public GamesHandler(ILogger <GamesHandler> log, IMyChessDataContext context, INotificationHandler notificationHandler, ChessBoard chessBoard) : base(log, context) { _notificationHandler = notificationHandler; _chessBoard = chessBoard; _chessBoard.Initialize(); }
public FriendsHandler(ILogger <FriendsHandler> log, IMyChessDataContext context) : base(log, context) { }
public UserHandler(ILogger <UserHandler> log, IMyChessDataContext context) : base(log, context) { }
public BaseHandler(ILogger log, IMyChessDataContext context) { _log = log; _context = context; }
public NotificationHandler(ILogger <NotificationHandler> log, IMyChessDataContext context, IOptions <NotificationOptions> options) : base(log, context) { _options = options.Value; }
public SettingsHandler(ILogger <SettingsHandler> log, IMyChessDataContext context) : base(log, context) { }