public void SetHarryY(IMemoryApi mem, float y) { mem.WriteS32(Rom.Addresses.MainRam.HarryPositionY, FloatToQ(y)); }
public void SetHarryZ(IMemoryApi mem, float z) { mem.WriteS32(Rom.Addresses.MainRam.HarryPositionZ, FloatToQ(z)); }
public void SetHarryX(IMemoryApi mem, float x) { mem.WriteS32(Rom.Addresses.MainRam.HarryPositionX, FloatToQ(x)); }