public NetworkClient(ClientBuilderOptions options, IPacketSerialiser packetSerialiser, IClientPacketProcessor packetProcessor, ILogger <NetworkClient> logger) { this.options = options; this.packetSerialiser = packetSerialiser; this.packetProcessor = packetProcessor; this.logger = logger; }
public Server(ServerBuilderOptions options, ITcpConnections tcpConnections, ITcpSocketListenerFactory tcpSocketListenerFactory, IUdpSocketListener udpSocketListener, IBufferManager bufferManager, IServerInformation serverInformation, IPacketSerialiser packetSerialiser) { this.options = options; this.tcpConnections = tcpConnections; Information = serverInformation; this.packetSerialiser = packetSerialiser; bufferManager.InitBuffer(); if (options.TcpPort > 0) { TcpListener = tcpSocketListenerFactory.Create(); } if (options.UdpPort > 0) { UdpListener = udpSocketListener; } Task.Factory.StartNew(() => { while (Information.IsRunning) { if (eventArgs == null) { eventArgs = new ServerInformationEventArgs(); } eventArgs.ProcessedTcpPackets = serverInformation.ProcessedTcpPackets; eventArgs.InvalidTcpPackets = serverInformation.InvalidTcpPackets; eventArgs.ProcessedUdpPackets = serverInformation.ProcessedUdpPackets; eventArgs.InvalidUdpPackets = serverInformation.InvalidUdpPackets; eventArgs.TcpConnections = tcpConnections.GetConnections() .Count; ServerInformationUpdated?.Invoke(this, eventArgs); Information.ProcessedTcpPackets = 0; Information.InvalidTcpPackets = 0; Information.ProcessedUdpPackets = 0; Information.InvalidUdpPackets = 0; Thread.Sleep(10000); } }); }
public Client(ClientBuilderOptions options, IPacketSerialiser packetSerialiser, IClientPacketProcessor packetProcessor, ILogger <Client> logger) { this.options = options; this.packetSerialiser = packetSerialiser; this.packetProcessor = packetProcessor; this.logger = logger; this.pingPacketBuffer = Encoding.ASCII.GetBytes("aaaaaaaaaaaaaaaaaaaaaaaa"); this.pingOptions = new PingOptions(64, true); }
public ClientConfigurationPacketHandler(IPacketSerialiser packetSerialiser, INetworkClient client, IServiceController serviceController, IAudioRecorderService recorderService, ICameraRecorderService cameraRecorderService, ILocalizationService localizationService) : base(packetSerialiser) { this.client = client; this.serviceController = serviceController; this.recorderService = recorderService; this.cameraRecorderService = cameraRecorderService; this.localizationService = localizationService; }
public ClientPacketProcessor(ClientBuilderOptions options, IPacketSerialiser packetSerialiser, ILogger <ClientPacketProcessor> logger, IPacketHandlers packetHandlers) { this.options = options; this.packetSerialiser = packetSerialiser; this.logger = logger; this.packetHandlers = packetHandlers; tcpSenderObjectPool = new ObjectPool <ISender>(options.ObjectPoolSize); for (var i = 0; i < tcpSenderObjectPool.Capacity; i++) { tcpSenderObjectPool.Push(new TcpSender(packetSerialiser)); } udpSenderObjectPool = new ObjectPool <ISender>(options.ObjectPoolSize); for (var i = 0; i < udpSenderObjectPool.Capacity; i++) { udpSenderObjectPool.Push(new UdpSender(_udpSocketSender)); } _packetContextObjectPool = new ObjectPool <IPacketContext>(options.ObjectPoolSize * 2); for (var i = 0; i < _packetContextObjectPool.Capacity; i++) { _packetContextObjectPool.Push(new PacketContext() { Serialiser = this.packetSerialiser }); } bytePool = new ObjectPool <byte[]>(options.ObjectPoolSize); for (var i = 0; i < bytePool.Capacity; i++) { bytePool.Push(new byte[options.PacketSizeBuffer]); } }
public PingPacketHandler(ILogger logger, IPacketSerialiser serialiser) : base(serialiser) { this.logger = logger; }
public TcpSender(IPacketSerialiser packetSerialiser) { this.packetSerialiser = packetSerialiser; }
public WPFNv21VideoPacketHandler(IPacketSerialiser packetSerialiser) : base(packetSerialiser) { }
public TestPacketTwoHandler(IPacketSerialiser packetSerialiser) : base(packetSerialiser) { }
public ClientPingPacketHandler(IPacketSerialiser packetSerialiser) : base(packetSerialiser) { }
protected PacketHandlerBase() { this.PacketSerialiser = PacketSerialiserProvider.Provide(); }
protected PacketHandlerBase(IPacketSerialiser packetSerialiser) { this.PacketSerialiser = packetSerialiser; }
public UdpSocketSender(IUdpSocketListener udpSocketListener, IPacketSerialiser packetSerialiser) { _udpSocketListener = udpSocketListener; _packetSerialiser = packetSerialiser; }
public PingPacketHandler(ILogger <PingPacketHandler> logger, IPacketSerialiser serialiser) { this.logger = logger; }