private void Process()
        {
            int steep    = 0;
            var pointers = _manager.GetChunkPointersBySteep(steep++);

            while (pointers.Any())
            {
                for (int i = 0; i < pointers.Count(); i += 2)
                {
                    var    first  = pointers.ElementAt(i);
                    string second = null;
                    if (i + 1 < pointers.Count())
                    {
                        second = pointers.ElementAt(i + 1);
                    }
                    if (first != null && second != null)
                    {
                        Merge(first, second, steep, i / 2 + i % 2, pointers.Count() <= 2 ? _output : null);
                    }
                    else
                    {
                        Copy(first, steep, i / 2 + i % 2);
                    }
                }
                _manager.DeleteChunksBySteep(steep - 1);
                pointers = _manager.GetChunkPointersBySteep(steep++);
            }
        }
예제 #2
0
        private void Process()
        {
            long steep    = 0;
            var  pointers = _manager.GetChunkPointersBySteep(steep++).ToArray();

            while (pointers.Length > 0)
            {
                for (int i = 0; i < pointers.Length; i += 2)
                {
                    var    first  = pointers[i];
                    string second = null;
                    if (i + 1 < pointers.Length)
                    {
                        second = pointers[i + 1];
                    }
                    if (first != null && second != null)
                    {
                        Merge(first, second, steep, i / 2 + i % 2, pointers.Length <= 2 ? _output : null);
                    }
                    else
                    {
                        Copy(first, steep, i / 2 + i % 2);
                    }
                }
                _manager.DeleteChunksBySteep(steep - 1);
                pointers = _manager.GetChunkPointersBySteep(steep++).ToArray();
            }
        }