/// <summary> /// Saves the state of the specified stateful operator using a writer obtained from the specified state writer factory. /// </summary> /// <param name="factory">Factory to create an operator state writer to write operator state to.</param> /// <param name="node">Operator whose state to write.</param> public static void SaveState(this IOperatorStateWriterFactory factory, IStatefulOperator node) { using var writer = factory.Create(node); SaveState(writer, node); }
public IOperatorStateWriter CreateChild() => _factory.Create(node: null);