public async void LockerGunStatus(EFClient client, string mapName) { if ((await _metaService.GetPersistentMeta($"{mapName}_gun", client)) == null) { await _metaService.AddPersistentMeta($"{mapName}_gun", "none", client); } }
public async Task <IActionResult> Clientguid(string clientguid) { long decimalNetworkId = clientguid.ConvertGuidToLong(System.Globalization.NumberStyles.Integer); var clientInfo = Manager.GetActiveClients() .FirstOrDefault(c => c.NetworkId == decimalNetworkId); if (clientInfo != null) { rankName = clientInfo.Level.ClanTag(Config); customRankName = await _metaService.GetPersistentMeta("rank", clientInfo); if (customRankName == null) { await _metaService.AddPersistentMeta("rank", "none", clientInfo); customRankName = await _metaService.GetPersistentMeta("rank", clientInfo); } if (!(customRankName.Value.Contains("none")) && !(customRankName.Value.Contains("None")) && !(customRankName.Value.Contains("NONE"))) { rankName = customRankName.Value; } var sb = new StringBuilder(); sb.AppendLine(rankName); return(Content(sb.ToString())); } return(Content("Error: Client info is null")); }
public async Task <int> GetBankMeta(EFClient C) { if (await _metaService.GetPersistentMeta("BankBalance", C) == null) { _ = _metaService.AddPersistentMeta("BankBalance", "0", C); return(0); } return(Convert.ToInt32((await _metaService.GetPersistentMeta("BankBalance", C)).Value)); }
public async Task OnEventAsync(GameEvent E, Server S)// => Task.CompletedTask; { if (E.Type == GameEvent.EventType.Join || E.Type == GameEvent.EventType.ChangePermission) { Thread.Sleep(10000); var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Origin); rankName = E.Origin.Level.ClanTag(Config); rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin); if (rank_player_var == null) { await _metaService.AddPersistentMeta("rank", "none", E.Origin); rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin); } if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE"))) { rankName = rank_player_var.Value; } await S.ExecuteCommandAsync("setclantag" + " " + E.Origin.ClientNumber + " " + rankName); } if (E.Type == GameEvent.EventType.Start || E.Type == GameEvent.EventType.MapEnd || E.Type == GameEvent.EventType.MapChange) { Thread.Sleep(10000); IList <EFClient> currentclients = E.Owner.Manager.GetActiveClients(); foreach (EFClient client in currentclients) { var rank_player_var = await _metaService.GetPersistentMeta(rank, client); rankName = client.Level.ClanTag(Config); rank_player_var = await _metaService.GetPersistentMeta("rank", client); if (rank_player_var == null) { await _metaService.AddPersistentMeta("rank", "none", client); rank_player_var = await _metaService.GetPersistentMeta("rank", client); } if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE"))) { rankName = rank_player_var.Value; } await S.ExecuteCommandAsync("setclantag" + " " + client.ClientNumber + " " + rankName); } } //return Task.CompletedTask; }
public override async Task ExecuteAsync(GameEvent E) { //var S = E.Owner; rank_string = "none"; if (E.Data != null) { rank_string = E.Data; } var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target); if (rank_player_var == null) { await _metaService.AddPersistentMeta(rank, "none", E.Target); rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target); } if (rank_string.Length > 0 && rank_string.Length < 9) { await _metaService.AddPersistentMeta(rank, rank_string, E.Target); rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target); if (rank_player_var.Value == "none" || rank_player_var.Value == "None" || rank_player_var.Value == "NONE") { //E.Origin.Tell(E.Target.Name + "'s rank has been reset"); rank_string = E.Target.Level.ClanTag(Config); E.Origin.Tell(E.Target.Name + "'s rank has been reset to: " + rank_string); } else { rank_string = rank_player_var.Value; E.Origin.Tell("New rank set: [" + rank_player_var.Value + "]" + E.Target.Name); } } else { E.Origin.Tell($"invalid rank length (between 1-8 characters), set rank to none, or use !ResetRank to reset"); } await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber + " " + rank_string); }
public override async Task ExecuteAsync(GameEvent E) { //var S = E.Owner; rank_string = "none"; await _metaService.AddPersistentMeta(rank, rank_string, E.Target); rank_string = E.Target.Level.ClanTag(Config); E.Origin.Tell(E.Target.Name + "'s rank has been reset to: " + rank_string); await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber + " " + rank_string); }
public override async Task ExecuteAsync(GameEvent E) { using (var md5 = MD5.Create()) { string gravatarEmail = string.Concat(md5.ComputeHash(E.Data.ToLower().Select(d => Convert.ToByte(d)).ToArray()) .Select(h => h.ToString("x2"))); await _metaService.AddPersistentMeta("GravatarEmail", gravatarEmail, E.Origin); } E.Origin.Tell(_translationLookup["COMMANDS_GRAVATAR_SUCCESS_NEW"]); }
public override async Task ExecuteAsync(GameEvent gameEvent) { var availableTags = await _metaService.GetPersistentMeta(EFMeta.ClientTagName); var matchingTag = availableTags.FirstOrDefault(tag => tag.Value == gameEvent.Data); if (matchingTag == null) { gameEvent.Origin.Tell(_translationLookup["COMMANDS_SET_CLIENT_TAG_FAIL"].FormatExt(gameEvent.Data)); return; } gameEvent.Target.Tag = matchingTag.Value; await _metaService.AddPersistentMeta(EFMeta.ClientTag, string.Empty, gameEvent.Target, matchingTag); gameEvent.Origin.Tell(_translationLookup["COMMANDS_SET_CLIENT_TAG_SUCCESS"].FormatExt(matchingTag.Value)); }
public override async Task ExecuteAsync(GameEvent gameEvent) { await _metaService.AddPersistentMeta(EFMeta.ClientTagName, gameEvent.Data); gameEvent.Origin.Tell(_translationLookup["COMMANDS_ADD_CLIENT_TAG_SUCCESS"].FormatExt(gameEvent.Data)); }