/// <summary>
 ///     Updates the transformation of the window.
 /// </summary>
 /// <param name="transformationMatrix">
 ///     The transformation matrix to apply.
 /// </param>
 protected override void UpdateWindowTrans(Matrix transformationMatrix)
 {
     _window.Transform(
         transformationMatrix.M11,
         transformationMatrix.M12,
         transformationMatrix.M21,
         transformationMatrix.M22,
         transformationMatrix.M31,
         transformationMatrix.M32
         );
 }