예제 #1
0
        public MyGuiScreenGamePlay()
            : base(Vector2.Zero, null, null)
        {
            Static = this;

            DrawMouseCursor        = false;
            m_closeOnEsc           = false;
            m_drawEvenWithoutFocus = true;
            EnabledBackgroundFade  = false;
            m_canShareInput        = false;
            CanBeHidden            = false;
            m_isAlwaysFirst        = true;

            m_controlMenu = Activator.CreateInstance(MyPerGameSettings.ControlMenuInitializerType) as IMyControlMenuInitializer;

            MyGuiScreenCubeBuilder.ReinitializeBlockScrollbarPosition();
        }
예제 #2
0
        public MyGuiScreenGamePlay()
            : base(Vector2.Zero, null, null)
        {
            Static = this;

            DrawMouseCursor = false;
            m_closeOnEsc = false;
            m_drawEvenWithoutFocus = true;
            EnabledBackgroundFade = false;
            m_canShareInput = false;
            CanBeHidden = false;
            m_isAlwaysFirst = true;

            m_controlMenu = Activator.CreateInstance(MyPerGameSettings.ControlMenuInitializerType) as IMyControlMenuInitializer;

            MyGuiScreenCubeBuilder.ReinitializeBlockScrollbarPosition();
        }