static public OpenWorldAgent Create(IMapPhysics mapPhysics)
 {
     return(new OpenWorldAgent(mapPhysics));
 }
예제 #2
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 protected Agent(IMapPhysics mapPhysics)
 {
     m_mapPhysics = mapPhysics;
     m_mapPhysics.InitCavesMap(ref m_cavesMap);
 }
 private OpenWorldAgent(IMapPhysics mapPhysics)
     : base(mapPhysics)
 {
 }
 private CloseWorldAgent(IMapPhysics mapPhysics)
     : base(mapPhysics)
 {
 }
 static public CloseWorldAgent Create(IMapPhysics mapPhysics)
 {
     return(new CloseWorldAgent(mapPhysics));
 }
예제 #6
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 private RandomAgent(IMapPhysics mapPhysics)
     : base(mapPhysics)
 {
 }
예제 #7
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 static public RandomAgent Create(IMapPhysics mapPhysics)
 {
     return(new RandomAgent(mapPhysics));
 }