private void SetSecondMissionsRenderer() { _rendererMissionWhole.ChangeProgress(_secondMission); _rendererMissionWhole.SetButtonNextMissionActive(_secondMission.IsMissionCompleted()); }
private void SetFirstMissionsRenderer() { _rendererMissionOnce.ChangeProgress(_firstMission); _rendererMissionOnce.SetButtonNextMissionActive(_firstMission.IsMissionCompleted()); }