public void SetDiplayer(IMazeDisplay mazeDesp) { _displayer = mazeDesp; }
private Maze() { _displayer = new DefaultMazeDisplay(); _mazeGen = new DefaultMazeGenerator(); }
public void SetDiplayer(IMazeDisplay mazeDesp) { _displayer = mazeDesp; }
private Maze() { _displayer = new DefaultMazeDisplay(); _mazeGen = new DefaultMazeGenerator(); }