public void RemoveListener(INetworkStatusReceiverListener l) { if (l == null || registeredListeners == null) { return; } registeredListeners.Remove(l); }
private void NotifyState(INetworkStatusReceiverListener listener) { if (listener == null) { return; } if (CurrentNetworkType != NetworkType) { listener.OnNetworkTypeChanged(); } switch (NetworkStatus) { case Status.NOT_AVAILABLE: { listener.OnNetworkStatusNotAvailable(); } break; case Status.CONNECTED: { listener.OnNetworkStatusConnected(); } break; case Status.IS_CONNECTING: { listener.OnNetworkStatusIsConnecting(); } break; case Status.IS_DISCONNECTING: { listener.OnNetworkStatusIsDisonnecting(); } break; case Status.SUSPENDED: { listener.OnNetworkStatusSuspended(); } break; case Status.NOT_CONNECTED: { listener.OnNetworkStatusNotConnected(); } break; default: { listener.OnNetworkStatusNotAvailable(); } break; } }
public void AddListener(INetworkStatusReceiverListener l) { if (l == null || registeredListeners == null) { return; } registeredListeners.Add(l); NotifyState(l); }