private void ARMode(object sender, GetPOILocationListEventArgs e) { IMapMenuView mapmenu = GetComponent <MapMenuController>().GETMapMenuView(); mapmenu.setPOIList(e.poiLocations); mapmenu.SpatialExploration(); }
private void HandleJourneyStart(object sender, BackOneEventArgs e) { IMapModel iMapModel = transform.GetComponent <MapController>().GETMapModel(); IMapView iMapView = transform.GetComponent <MapController>().GETMapView(); iMapView.setGameObjectVisibility(false); iMapModel.GETPoiCoordinatesObjectsList(); view.SpatialExploration(); }