramework) //{ // thisConnection.SendPacket(new Packets.Packet_64_29_OpenYS_Handshake(Settings.Loading.OYSNetcodeVersion).ToCustomPacket()); //} #endregion #region Inform Players Logger.Console.AddInformationMessage("&a" + thisConnection.User.UserName.ToUnformattedSystemString() + " joined the server."); foreach (IConnection otherConnection in Connections.AllConnections.Exclude(thisConnection)) { otherConnection.SendMessageAsync(thisConnection.User.UserName.ToUnformattedSystemString() + " joined the server.").ConfigureAwait(false); } #endregion #region Send Version(29) //Build Version (29) //if (Settings.Loading.YSFNetcodeVersion != 0) //{ // //If the netcode version is set to 0, use the clients version (Silences the "You are using a different version..." error.) // NetcodeVersion = Settings.Loading.YSFNetcodeVersion; //} //Packets.Type_06_Acknowledgement AcknowledgeVersionPacket = new Packets.Type_06_Acknowledgement(9, 0); IPacket_29_NetcodeVersion VersionPacket = ObjectFactory.CreatePacket29NetcodeVersion(); VersionPacket.Version = 20110207; IPacketWaiter PacketWaiter_AcknowledgeVersionPacket = thisConnection.CreatePacketWaiter(6); PacketWaiter_AcknowledgeVersionPacket.Require(0, (UInt32)9); PacketWaiter_AcknowledgeVersionPacket.StartListening(); thisConnection.Send(VersionPacket); #endregion #region Send MissilesOption (31) IPacket_31_MissilesOption MissilesOption = ObjectFactory.CreatePacket31MissilesOption(); MissilesOption.Enabled = true; IPacketWaiter PacketWaiter_AcknowledgeMissileOption = thisConnection.CreatePacketWaiter(6); PacketWaiter_AcknowledgeMissileOption.Require(0, (UInt32)10); PacketWaiter_AcknowledgeMissileOption.StartListening(); thisConnection.Send(MissilesOption); #endregion #region Send WeaponsOption (39) IPacket_39_WeaponsOption WeaponsOption = ObjectFactory.CreatePacket39WeaponsOption(); WeaponsOption.Enabled = true; IPacketWaiter PacketWaiter_AcknowledgeWeaponsOption = thisConnection.CreatePacketWaiter(6); PacketWaiter_AcknowledgeWeaponsOption.Require(0, (UInt32)11); PacketWaiter_AcknowledgeWeaponsOption.StartListening(); thisConnection.Send(WeaponsOption); #endregion #region Get Version(06:09) if (!thisConnection.GetResponseOrResend(PacketWaiter_AcknowledgeVersionPacket, VersionPacket)) { thisConnection.SendMessage("Expected a Version Packet reply and didn't get an answer. Disconnecting..."); thisConnection.Disconnect("No Response to Version Packet Request."); return(false); } #endregion #region Send UsernameDistance(41) IPacket_41_UsernameDistance UsernameDistance = ObjectFactory.CreatePacket41UsernameDistance(); UsernameDistance.SetAlwaysVisible(); IPacketWaiter packetWaiter_AcknowledgeUsernameDistance = thisConnection.CreatePacketWaiter(41); packetWaiter_AcknowledgeUsernameDistance.Require(0, UsernameDistance.Data); packetWaiter_AcknowledgeUsernameDistance.StartListening(); thisConnection.Send(UsernameDistance); #endregion #region Send RadarAltitude(43) IPacket_43_ServerCommand RadarAltitude = ObjectFactory.CreatePacket43ServerCommand(); RadarAltitude.Command = "RADARALTI"; RadarAltitude.Parameters = "0.00M"; IPacketWaiter packetWaiter_AcknowledgeRadarAltitude = thisConnection.CreatePacketWaiter(43); packetWaiter_AcknowledgeRadarAltitude.Require(0, UsernameDistance.Data); packetWaiter_AcknowledgeRadarAltitude.StartListening(); thisConnection.Send(RadarAltitude); #endregion #region Send No External View(43) IPacket_43_ServerCommand NoExAirView = ObjectFactory.CreatePacket43ServerCommand(); NoExAirView.Command = "NOEXAIRVIEW"; NoExAirView.Parameters = "TRUE"; IPacketWaiter packetWaiter_AcknowledgeNoExAirView = thisConnection.CreatePacketWaiter(43); packetWaiter_AcknowledgeNoExAirView.Require(0, NoExAirView.Data); packetWaiter_AcknowledgeNoExAirView.StartListening(); thisConnection.Send(NoExAirView); //Send RadarAltitude (43) if (NoExAirView.Parameters == "TRUE") { thisConnection.Send(NoExAirView); } #endregion #region Send Field(04) IPacket_04_Field Field = ObjectFactory.CreatePacket04Field(); Field.FieldName = SettingsLibrary.Settings.Options.FieldName; IPacketWaiter packetWaiter_AcknowledgeField = thisConnection.CreatePacketWaiter(4); packetWaiter_AcknowledgeField.Require(0, Field.FieldName); packetWaiter_AcknowledgeField.StartListening(); thisConnection.Send(Field); #endregion #region Get Field(04) if (!thisConnection.GetResponseOrResend(packetWaiter_AcknowledgeField, Field)) { thisConnection.SendMessage("Expected a Field Reply and didn't get an answer. Disconnecting..."); //thisConnection.Disconnect(); //return false; } #endregion #region Get MissilesOption(06:10) if (!thisConnection.GetResponseOrResend(PacketWaiter_AcknowledgeMissileOption, MissilesOption)) { thisConnection.SendMessage("Expected a Missle Option Acknowledge and didn't get an answer. Disconnecting..."); //thisConnection.Disconnect(); //return false; } #endregion #region Get WeaponsOption(06:11) if (!thisConnection.GetResponseOrResend(PacketWaiter_AcknowledgeWeaponsOption, WeaponsOption)) { thisConnection.SendMessage("Expected a Weapons Option Acknowledge and didn't get an answer. Disconnecting..."); //thisConnection.Disconnect(); //return false; } #endregion #region Send AircraftList(44) //Process the Aircraft List. List <IMetaDataAircraft> MetaAircraftList = new List <IMetaDataAircraft>(); int Percentage = 0; for (int i = 0; i < YSFlight.MetaData.Aircraft.List.Count; i++) { #region Tell YSClient the Percentage bool UpdatedPercentage = false; decimal CurrentPercent = (((decimal)i + 1) / (decimal)(YSFlight.MetaData.Aircraft.List.Count)) * 100; while (CurrentPercent >= Percentage + 10) { Percentage += 10; UpdatedPercentage = true; } if (UpdatedPercentage) { if (Percentage == 100) { thisConnection.SendMessage("Sending Aircraft List: " + Percentage + "% Complete!"); } else { thisConnection.SendMessage("Sending Aircraft List: " + Percentage + "% Complete..."); } } #endregion MetaAircraftList.Add(YSFlight.MetaData.Aircraft.List[i]); if (MetaAircraftList.Count >= 32) { #region Prepare Aircraft List //Build AircraftList (44) IPacket_44_AircraftList ThisAircraftListPacket = ObjectFactory.CreatePacket44AircraftList(); ThisAircraftListPacket.Version = 1; ThisAircraftListPacket.Count = (byte)MetaAircraftList.Count(); ThisAircraftListPacket.AircraftIdentities = MetaAircraftList.Select(y => y.Identify).ToList(); MetaAircraftList.Clear(); #endregion #region Send AircraftList(44) IPacketWaiter packetWaiter_ThisAircraftList = thisConnection.CreatePacketWaiter(44); packetWaiter_ThisAircraftList.Require(0, ThisAircraftListPacket.Data); packetWaiter_ThisAircraftList.StartListening(); thisConnection.Send(ThisAircraftListPacket); #endregion } } #endregion #region Disconnect Bots //if (Settings.Loading.KickBots) //{ // if (thisConnection.IsBot()) // { // thisConnection.SendMessage("Domo arigato for checking this OpenYS server, anonymous robot-sama. Sayonara! ^_^"); // thisConnection.Disconnect("Bot kicked after logging in."); // return true; // } //} #endregion #region Update FogColor //if (Settings.Weather.Advanced.EnableFogColor & thisConnection.Version > 20110207) //{ // Packets.Type_48_FogColor FogColor = new Packets.Type_48_FogColor(OpenYS.AdvancedWeatherOptions.FogColor.Red, OpenYS.AdvancedWeatherOptions.FogColor.Green, OpenYS.AdvancedWeatherOptions.FogColor.Blue); // thisConnection.SendPacket(FogColor); //} #endregion #region Update SkyColor //if (Settings.Weather.Advanced.EnableSkyColor & thisConnection.Version > 20110207) //{ // Packets.Type_49_SkyColor SkyColor = new Packets.Type_49_SkyColor(OpenYS.AdvancedWeatherOptions.SkyColor.Red, OpenYS.AdvancedWeatherOptions.SkyColor.Green, OpenYS.AdvancedWeatherOptions.SkyColor.Blue); // thisConnection.SendPacket(SkyColor); //} #endregion #region Update GndColor //if (Settings.Weather.Advanced.EnableGndColor & thisConnection.Version > 20110207) //{ // Packets.Type_50_GroundColor GndColor = new Packets.Type_50_GroundColor(OpenYS.AdvancedWeatherOptions.GndColor.Red, OpenYS.AdvancedWeatherOptions.GndColor.Green, OpenYS.AdvancedWeatherOptions.GndColor.Blue); // thisConnection.SendPacket(GndColor); //} #endregion #region Send Entities(05) //Create all the other players aircraft. foreach (IWorldVehicle vehicle in Extensions.YSFlight.World.Vehicles) { IPacket_05_AddVehicle OtherJoinPacket = vehicle.GetJoinPacket(); OtherJoinPacket.OwnerType = Packet_05OwnerType.Other; IPacketWaiter PacketWaiter_AcknowledgeOtherJoinPacket = thisConnection.CreatePacketWaiter(6); if (OtherJoinPacket.VehicleType == Packet_05VehicleType.Aircraft) { PacketWaiter_AcknowledgeOtherJoinPacket.Require(4, OtherJoinPacket.ID); } else { PacketWaiter_AcknowledgeOtherJoinPacket.Require(0, 1); } PacketWaiter_AcknowledgeOtherJoinPacket.StartListening(); Logger.Console.AddInformationMessage("Sending Join Notification."); thisConnection.Send(OtherJoinPacket); if (!thisConnection.GetResponseOrResend(PacketWaiter_AcknowledgeOtherJoinPacket, OtherJoinPacket)) { thisConnection.SendMessage("Expected a Other Entity Join Acknowldge for ID " + OtherJoinPacket.ID + " and didn't get an answer."); //thisConnection.Disconnect(); //return false; } } #region Online Vehicles /* * foreach (Vehicle ThisVehicle in Vehicles.List.ToArray()) * { * Packets.Type_06_Acknowledgement AcknowledgeJoin = new Packets.Type_06_Acknowledgement(0, ThisVehicle.ID); * //thisConnection.SendPacketGetPacket(ThisVehicle.GetJoinPacket(false), AcknowledgeJoin); * thisConnection.SendPacket(ThisVehicle.GetJoinPacket(false)); * * Packets.Type_36_WeaponsConfig Loading = ThisVehicle.WeaponsLoading; * thisConnection.SendPacket(Loading); * * if (ThisVehicle.VirtualCarrierObject_ID != 0) * { * MetaData.Ground VirtualCarrierObject = ThisVehicle.VirtualCarrierObject_MetaData; * ThisVehicle.VirtualCarrierObject_MetaData = VirtualCarrierObject; * * if (VirtualCarrierObject != MetaData._Ground.None) * { * Packets.Type_05_EntityJoined VCOJoined; * VCOJoined = new Packets.Type_05_EntityJoined(); * VCOJoined.IsGround = true; * VCOJoined.ID = ThisVehicle.VirtualCarrierObject_ID; * VCOJoined.IFF = ThisVehicle.IFF; * VCOJoined.PosX = ThisVehicle.PosX; * VCOJoined.PosY = ThisVehicle.PosY; * VCOJoined.PosZ = ThisVehicle.PosZ; * VCOJoined.RotX = (float)(ThisVehicle.HdgX / 32767d * Math.PI); * VCOJoined.RotY = (float)(ThisVehicle.HdgY / 32767d * Math.PI); * VCOJoined.RotZ = (float)(ThisVehicle.HdgZ / 32767d * Math.PI); * VCOJoined.Identify = VirtualCarrierObject.Identify; * VCOJoined.OwnerName = ThisVehicle.OwnerName; * VCOJoined.IsOwnedByThisPlayer = false; * * thisConnection.SendPacket(VCOJoined); * } * } * } */ #endregion //Create all the ground objects. Percentage = 0; for (int i = 0; i < YSFlight.World.AllGrounds.Count; i++) { #region Tell YSClient the Percentage bool UpdatedPercentage = false; double CurrentPercent = (((double)i + 1) / (double)(YSFlight.World.AllGrounds.Count)) * 100; while (CurrentPercent >= Percentage + 10) { Percentage += 10; UpdatedPercentage = true; } if (UpdatedPercentage) { if (Percentage == 100) { thisConnection.SendMessage("Sending Ground Objects List: " + Percentage + "% Complete!"); } else { thisConnection.SendMessage("Sending Ground Objects List: " + Percentage + "% Complete..."); } } #endregion IWorldGround ThisGround = YSFlight.World.AllGrounds[i]; IPacket_05_AddVehicle GroundJoin = ObjectFactory.CreatePacket05AddVehicle(); GroundJoin.VehicleType = Packet_05VehicleType.Ground; GroundJoin.ID = ThisGround.ID; GroundJoin.Identify = ThisGround.Identify; GroundJoin.OwnerName = ThisGround.Tag; GroundJoin.IFF = ThisGround.IFF; GroundJoin.PosX = ThisGround.Position.X; GroundJoin.PosY = ThisGround.Position.Y; GroundJoin.PosZ = ThisGround.Position.Z; GroundJoin.HdgH = ThisGround.Attitude.H; GroundJoin.HdgP = ThisGround.Attitude.P; GroundJoin.HdgB = ThisGround.Attitude.B; thisConnection.Send(GroundJoin); } #endregion #region Send PrepareSimulation(16) //Build Prepare Simulation (16) IPacket_16_PrepareSimulation PrepareSimulation = ObjectFactory.CreatePacket16PrepareSimulation(); IPacketWaiter packetWaiter_AcknowledgePrepareSimulation = thisConnection.CreatePacketWaiter(16); packetWaiter_AcknowledgePrepareSimulation.Require(0, (Int32)7); packetWaiter_AcknowledgePrepareSimulation.StartListening(); //Send Prepare Simulation (16) thisConnection.Send(PrepareSimulation); thisConnection.LoginState = LoginStatus.LoggedIn; #endregion #region Get PrepareSimulation(06:07) if (!thisConnection.GetResponseOrResend(packetWaiter_AcknowledgePrepareSimulation, PrepareSimulation)) { thisConnection.SendMessage("Expected a Prepare Simulation Acknowledge and didn't get an answer. Disconnecting..."); thisConnection.Disconnect("No Response to Prepare Simulation."); return(false); } #endregion #region Complete Login! thisConnection.SendMessage("*** Login Complete! ***"); #endregion #region Send WelcomeText //finally, send the loggedin. //if (Files.FileExists("AutoMessages/_1_EndLogIn.txt") && Settings.Loading.SendLogInCompleteWelcomeMessage) //{ // string[] msg = Files.FileReadAllLines("AutoMessages/_1_EndLogIn.txt"); // string output = ""; // foreach (string ThisLine in msg) // { // if (output.Length > 0) output += "\n"; // output += ThisLine; // } // //Send the join info packet. // thisConnection.SendMessage(output); //} #endregion #region DEBUG TESTING /* #if DEBUG * Packets.Type_05_EntityJoined GroundJoin2 = new Packets.Type_05_EntityJoined(); * GroundJoin2.IsGround = true; * GroundJoin2.ID = 99999; * GroundJoin2.Identify = "[OPENYS]CVX-15V_DEBUG"; * GroundJoin2.OwnerName = "DEBUG TEST"; * GroundJoin2.IFF = 0; * GroundJoin2.PosX = 0; * GroundJoin2.PosY = 0; * GroundJoin2.PosZ = 100; * GroundJoin2.RotX = 0; * GroundJoin2.RotY = 0; * GroundJoin2.RotZ = 0; * * thisConnection.Send(GroundJoin2); * * Packets.Type_21_GroundData GroundData2 = new Type_21_GroundData(); * GroundData2.AnimFlags = 0; * GroundData2._CPU_Flags = 0; * GroundData2.HdgX = 0; * GroundData2.HdgY = 0; * GroundData2.HdgZ = 0; * GroundData2.ID = 99999; * GroundData2.PosX = 0; * GroundData2.PosY = 0; * GroundData2.PosZ = 100; * GroundData2.Strength = 10; * GroundData2.TimeStamp = 0; * GroundData2.V_PosX = 0; * GroundData2.V_PosY = 0; * GroundData2.V_PosZ = 10; //this is being ignored! Works for "TRUCK" ground object... * GroundData2.V_Rotation = 0; * * thisConnection.Send(GroundData2); #endif */ #endregion return(true); }
private static bool Process_Type_44_AircraftList(IConnection thisConnection, IPacket_44_AircraftList packet) { //Don't need to do anything... return(true); }
public static async Task <bool> Process(IConnection thisConnection, IPacket thisPacket) { switch (thisPacket.Type) { case 1: { IPacket_01_Login packet = ObjectFactory.CreatePacket01Login(); packet.Data = thisPacket.Data; return(Process_Type_01_Login(thisConnection, packet)); } case 3: { IPacket_03_Error packet = ObjectFactory.CreatePacket03Error(); packet.Data = thisPacket.Data; return(Process_Type_03_Error(thisConnection, packet)); } case 4: { IPacket_04_Field packet = ObjectFactory.CreatePacket04Field(); packet.Data = thisPacket.Data; return(Process_Type_04_Field(thisConnection, packet)); } case 5: { IPacket_05_AddVehicle packet = ObjectFactory.CreatePacket05AddVehicle(); packet.Data = thisPacket.Data; return(Process_Type_05_AddVehicle(thisConnection, packet)); } case 6: { IPacket_06_Acknowledgement packet = ObjectFactory.CreatePacket06Acknowledgement(); packet.Data = thisPacket.Data; return(Process_Type_06_Acknowledgement(thisConnection, packet)); } case 7: { IPacket_07_SmokeColor packet = ObjectFactory.CreatePacket07SmokeColor(); packet.Data = thisPacket.Data; return(Process_Type_07_SmokeColor(thisConnection, packet)); } case 8: { IPacket_08_JoinRequest packet = ObjectFactory.CreatePacket08JoinRequest(); packet.Data = thisPacket.Data; return(Process_Type_08_JoinRequest(thisConnection, packet)); } case 9: { IPacket_09_JoinRequestApproved packet = ObjectFactory.CreatePacket09JoinRequestApproved(); packet.Data = thisPacket.Data; return(Process_Type_09_JoinRequestApproved(thisConnection, packet)); } case 10: { IPacket_10_JoinRequestDenied packet = ObjectFactory.CreatePacket10JoinRequestDenied(); packet.Data = thisPacket.Data; return(Process_Type_10_JoinRequestDenied(thisConnection, packet)); } case 11: { IPacket_11_FlightData packet = ObjectFactory.CreatePacket11FlightData(); packet.Data = thisPacket.Data; return(Process_Type_11_FlightData(thisConnection, packet)); } case 12: { IPacket_12_LeaveFlight packet = ObjectFactory.CreatePacket12LeaveFlight(); packet.Data = thisPacket.Data; return(Process_Type_12_LeaveFlight(thisConnection, packet)); } case 13: { IPacket_13_RemoveAircraft packet = ObjectFactory.CreatePacket13RemoveAircraft(); packet.Data = thisPacket.Data; return(Process_Type_13_RemoveAircraft(thisConnection, packet)); } case 16: { IPacket_16_PrepareSimulation packet = ObjectFactory.CreatePacket16PrepareSimulation(); packet.Data = thisPacket.Data; return(Process_Type_16_PrepareSimulation(thisConnection, packet)); } case 17: { IPacket_17_HeartBeat packet = ObjectFactory.CreatePacket17HeartBeat(); packet.Data = thisPacket.Data; return(Process_Type_17_HeartBeat(thisConnection, packet)); } case 18: { IPacket_18_LockOn packet = ObjectFactory.CreatePacket18LockOn(); packet.Data = thisPacket.Data; return(Process_Type_18_LockOn(thisConnection, packet)); } case 19: { IPacket_19_RemoveGround packet = ObjectFactory.CreatePacket19RemoveGround(); packet.Data = thisPacket.Data; return(Process_Type_19_RemoveGround(thisConnection, packet)); } case 20: { IPacket_20_OrdinanceSpawn packet = ObjectFactory.CreatePacket20OrdinanceSpawn(); packet.Data = thisPacket.Data; return(Process_Type_20_OrdinanceSpawn(thisConnection, packet)); } case 21: { IPacket_21_GroundData packet = ObjectFactory.CreatePacket21GroundData(); packet.Data = thisPacket.Data; return(Process_Type_21_GroundData(thisConnection, packet)); } case 22: { IPacket_22_Damage packet = ObjectFactory.CreatePacket22Damage(); packet.Data = thisPacket.Data; return(Process_Type_22_Damage(thisConnection, packet)); } case 29: { IPacket_29_NetcodeVersion packet = ObjectFactory.CreatePacket29NetcodeVersion(); packet.Data = thisPacket.Data; return(Process_Type_29_NetcodeVersion(thisConnection, packet)); } case 30: { IPacket_30_AircraftCommand packet = ObjectFactory.CreatePacket30AircraftCommand(); packet.Data = thisPacket.Data; return(Process_Type_30_AircraftCommand(thisConnection, packet)); } case 31: { IPacket_31_MissilesOption packet = ObjectFactory.CreatePacket31MissilesOption(); packet.Data = thisPacket.Data; return(Process_Type_31_MissilesOption(thisConnection, packet)); } case 32: { IPacket_32_ChatMessage packet = ObjectFactory.CreatePacket32ChatMessage(thisConnection.User, ""); packet.Data = thisPacket.Data; return(Process_Type_32_ChatMessage(thisConnection, packet)); } case 33: { IPacket_33_Weather packet = ObjectFactory.CreatePacket33Weather(); packet.Data = thisPacket.Data; return(Process_Type_33_Weather(thisConnection, packet)); } case 35: { IPacket_35_ReviveAllGrounds packet = ObjectFactory.CreatePacket35ReviveAllGrounds(); packet.Data = thisPacket.Data; return(Process_Type_35_ReviveAllGrounds(thisConnection, packet)); } case 36: { IPacket_36_WeaponsLoadout packet = ObjectFactory.CreatePacket36WeaponsLoadout(); packet.Data = thisPacket.Data; return(Process_Type_36_WeaponsLoadout(thisConnection, packet)); } case 37: { IPacket_37_ListUser packet = ObjectFactory.CreatePacket37ListUser(); packet.Data = thisPacket.Data; return(Process_Type_37_ListUser(thisConnection, packet)); } case 38: { IPacket_38_QueryAirstate packet = ObjectFactory.CreatePacket38QueryAirstate(); packet.Data = thisPacket.Data; return(Process_Type_38_QueryAirstate(thisConnection, packet)); } case 39: { IPacket_39_WeaponsOption packet = ObjectFactory.CreatePacket39WeaponsOption(); packet.Data = thisPacket.Data; return(Process_Type_39_WeaponsOption(thisConnection, packet)); } case 41: { IPacket_41_UsernameDistance packet = ObjectFactory.CreatePacket41UsernameDistance(); packet.Data = thisPacket.Data; return(Process_Type_41_UsernameDistance(thisConnection, packet)); } case 43: { IPacket_43_ServerCommand packet = ObjectFactory.CreatePacket43ServerCommand(); packet.Data = thisPacket.Data; return(Process_Type_43_ServerCommand(thisConnection, packet)); } case 44: { IPacket_44_AircraftList packet = ObjectFactory.CreatePacket44AircraftList(); packet.Data = thisPacket.Data; return(Process_Type_44_AircraftList(thisConnection, packet)); } case 45: { IPacket_45_GroundCommand packet = ObjectFactory.CreatePacket45GroundCommand(); packet.Data = thisPacket.Data; return(Process_Type_45_GroundCommand(thisConnection, packet)); } case 47: { IPacket_47_ForceJoin packet = ObjectFactory.CreatePacket47ForceJoin(); packet.Data = thisPacket.Data; return(Process_Type_47_ForceJoin(thisConnection, packet)); } case 48: { IPacket_48_FogColor packet = ObjectFactory.CreatePacket48FogColor(); packet.Data = thisPacket.Data; return(Process_Type_48_FogColor(thisConnection, packet)); } case 49: { IPacket_49_SkyColor packet = ObjectFactory.CreatePacket49SkyColor(); packet.Data = thisPacket.Data; return(Process_Type_49_SkyColor(thisConnection, packet)); } case 50: { IPacket_50_GroundColor packet = ObjectFactory.CreatePacket50GroundColor(); packet.Data = thisPacket.Data; return(Process_Type_50_GroundColor(thisConnection, packet)); } default: { break; } } return(true); }