public PassiveMob(IMobType mobType) : base(mobType) { }
protected Mob(IMobType mobType) { _mobType = mobType; }
public AggressiveMob(IMobType mobType) : base(mobType) { }
public PassiveMob(IMobType mobType) : base(mobType) { }
protected Mob(IMobType mobType) { _mobType = mobType; }
public AggressiveMob(IMobType mobType) : base(mobType) { }