public MeshDecomposition(DMesh3 mesh, IMeshComponentManager manager) { MaxComponentSize = 62000; // max for unity is 64 this.mesh = mesh; this.Manager = manager; }
public MeshDecomposition(NGonsCore.geometry3Sharp.mesh.DMesh3 mesh, IMeshComponentManager manager) { MaxComponentSize = 62000; // max for unity is 64 this.mesh = mesh; this.Manager = manager; }