/// <summary> /// Updates the transformation of the window. /// </summary> /// <param name="transformationMatrix"> /// The transformation matrix to apply. /// </param> protected override void UpdateWindowTrans(Matrix transformationMatrix) { _window.Transform( transformationMatrix.M11, transformationMatrix.M12, transformationMatrix.M21, transformationMatrix.M22, transformationMatrix.M31, transformationMatrix.M32 ); }