// This method is used to prepare sets of x-columns in the format expected by the multivariate fitting routines. private static void PrepareColumns( IReadOnlyList <IReadOnlyList <double> > xColumns, int expectedLength, out List <IReadOnlyList <double> > xColumnsCopy, out List <string> xNames) { Debug.Assert(xColumns != null); xNames = new List <string>(); xColumnsCopy = new List <IReadOnlyList <double> >(); foreach (IReadOnlyList <double> xColumn in xColumns) { if (xColumn == null) { throw new ArgumentNullException(nameof(xColumns)); } if (xColumn.Count != expectedLength) { throw new DimensionMismatchException(); } INamed named = xColumn as INamed; if (named == null) { xNames.Add(xNames.Count.ToString()); } else { xNames.Add(named.Name); } xColumnsCopy.Add(xColumn); } xNames.Add("Intercept"); xColumnsCopy.Add(null); }
private void button1_Click(object sender, EventArgs e) { try { MTSSystem = new RtSystem(); MTSSystem.Connect("", "AppName", "Appname"); IObjectCollection Names = MTSSystem.StationNames; foreach (var key in Names) { INamed N = (INamed)key; comboBox1.Items.Add(N.KeyName); } comboBox1.SelectedIndex = 0; string name = comboBox1.Items[0].ToString(); Debug.WriteLine("Station name is: " + name); Station = MTSSystem.FindStation(name, "AppName", "", oEnumAppType.oAppSummary); Debug.WriteLine(Station.Channels.Count); } catch (Exception err) { MessageBox.Show("DANGER WILL ROBINSON--" + err.ToString()); } }
GetNotificationContentFactories <T>(INamed action, CommandType commandType) { if (action is ThenAction <T> thenAction) { return ( date => new BeforeThenNotificationContent <T>(date, thenAction.Question), time => new AfterThenNotificationContent(time, ThenOutcome.Pass), (error, duration) => new AfterThenNotificationContent(duration, GetOutcome(error), error) ); } if (action is CommandAction <T> commandAction) { return ( date => new BeforeFirstActionNotificationContent(date, commandAction.ActionContext), time => new AfterActionNotificationContent(time), (error, duration) => new ExecutionErrorNotificationContent(error, duration) ); } return ( date => new BeforeActionNotificationContent(date, commandType), time => new AfterActionNotificationContent(time), (error, duration) => new ExecutionErrorNotificationContent(error, duration) ); }
public void Set(INamed value) { if (value != null) { this[value.Name] = (T)value; } }
public static void HandleTextEmote(IRealmClient client, RealmPacketIn packet) { Character activeCharacter = client.ActiveCharacter; if (!activeCharacter.CanMove || !activeCharacter.CanInteract) { return; } TextEmote emote1 = (TextEmote)packet.ReadUInt32(); packet.SkipBytes(4); EntityId id = packet.ReadEntityId(); INamed target = activeCharacter.Map.GetObject(id); if (target != null) { SendTextEmote(activeCharacter, emote1, target); } EmoteType emote2; EmoteDBC.EmoteRelationReader.Entries.TryGetValue((int)emote1, out emote2); switch (emote2) { case EmoteType.StateDance: case EmoteType.StateSleep: case EmoteType.StateSit: case EmoteType.StateKneel: activeCharacter.EmoteState = emote2; break; default: activeCharacter.Emote(emote2); break; } }
#pragma warning restore public MapperTreeNode(ModelMapper mapper) : base() { Mapper = mapper; FNamed = mapper.Map <INamed>(); Text = FNamed.Name; Tag = mapper.Model; FNamed.Renamed += Item_Renamed; if (mapper.CanMap <IParent>()) { var items = mapper.Map <IParent>(); if (items.Childs != null) { // Keep Nodes and items in sync FSynchronizer = Nodes.SyncWith(items.Childs, CreateChildNode); FSynchronizer.Synced += synchronizer_Synced; } } if (mapper.CanMap <ISelectable>()) { FSelectable = mapper.Map <ISelectable>(); Checked = FSelectable.Selected; FSelectable.SelectionChanged += Item_SelectionChanged; } }
public IType checkAssignMember(Context context, String memberName, IType valueType) { INamed actual = context.getRegisteredValue <INamed>(name); if (actual == null) { throw new SyntaxError("Unknown variable:" + this.name); } IType thisType = actual.GetIType(context); if (thisType is DocumentType) { return(valueType); } else { if (thisType is CategoryType && !((CategoryType)thisType).Mutable) { throw new SyntaxError("Not mutable:" + this.name); } IType requiredType = thisType.checkMember(context, memberName); if (requiredType != null && !requiredType.isAssignableFrom(context, valueType)) { throw new SyntaxError("Incompatible types:" + requiredType.GetTypeName() + " and " + valueType.GetTypeName()); } return(valueType); } }
private TResult ExecuteNotifyingAction <TResult>( Func <bool> canNotify, Func <TResult> executeAction, INamed action, CommandType commandType) { if (!canNotify()) { return(executeAction()); } _depth++; var(createBefore, createAfter, createError) = GetNotificationContentFactories <TResult>(action, commandType); Observer.OnNext(new ActionNotification(action, _depth, createBefore(MeasureTime.Now))); var(duration, result, exception) = MeasureTime.Measure(executeAction); if (exception == null) { Observer.OnNext(new ActionNotification(action, _depth, createAfter(duration))); _depth--; return(result); } else { Observer.OnNext(new ActionNotification(action, _depth, createError(exception, duration))); _depth--; throw exception; } }
public Context downcast(Context context, bool setValue) { if (oper == EqOp.IS_A) { String name = readLeftName(); if (name != null) { INamed value = context.getRegisteredValue <INamed>(name); IType targetType = ((TypeExpression)right).getType().Resolve(context); IType sourceType = value.GetIType(context); if (sourceType.IsMutable(context)) { targetType = targetType.AsMutable(context, true); } Context local = context.newChildContext(); value = new LinkedVariable(targetType, value); local.registerValue(value, false); if (setValue) { local.setValue(name, new LinkedValue(context, targetType)); } context = local; } } return(context); }
/// <summary> /// Distributes the given amount of XP over the group of the given Character (or adds it only to the Char, if not in Group). /// </summary> /// <remarks>Requires Map-Context.</remarks> /// <param name="chr"></param> public static void DistributeCombatXp(Character chr, INamed killed, int xp) { var groupMember = chr.GroupMember; if (groupMember != null) { var members = new List <Character>(); var highestLevel = 0; var totalLevels = 0; groupMember.IterateMembersInRange(WorldObject.BroadcastRange, member => { var memberChar = member.Character; if (memberChar != null) { totalLevels += memberChar.Level; if (memberChar.Level > highestLevel) { highestLevel = memberChar.Level; } members.Add(memberChar); } }); foreach (var member in members) { var share = MathUtil.Divide(xp * member.Level, totalLevels); member.GainCombatXp(share, killed, true); } } else { chr.GainCombatXp(xp, killed, true); } }
void FProject_ItemRenamed(INamed sender, string newName) { var doc = sender as IDocument; var folder = GetOrCreateFolder(doc.GetRelativeDir()); folder.Documents.UpdateKey(doc.Name, newName); }
public IType check(Context context) { IType type = expression.check(context); if (type != TupleType.Instance) { throw new SyntaxError("Expecting a tuple expression, got " + type.GetTypeName()); } foreach (String name in names) { INamed actual = context.getRegistered(name); if (actual == null) { IType actualType = expression.check(context); context.registerValue(new Variable(name, actualType)); } else { // need to check type compatibility IType actualType = actual.GetIType(context); IType newType = expression.check(context); actualType.checkAssignableFrom(context, newType); } } return(VoidType.Instance); }
/// <summary> /// ValueRow source with dynamic name /// </summary> /// <param name="guid"></param> /// <param name="named"></param> /// <param name="vr"></param> /// <param name="owner"></param> public ValueRowSource(string guid, INamed named, ValueRow vr, object owner) { _guid = guid; _named = named; _valueRow = vr; _owner = owner; }
public DefaultNameProvider(ModelMapper mapper) { var model = mapper.Model; // best option to provide a name is to be able to look it up on the model through interface INamed FNamedModel = model as INamed; if (FNamedModel != null) { Name = FNamedModel.Name; FNamedModel.Renamed += DefaultNameProvider_Renamed; } else { bool resolved = false; if (model is IIDItem) { var parent = ((IIDItem)model).Owner; // Find my name through property of the parent model object if accesible if (parent != null) { Name = PropertyName(parent, model, ref resolved); } } if (!resolved) { // default .NET string representation of the model object Name = model.ToString(); } } }
public override INamed getRegistered(string name) { if (widgetFields != null) { WidgetField field = null; if (widgetFields.TryGetValue(name, out field)) { return(field); } } INamed actual = base.getRegistered(name); if (actual != null) { return(actual); } ConcreteCategoryDeclaration decl = getDeclaration(); MethodDeclarationMap methods = decl.getMemberMethods(this, name); if (methods != null && methods.Count > 0) { return(methods); } else if (decl.hasAttribute(this, name)) { return(getRegisteredDeclaration <AttributeDeclaration>(name)); } else { return(null); } }
/// <summary> /// Attempts to create a string representation of a string which is both sufficiently /// helpful but not overly verbose. Use the .Name if provided. /// </summary> /// <param name="named"></param> /// <returns></returns> public static string ToString(INamed named) { if (!string.IsNullOrEmpty(named.Name)) { return($"<{named.Name}>"); } if (named is IParser parser) { var pType = parser.GetType(); var pTypeName = pType.Name; if (pType.DeclaringType != null) { if (pTypeName == "Parser" || pTypeName == "SingleParser" || pTypeName == "MultiParser") { return($"<{pType.DeclaringType.Name} Id={parser.Id}>"); } return($"<{pType.DeclaringType.Name}.{pType.Name} Id={parser.Id}>"); } return($"<{pType.Name} Id={parser.Id}>"); } var objType = named.GetType(); if (objType.DeclaringType != null) { return($"<{objType.DeclaringType.Name}.{objType.Name}>"); } return($"<objType.Name>"); }
public ChartForm(string title, IEnumerable <SimulationResults> results) { InitializeComponent(); base.Text = title; TabControl = new TabControl(); TabControl.SuspendLayout(); TabControl.Location = new Point(529, 234); TabControl.Name = "tabControl"; TabControl.SelectedIndex = 0; TabControl.Size = new Size(200, 100); TabControl.TabIndex = 1; TabControl.Dock = DockStyle.Fill; foreach (var resultsItem in results) { INamed namedItem = resultsItem; foreach (var serie in resultsItem.Series) { EnsureChart(EnsureTabPage(serie.Key)).AddSeries(namedItem.Name, serie.Value); } } Controls.Add(TabControl); TabControl.ResumeLayout(false); }
/// <summary> /// Reports that the given actor has gained the given ability. /// </summary> /// <param name="actor">Actor.</param> /// <param name="ability">Ability.</param> /// <param name="scenarioId">The screenplay scenario identity.</param> public void GainAbility(INamed actor, IAbility ability, Guid scenarioId) { var scenario = GetScenarioBuilder(scenarioId); scenario.GainAbility(actor, ability); }
protected virtual void OnItemRenamed(INamed item, string newName) { if (ItemRenamed != null) { ItemRenamed(item, newName); } }
public bool Equals(INamed other) { if (other == null) { return(false); } return(Name.Equals(other.Name)); }
public void Set(INamed value, int index) { if (value != null) { Set(value); this[index] = (T)value; } }
public static Property Create(INamed parentContainer, params string[] names) { SymbolicName requiredSymbolicName = ExtractRequiredSymbolicName(parentContainer); return(new Property(parentContainer, requiredSymbolicName, CreateListOfChainedNames(names))); }
/// <summary> /// Creates a new instance of <see cref="ActionNotification"/> /// </summary> /// <param name="action"></param> /// <param name="depth"></param> /// <param name="content"></param> public ActionNotification(INamed action, int depth, IActionNotificationContent content) { Guard.ForNull(action, nameof(action)); Guard.ForNull(content, nameof(content)); Action = action; Depth = depth; Content = content; }
string IProvidesReport.GetReport(INamed actor) { if (actor == null) { throw new ArgumentNullException(nameof(actor)); } return(GetReport(actor)); }
public ExecuteCommandRename(IActivateItems activator, INamed nameable) : base(activator) { _nameable = nameable; if (nameable is ITableInfo) { SetImpossible("TableInfos cannot not be renamed"); } }
/// <summary> /// Initializes a new instance of the <see cref="T:CSF.Screenplay.Reporting.Trace.ActorReport"/> class. /// </summary> /// <param name="actor">Actor.</param> public ActorReport(INamed actor) { if (actor == null) { throw new ArgumentNullException(nameof(actor)); } Actor = actor; }
// ReSharper restore UnusedParameter.Local // ReSharper disable UnusedParameter.Local void TestNamed(INamed instance, string name = "Name") { string propName = null; instance.PropertyChanged += (_, n) => propName = n.PropertyName; instance.Name = "1"; Assert.Equal("1", instance.Name); Assert.Equal(name, propName); }
public static void SendWinner(DuelWin win, Unit winner, INamed loser) { using (RealmPacketOut packet = new RealmPacketOut(RealmServerOpCode.SMSG_DUEL_WINNER)) { packet.Write((byte)win); packet.Write(winner.Name); packet.Write(loser.Name); winner.SendPacketToArea(packet, true, true, Locale.Any, new float?()); } }
public override void register(Context context) { INamed actual = context.getRegisteredValue <INamed>(name); if (actual != null) { throw new SyntaxError("Duplicate argument: \"" + name + "\""); } context.registerValue(this); }
public void registerDeclaration(IDeclaration declaration) { INamed actual = getRegistered(declaration.GetName()); if (actual != null && actual != declaration) { throw new SyntaxError("Duplicate name: \"" + declaration.GetName() + "\""); } declarations[declaration.GetName()] = declaration; }
public static void SendWinner(DuelWin win, Unit winner, INamed loser) { using (var packet = new RealmPacketOut(RealmServerOpCode.SMSG_DUEL_WINNER)) { packet.Write((byte)win); packet.Write(winner.Name); packet.Write(loser.Name); winner.SendPacketToArea(packet); } }
/// <summary> /// Validates the name if required /// </summary> /// <param name="named"></param> public static void NameIsRequired(this INamed named, string message = null) { if (string.IsNullOrWhiteSpace(named.Name)) { throw new System.InvalidOperationException( string.IsNullOrWhiteSpace(message) ? "Name is required" : message ); } }
public RenameMemberCommand( INamed namedObject, IValidateNameService validateNameService, MessageSystem messageSystem) { _namedObject = namedObject; Requires(validateNameService != null); Requires(messageSystem != null); _validateNameService = validateNameService; _messageSystem = messageSystem; }
// Client doesn't seem to be sending this //[ClientPacketHandler(RealmServerOpCode.CMSG_EMOTE)] //public static void HandleEmote(IRealmClient client, RealmPacketIn packet) //{ // var emote = (EmoteType)packet.ReadUInt32(); // if (emote != EmoteType.None) // { // var chr = client.ActiveCharacter; // if (chr.CanMove && chr.CanInteract) // { // SendEmote(chr, emote); // } // } //} public static void SendTextEmote(WorldObject obj, TextEmote emote, INamed target) { var len = (target == null) ? 20 : target.Name.Length + 21; using (var packet = new RealmPacketOut(RealmServerOpCode.SMSG_TEXT_EMOTE, len)) { packet.Write(obj.EntityId); packet.WriteUInt((uint)emote); packet.WriteInt(-1); packet.WriteUIntPascalString(target != null ? target.Name : ""); obj.SendPacketToArea(packet, true); } }
public bool IsClicked() { if(! HasButtons) return false; for(int i = 0; i < _gridButtons.Count; i++) { AsvarduilButton button = _gridButtons[i]; if(button.IsClicked()) { SelectedObject = DataElements[i]; return true; } } return false; }
/// <summary> /// Makes this Unit do a text emote /// </summary> /// <param name="emote">Anything that has a name (to do something with) or null</param> public void TextEmote(TextEmote emote, INamed target) { EmoteHandler.SendTextEmote(this, emote, target); }
/// <summary> /// Sends experience gained notifications to the character /// OPCODE: SMS_LOG_XPGAIN /// </summary> /// <param name="client">the client to send to</param> /// <param name="xpReceived">the amout of experience gained</param> /// <param name="victim">the xp resource, NPC if the experience is gained through combat, otherwise null (quests etc.)</param> /// <param name="xpRestBonus">the rest bonus experience amount (default 0)</param> public static void SendXpReceivedNotification(IPacketReceiver client, int xpReceived, INamed victim = null, int xpRestBonus = 0) { using (var packet = new RealmPacketOut(RealmServerOpCode.SMSG_LOG_XPGAIN)) { var xpSourceEntity = victim as NPC; packet.Write(xpSourceEntity != null ? xpSourceEntity.EntityId : EntityId.Zero); packet.Write(xpReceived + xpRestBonus); packet.WriteByte(xpSourceEntity != null ? 0 : 1); if (xpSourceEntity != null) { packet.Write(xpReceived); packet.WriteFloat(1); } packet.WriteByte(0); client.Send(packet); } }
/// <summary> /// Broadcasts a kick message and then kicks this Character after the default delay. /// Requires map context. /// </summary> public void Kick(INamed kicker, string reason, int delay) { var other = (kicker != null ? " by " + kicker.Name : "") + (!string.IsNullOrEmpty(reason) ? " (" + reason + ")" : "."); World.Broadcast("{0} has been kicked{1}", Name, other); SendSystemMessage("You have been kicked" + other); CancelTaxiFlight(); Logout(true, delay); }
/// <summary> /// Distributes the given amount of XP over the group of the given Character (or adds it only to the Char, if not in Group). /// </summary> /// <remarks>Requires Region-Context.</remarks> /// <param name="chr"></param> public static void DistributeCombatXp(Character chr, INamed killed, int xp) { var groupMember = chr.GroupMember; if (groupMember != null) { var members = new List<Character>(); var highestLevel = 0; var totalLevels = 0; groupMember.IterateMembersInRange(WorldObject.BroadcastRange, member => { var memberChar = member.Character; if (memberChar != null) { totalLevels += memberChar.Level; if (memberChar.Level > highestLevel) { highestLevel = memberChar.Level; } members.Add(memberChar); } }); foreach (var member in members) { var share = MathUtil.Divide(xp * member.Level, totalLevels); member.GainCombatXp(share, killed, true); } } else { chr.GainCombatXp(xp, killed, true); } }
/// <summary> /// Gain experience from combat /// </summary> public void GainCombatXp(int experience, INamed killed, bool gainRest) { if (Level >= MaxLevel) { return; } var xp = experience + (experience * KillExperienceGainModifierPercent / 100); if (m_activePet != null && m_activePet.MayGainExperience) { // give xp to pet m_activePet.PetExperience += xp; m_activePet.TryLevelUp(); } if (gainRest && RestXp > 0) { // add rest bonus var bonus = Math.Min(RestXp, experience); xp += bonus; RestXp -= bonus; ChatMgr.SendCombatLogExperienceMessage(this, Locale, RealmLangKey.LogCombatExpRested, killed.Name, experience, bonus); } else { ChatMgr.SendCombatLogExperienceMessage(this, Locale, RealmLangKey.LogCombatExp, killed.Name, experience); } Experience += xp; TryLevelUp(); }
/// <summary> /// Gain experience from combat /// </summary> public void GainCombatXp(int experience, INamed killed, bool gainRest) { if (this.Level >= this.MaxLevel) { return; } var xp = experience + (experience * this.KillExperienceGainModifierPercent / 100); if (m_activePet != null && m_activePet.MayGainExperience) { // give xp to pet m_activePet.PetExperience += xp; m_activePet.TryLevelUp(); } if (gainRest && this.RestXp > 0) { // add rest bonus var bonus = Math.Min(this.RestXp, experience); xp += bonus; this.RestXp -= bonus; CharacterHandler.SendXpReceivedNotification(this, experience, killed, bonus); } else { CharacterHandler.SendXpReceivedNotification(this, experience, killed); } this.Experience += xp; this.TryLevelUp(); }
public void GainCombatXp(int experience, INamed killed, bool gainRest) { if (Level >= RealmServerConfiguration.MaxCharacterLevel) { return; } // Generate the message to send var message = string.Format("{0} dies, you gain {1} experience.", killed.Name, experience); XP += experience; if (gainRest && RestXp > 0) { var bonus = Math.Min(RestXp, experience); message += string.Format(" (+{0} exp Rested bonus)", bonus); XP += bonus; RestXp -= bonus; } // Send the message ChatMgr.SendCombatLogExperienceMessage(this, message); TryLevelUp(); }
/// <summary> /// Constructor /// </summary> /// <param name="originLine">The line where cars are being removed</param> /// <param name="destinationLine">The line where cars are being added</param> /// <param name="cars">The given cars</param> public Movement(INamed originLine, INamed destinationLine, IEnumerable<INamed> cars) { OriginLine = originLine; DestinationLine = destinationLine; Cars = cars; }