public TSIWindow() { InitializeComponent(); _selectedSLsDict = new Dictionary<string, IEnumerable<DGObject>>(); _selectedTunnelsDict = new Dictionary<string, IEnumerable<DGObject>>(); _slsGrade = new Dictionary<int, int>(); _slsGraphics = new Dictionary<int, IGraphicCollection>(); _mainFrame = Globals.mainframe; _prj = Globals.project; _structureDomain = _prj.getDomain(DomainType.Structure); _allSLs = _structureDomain.getObjects("SegmentLining"); _slLayerIDs = new List<string>(); foreach (DGObjects objs in _allSLs) _slLayerIDs.Add(objs.definition.GISLayerName); _allTunnels = _structureDomain.getObjects("Tunnel"); _tunnelLayerIDs = new List<string>(); foreach (DGObjects objs in _allTunnels) _tunnelLayerIDs.Add(objs.definition.GISLayerName); Loaded += TSIWindow_Loaded; Unloaded += TSIWindow_Unloaded; }
public GameServer(IMainFrame frame, string hostNickName, int maxConnection) { this.frame = frame; this.hostNickName = hostNickName; this.maxConnection = maxConnection; backLog = maxConnection; }
public void Func(string Params) { //获取数据 Project _prj = Globals.project; Domain _constructionDoamin2 = _prj.getDomain("Construction"); DGObjects _tfsiDGObjects2 = _constructionDoamin2.DGObjectsList.Where(x => x.definition.Type == "TFSI").FirstOrDefault(); //通知对象组改变事件 Globals.mainFrame.DGObjectsSelectionChangedListener(this, new DGObjectsSelectionChangedEvent() { newObjs = _tfsiDGObjects2 }); //二维视图改变 IMainFrame mainFrame = Globals.mainFrame; //获取要添加图元的视图view IView2D _inputView = (mainFrame.views.Where(x => x.name == "右幅剖面图").FirstOrDefault()) as IView2D; List <string> dynamiclayerlist = new List <string>() { "TFSI" }; _inputView.Opendynamiclayers(dynamiclayerlist, "地质剖面"); iS3Legned legeng_SPZL = new iS3Legned() { legndTitle = "地质预报图例", iS3SymbolList = new List <iS3Symbol>() { new iS3Symbol() { colorName = "Green", label = "地质预报", symbolType = SymbolType.Rectangle } } }; _inputView.holder.setlegend(legeng_SPZL); _inputView.holder.setLegendShow(true); _inputView = (mainFrame.views.Where(x => x.name == "左幅剖面图").FirstOrDefault()) as IView2D; dynamiclayerlist = new List <string>() { "TFSI" }; _inputView.Opendynamiclayers(dynamiclayerlist, "地质剖面"); legeng_SPZL = new iS3Legned() { legndTitle = "地质预报图例", iS3SymbolList = new List <iS3Symbol>() { new iS3Symbol() { colorName = "Green", label = "地质预报", symbolType = SymbolType.Rectangle } } }; _inputView.holder.setlegend(legeng_SPZL); _inputView.holder.setLegendShow(true); }
public DataCatcher(IMainFrame frame, string deviceName, int requestTimeout) { this.frame = frame; lastRev = DateTime.Now; this.deviceName = deviceName; this.requestTimeout = requestTimeout; startDone = new ManualResetEvent(false); }
public static ExtensionManager GetInstance(IMainFrame mainFrame = null) { if (extensionManager == null) { extensionManager = new ExtensionManager(mainFrame); } return(extensionManager); }
public GroupChat(IMainFrame frame) { InitializeComponent(); sound = new SoundPlayer(Resources.msg); this.frame = frame; appendChatArea = AppendChatArea; LoadPhrase(); }
private Project _prj; // the project #endregion Fields #region Constructors public MainWindowViewModel() { _mainFrame = Globals.mainframe; _prj = Globals.project; Debug.Assert(_mainFrame != null || _prj != null); _monDataUtil=new MonitorDataUtil(_prj); AllDataUpdateDate = _monDataUtil.groupedDatas.AllTime(); myAhpIndexsHierarchys.Add(XMLIO.ReadIndexHierarchyXml());//从xml读取指标体系 }
public void Func(string Params) { //二维视图改变 IMainFrame mainFrame = Globals.mainFrame; Project _prj = Globals.project; Domain _constructionDoamin2 = _prj.getDomain("Construction"); DGObjects _gprfDGObjects2 = _constructionDoamin2.DGObjectsList.Where(x => x.definition.Type == "TFSI").FirstOrDefault(); Globals.mainFrame.DGObjectsSelectionChangedListener(null, new DGObjectsSelectionChangedEvent() { newObjs = _gprfDGObjects2 }); //获取要添加图元的视图view IView2D _inputView = (mainFrame.views.Where(x => x.name == "右幅剖面图").FirstOrDefault()) as IView2D; List <string> dynamiclayerlist = new List <string>() { "RiskIdfy" }; _inputView.Opendynamiclayers(dynamiclayerlist, "施工进度"); iS3Legned legeng_risk = new iS3Legned() { legndTitle = "风险标识", iS3SymbolList = new List <iS3Symbol>() { new iS3Symbol() { label = "风险点", symbolType = SymbolType.Icon, refPath = "riskidfy_alert.png" } } }; _inputView.holder.setlegend(legeng_risk); _inputView.holder.setLegendShow(true); _inputView = (mainFrame.views.Where(x => x.name == "左幅剖面图").FirstOrDefault()) as IView2D; dynamiclayerlist = new List <string>() { "RiskIdfy" }; _inputView.Opendynamiclayers(dynamiclayerlist, "施工进度"); legeng_risk = new iS3Legned() { legndTitle = "风险标识", iS3SymbolList = new List <iS3Symbol>() { new iS3Symbol() { label = "风险点", symbolType = SymbolType.Icon, refPath = "riskidfy_alert.png" } } }; _inputView.holder.setlegend(legeng_risk); _inputView.holder.setLegendShow(true); }
public static void Initialize( IMainFrame applicationToolbar, IApplicationResources resources, IApplicationStateService stateService, IEventAggregator eventAggregator) { eventAggregator.GetEvent <ApplicationStateChangeEvent>().Subscribe( (e) => applicationToolbar.SetMenuItems(GetItems(resources, stateService))); applicationToolbar.SetMenuItems(GetItems(resources, stateService)); }
public MenuHandler( IMainMenu mainMenu, IMainFrame mainFrame, IOptionsFrame optionsFrame, IStatusFrame playerStatusFrame, IStatusFrame monsterStatusFrame) { this.mainMenu = mainMenu; this.mainFrame = mainFrame; this.optionsFrame = optionsFrame; this.playerStatusFrame = playerStatusFrame; this.monsterStatusFrame = monsterStatusFrame; }
Project _prj; // the project #endregion Fields #region Constructors public DataManage() { _allIndexDataDic = new Dictionary<string, List<DGObject>>(); _prj = Globals.project; _mainFrame = Globals.mainframe; if(_prj==null||_mainFrame==null) { return;//no data; } var _monDomain = _prj.getDomain(DomainType.Monitoring); _monGroup = _monDomain.getObjects("MonGroup").merge(); _monPoint = _monDomain.getObjects("MonPoint").merge(); GetAllIndexData(); }
public DemoWindow() { InitializeComponent(); //Initialize global variables _prj = Globals.project; _monitoringDomain = _prj.getDomain(DomainType.Monitoring); _allMPs = _monitoringDomain.getObjects("MonPoint"); _mps = _allMPs.merge(); _mainFrame = Globals.mainframe; _monpoints = new Dictionary <string, IEnumerable <DGObject> >(); mptb = 0.002; Loaded += DemoWindow_Loaded1; getresult(); }
public static void Initialize( IMainFrame applicationToolbar, IApplicationResources resources, IApplicationStateService stateService, ISettingsService settingsService, IEventAggregator eventAggregator) { eventAggregator.GetEvent <ApplicationStateChangeEvent>().Subscribe( (e) => applicationToolbar.SetMenuItems(GetItems(resources, stateService, settingsService))); eventAggregator.GetEvent <SettingsChangeEvent>() .Where(x => string.Equals(x.Key, GoogleMusicCoreSettingsServiceExtensions.IsAllAccessAvailableKey, StringComparison.OrdinalIgnoreCase)) .Subscribe( (e) => applicationToolbar.SetMenuItems(GetItems(resources, stateService, settingsService))); applicationToolbar.SetMenuItems(GetItems(resources, stateService, settingsService)); }
Dictionary <int, IGraphicCollection> _MonGraphics; //分析结果存储 public void initial() { //初始化全局变量 _selectedMonsDict = new Dictionary <string, IEnumerable <DGObject> >(); _MonGrade = new Dictionary <int, int>(); _MonGraphics = new Dictionary <int, IGraphicCollection>(); _mainFrame = Globals.mainframe; _prj = Globals.project; _MonitorDomain = _prj.getDomain(DomainType.Monitoring); _allMons = _MonitorDomain.getObjects("MonPoint"); _monLayerIDs = new List <string>(); foreach (DGObjects objs in _allMons) { _monLayerIDs.Add(objs.definition.GISLayerName); } Loaded += MonitorDemoTool_Loaded; Unloaded += MonitorDemoTool_Unloaded; }
static void Main() { //创建苹果电脑工厂 IComputerFactory MyAppleFactory = new AppleComputerFactory(); //生产出苹果显示器 IDisplay AppleDisplay = MyAppleFactory.ProduceADisplay(); AppleDisplay.Show(); //创建戴尔电脑工厂 IComputerFactory MyDellFactory = new DellComputerFactory(); //生产出戴尔主机 IMainFrame DellMainFrame = MyDellFactory.ProduceAMainFrame(); DellMainFrame.Open(); Console.Read(); }
public void Func(string Params) { //通知对象组改变事件 Globals.mainFrame.DGObjectsSelectionChangedListener(this, new DGObjectsSelectionChangedEvent() { newObjs = null }); //二维视图改变 IMainFrame mainFrame = Globals.mainFrame; //获取要添加图元的视图view IView2D _inputView = (mainFrame.views.Where(x => x.name == "右幅剖面图").FirstOrDefault()) as IView2D; List <string> dynamiclayerlist = new List <string>(); _inputView.Opendynamiclayers(dynamiclayerlist, "物探"); _inputView.holder.setLegendShow(false); _inputView = (mainFrame.views.Where(x => x.name == "左幅剖面图").FirstOrDefault()) as IView2D; dynamiclayerlist = new List <string>(); _inputView.Opendynamiclayers(dynamiclayerlist, "物探"); _inputView.holder.setLegendShow(false); }
Dictionary <int, IGraphicCollection> _slsGraphics; //图形结果存储 public DemoWindow() { InitializeComponent(); //初始化全局变量 _selectedSLsDict = new Dictionary <string, IEnumerable <DGObject> >(); _slsGrade = new Dictionary <int, int>(); _slsGraphics = new Dictionary <int, IGraphicCollection>(); _mainFrame = Globals.mainframe; _prj = Globals.project; _structureDomain = _prj.getDomain(DomainType.Structure); _allSLs = _structureDomain.getObjects("SegmentLining"); _slLayerIDs = new List <string>(); foreach (DGObjects objs in _allSLs) { _slLayerIDs.Add(objs.definition.GISLayerName); } //窗口加载、关闭事件 Loaded += DemoWindow_Loaded; Unloaded += DemoWindow_Unloaded; }
public void SetMainFrame(IMainFrame MainFrame) { this.myMainFrame = MainFrame; }
private ExtensionManager(IMainFrame mainFrame) { _mainFrame = mainFrame == null ? _mainFrame : mainFrame; }
public GameServer(IMainFrame frame, string hostNickName) { this.frame = frame; this.hostNickName = hostNickName; }
public void Func(string Params) { //初始化三维事件 U3DViewModel model = Globals.mainFrame.views.Where(x => x.baseType == ViewBaseType.D3).FirstOrDefault() as U3DViewModel; SetPointEvent _event = new SetPointEvent(UnityEventType.SetPointEvent); _event.Domain = "Construction"; _event.state = state; state = !state; _event.ObjType = "CHAG"; //获取数据 Project _prj = Globals.project; Domain _constructionDoamin2 = _prj.getDomain("Construction"); DGObjects _gprfDGObjects2 = _constructionDoamin2.DGObjectsList.Where(x => x.definition.Type == "CHAG").FirstOrDefault(); foreach (DGObject obj in _gprfDGObjects2.objContainer) { try { CHAG chag = JsonConvert.DeserializeObject <CHAG>(JsonConvert.SerializeObject(obj)); if ((chag.CHAG_CHAI == null) || (chag.CHAG_CHAI.Length == 0)) { continue; } _event.TunnelPointList.Add(chag.CHAG_CHAI.Split('-')[0] + "#" + chag.ID.ToString()); int before = findNum(chag.CHAG_PRIM); //原来的衬砌类型 int after = findNum(chag.CHAG_PRES); if (before == after) { _event.ImageList.Add("Panel_Keep"); } if (before > after) { _event.ImageList.Add("Panel_Decrease"); } if (before < after) { _event.ImageList.Add("Panel_Increase"); } } catch (Exception ex) { } } model.ExcuteCommand(JsonConvert.SerializeObject(_event)); //通知对象组改变事件 Globals.mainFrame.DGObjectsSelectionChangedListener(this, new DGObjectsSelectionChangedEvent() { newObjs = _gprfDGObjects2 }); //二维视图改变 IMainFrame mainFrame = Globals.mainFrame; //获取要添加图元的视图view 右幅 IView2D _inputView = (mainFrame.views.Where(x => x.name == "右幅剖面图").FirstOrDefault()) as IView2D; List <string> dynamiclayerlist = new List <string>() { "CHAG" }; _inputView.Opendynamiclayers(dynamiclayerlist, "施工进度"); iS3Legned legeng_CHAG = new iS3Legned() { legndTitle = "施工变更图例", iS3SymbolList = new List <iS3Symbol>() { new iS3Symbol() { colorName = "HotPink", label = "施工变更", symbolType = SymbolType.Rectangle } } }; _inputView.holder.setlegend(legeng_CHAG); _inputView.holder.setLegendShow(true); //左幅 _inputView = (mainFrame.views.Where(x => x.name == "左幅剖面图").FirstOrDefault()) as IView2D; dynamiclayerlist = new List <string>() { "CHAG" }; _inputView.Opendynamiclayers(dynamiclayerlist, "施工进度"); legeng_CHAG = new iS3Legned() { legndTitle = "施工变更图例", iS3SymbolList = new List <iS3Symbol>() { new iS3Symbol() { colorName = "HotPink", label = "施工变更", symbolType = SymbolType.Rectangle } } }; _inputView.holder.setlegend(legeng_CHAG); _inputView.holder.setLegendShow(true); }
public LoadStructureModelWindow() { InitializeComponent(); ISimpleLineSymbol outline = Runtime.graphicEngine.newSimpleLineSymbol( Colors.Black, Core.Graphics.SimpleLineStyle.Solid, 1.0); _whitefillSymbol = Runtime.graphicEngine.newSimpleFillSymbol( Colors.White, SimpleFillStyle.Solid, outline); _lineSymbol = Runtime.graphicEngine.newSimpleLineSymbol( Color.FromArgb(255, 0, 0, 0), Core.Graphics.SimpleLineStyle.Solid, 1.0); _arrowFillSymbol = Runtime.graphicEngine.newSimpleFillSymbol( Colors.Blue, SimpleFillStyle.Solid, outline); SLMomentGraphics = new Dictionary<int, IGraphicCollection>(); SLAxialGraphics = new Dictionary<int, IGraphicCollection>(); SLShearGraphics = new Dictionary<int, IGraphicCollection>(); SLDisplacementGraphics = new Dictionary<int, IGraphicCollection>(); _loadStructure = new LoadStructure(); Loaded += LoadStructureModelWindow_Loaded; Unloaded += LoadStructureModelWindow_Unloaded; _mainFrame = Globals.mainframe; _prj = Globals.project; if (_mainFrame == null || _prj == null) { _initFailed = true; return; } _structureDomain = _prj.getDomain(DomainType.Structure); if (_structureDomain == null) { _initFailed = true; return; } _geologyDomain = _prj.getDomain(DomainType.Geology); if (_geologyDomain == null) { _initFailed = true; return; } _allSLs = _structureDomain.getObjects("SegmentLining"); _slLayerIDs = new List<string>(); foreach (DGObjects objs in _allSLs) _slLayerIDs.Add(objs.definition.GISLayerName); _ansysPath = Runtime.rootPath + "//Conf//ansysPath.xml"; }
public ClientFrame(IMainFrame frame) { InitializeComponent(); this.frame = frame; InitUI(); }
public void Func(string Params) { //初始化三维事件 U3DViewModel model = Globals.mainFrame.views.Where(x => x.baseType == ViewBaseType.D3).FirstOrDefault() as U3DViewModel; SetPointEvent _event = new SetPointEvent(UnityEventType.SetPointEvent); _event.Domain = "Construction"; _event.ObjType = "TPZL"; _event.state = state; state = !state; //获取数据 Project _prj = Globals.project; Domain _constructionDoamin2 = _prj.getDomain("Construction"); DGObjects _gprfDGObjects2 = _constructionDoamin2.DGObjectsList.Where(x => x.definition.Type == "TPZL").FirstOrDefault(); foreach (DGObject obj in _gprfDGObjects2.objContainer) { TPZL tpzl = JsonConvert.DeserializeObject <TPZL>(JsonConvert.SerializeObject(obj)); if ((tpzl.TPZL_ZHQJ == null) || (tpzl.TPZL_ZHQJ.Length == 0)) { continue; } _event.TunnelPointList.Add(tpzl.TPZL_ZHQJ.Split('-')[0] + "#" + tpzl.ID.ToString()); _event.ImageList.Add("Panel_Image"); } model.ExcuteCommand(JsonConvert.SerializeObject(_event)); //通知对象组改变事件 Globals.mainFrame.DGObjectsSelectionChangedListener(this, new DGObjectsSelectionChangedEvent() { newObjs = _gprfDGObjects2 }); IMainFrame mainFrame = Globals.mainFrame; //获取要添加图元的视图view IView2D _inputView = (mainFrame.views.Where(x => x.name == "右幅剖面图").FirstOrDefault()) as IView2D; List <string> dynamiclayerlist = new List <string>() { "TPZL" }; _inputView.Opendynamiclayers(dynamiclayerlist, "施工进度"); iS3Legned legeng_TPZL = new iS3Legned() { legndTitle = "图片资料图例", iS3SymbolList = new List <iS3Symbol>() { new iS3Symbol() { label = "图片资料", symbolType = SymbolType.Icon, refPath = "picicon.png" } } }; _inputView.holder.setlegend(legeng_TPZL); _inputView.holder.setLegendShow(true); _inputView = (mainFrame.views.Where(x => x.name == "左幅剖面图").FirstOrDefault()) as IView2D; dynamiclayerlist = new List <string>() { "TPZL" }; _inputView.Opendynamiclayers(dynamiclayerlist, "施工进度"); legeng_TPZL = new iS3Legned() { legndTitle = "图片资料图例", iS3SymbolList = new List <iS3Symbol>() { new iS3Symbol() { label = "图片资料", symbolType = SymbolType.Icon, refPath = "picicon.png" } } }; _inputView.holder.setlegend(legeng_TPZL); _inputView.holder.setLegendShow(true); }
public DrawTunnelsWindow() { InitializeComponent(); //Initialize ISimpleLineSymbol linesymbol = Runtime.graphicEngine.newSimpleLineSymbol( Colors.Red, Core.Graphics.SimpleLineStyle.Solid, 1.0); _symbol = Runtime.graphicEngine.newSimpleFillSymbol( Colors.Blue, SimpleFillStyle.Solid, linesymbol); _tunnelsGraphics = new Dictionary<int, IGraphicCollection>(); _selectedTunnelsDict = new Dictionary<string, IEnumerable<DGObject>>(); _lpResults = new List<DGObject>(); _settings = new DrawTunnelsSettings(); SettingsHolder.DataContext = _settings; Loaded += DrawTunnelsWindow_Loaded; Unloaded += DrawTunnelsWindow_Unloaded; _mainFrame = Globals.mainframe; _prj = Globals.project; if (_mainFrame == null || _prj == null) { _initFailed = true; return; } _structureDomain = _prj.getDomain(DomainType.Structure); if (_structureDomain == null) { _initFailed = true; return; } _allTunnels = _structureDomain.getObjects("Tunnel"); _tunnelLayerIDs = new HashSet<string>(); foreach (DGObjects objs in _allTunnels) _tunnelLayerIDs.Add(objs.definition.GISLayerName); _allAxes = _structureDomain.getObjects("TunnelAxis"); if (_allAxes == null) { _initFailed = true; return; } }
public GameClient(IMainFrame frame, bool isUdp) { this.frame = frame; this.isUdp = isUdp; }
Domain _structureDomain; // the structure domain of the project #endregion Fields #region Constructors public TunnelCSLoadWindow() { InitializeComponent(); ISimpleLineSymbol outline = Runtime.graphicEngine.newSimpleLineSymbol( Colors.Black, Core.Graphics.SimpleLineStyle.Solid, 1.0); _fillSymbol = Runtime.graphicEngine.newSimpleFillSymbol( Colors.Cyan, SimpleFillStyle.Solid, outline); _lineSymbol = Runtime.graphicEngine.newSimpleLineSymbol( Colors.Blue, Core.Graphics.SimpleLineStyle.Solid, 1.0); _arrowFillSymbol = Runtime.graphicEngine.newSimpleFillSymbol( Colors.Blue, SimpleFillStyle.Solid, outline); _IniStress = new SoilInitalStress(); _slsGraphics = new Dictionary<string, IGraphicCollection>(); Loaded += TunnelCSLoadWindow_Loaded; Unloaded += TunnelCSLoadWindow_Unloaded; _mainFrame = Globals.mainframe; _prj = Globals.project; if (_mainFrame == null || _prj == null) { _initFailed = true; return; } _structureDomain = _prj.getDomain(DomainType.Structure); if (_structureDomain == null) { _initFailed = true; return; } _geologyDomain = _prj.getDomain(DomainType.Geology); if (_geologyDomain == null) { _initFailed = true; return; } _allSLs = _structureDomain.getObjects("SegmentLining"); _slLayerIDs = new List<string>(); foreach (DGObjects objs in _allSLs) _slLayerIDs.Add(objs.definition.GISLayerName); }
HashSet<string> _tunnelLayerIDs; // tunnel layer IDs #endregion Fields #region Constructors public TunnelDepthAnalysisWindow() { InitializeComponent(); //Initialize _linesymbol = Runtime.graphicEngine.newSimpleLineSymbol( Colors.Blue, Core.Graphics.SimpleLineStyle.Solid, 1.0); _selectedTunnelsDict = new Dictionary<string, IEnumerable<DGObject>>(); _depthGraphics = new Dictionary<int, IGraphicCollection>(); Loaded += TunnelDepthAnalysisWindow_Loaded; Unloaded += TunnelDepthAnalysisWindow_Unloaded; _mainFrame = Globals.mainframe; _prj = Globals.project; if (_mainFrame == null || _prj == null) { _initFailed = true; return; } _structureDomain = _prj.getDomain(DomainType.Structure); if (_structureDomain == null) { _initFailed = true; return; } _allTunnels = _structureDomain.getObjects("Tunnel"); _tunnelLayerIDs = new HashSet<string>(); foreach (DGObjects objs in _allTunnels) _tunnelLayerIDs.Add(objs.definition.GISLayerName); }
public Einstellungen() { MainFrame = MainWindow.Me; InitializeComponent(); checkBox.IsChecked = MainFrame.IsSnowing(); //Kann Ab januar Deaktiviert WERDEN! NEIN! button3.ToolTip = "Hier findest du eine Anleitung,\nwie dieses Programm zu nutzen ist"; textBox_Copy6.ToolTip = "Weitere Beispiele:\n6h und 10 min = 6,1 oder 6,10\n7h = 7 oder 7,0 oder 7,00"; TCList.ItemsSource = CreateTCList(); CollectionView view = (CollectionView)CollectionViewSource.GetDefaultView(TCList.ItemsSource); PropertyGroupDescription groupDescription = new PropertyGroupDescription("Fenster"); view.GroupDescriptions.Add(groupDescription); if (checkBox.IsChecked == true) { label2_Copy.IsEnabled = false; comboBox.IsEnabled = false; } else { checkBox.IsChecked = false; label2_Copy.IsEnabled = true; comboBox.IsEnabled = true; } Oeffnet(); ls = new List <DefaultWerte>(); xs = new XmlSerializer(typeof(List <DefaultWerte>)); try { FileStream fr = new FileStream(path, FileMode.Open, FileAccess.Read); ls = (List <DefaultWerte>)xs.Deserialize(fr); int i = ls.Count; i = i - 1; textBox.Text = ls[i].ZeitGuthaben; textBox_Copy.Text = ls[i].GekommenH; textBox_Copy1.Text = ls[i].GekommenM; textBox_Copy2.Text = ls[i].Pause; textBox_Copy3.Text = ls[i].WillGehenH; textBox_Copy4.Text = ls[i].WillGehenM; textBox_Copy5.Text = ls[i].Wunschfaktor; textBox_Copy6.Text = ls[i].WunschAStunden; if (textBox_Copy6.Text == "") { textBox_Copy6.Text = "8"; } if (ls[i].Winter == "True") { checkBox.IsChecked = true; } else { checkBox.IsChecked = false; } if (ls[i].BackColor == "WhiteB") { comboBox.SelectedItem = WhiteB; } else if (ls[i].BackColor == "DarkGrayB") { comboBox.SelectedItem = DarkGrayB; } else if (ls[i].BackColor == "GreenB") { comboBox.SelectedItem = GreenB; } else if (ls[i].BackColor == "LightBlueB") { comboBox.SelectedItem = LightBlueB; } else if (ls[i].BackColor == "RosaB") { comboBox.SelectedItem = RosaB; } else if (ls[i].BackColor == "LightCoralB") { comboBox.SelectedItem = LightCoralB; } else if (ls[i].BackColor == "LightYellowB") { comboBox.SelectedItem = LightYellowB; } else if (ls[i].BackColor == "BlackB") { comboBox.SelectedItem = BlackB; } else if (ls[i].BackColor == "RealBlackB") { comboBox.SelectedItem = RealBlackB; } else if (ls[i].BackColor == "BuntB") { comboBox.SelectedItem = BuntB; } if (ls[i].Modus == "True") { radioButton.IsChecked = true; } else if (ls[i].Modus == "False") { radioButton_Copy.IsChecked = true; } else { radioButton_Copy.IsChecked = true; } fr.Close(); } catch (Exception ex) { // comboBox.SelectedItem = LightCoralB; //auf weiß ändern im januar comboBox.SelectedItem = WhiteB; //auf weiß ändern im januar radioButton_Copy.IsChecked = true; } }
List<string> _tunnelLayerIDs; // tunnel layer IDs #endregion Fields #region Constructors public SimpleProfileAnalysisWindow() { InitializeComponent(); _settings = new GeoProjSettings(); SettingsHolder.DataContext = _settings; Loaded += SimpleProfileAnalysisWindow_Loaded; Unloaded += SimpleProfileAnalysisWindow_Unloaded; _mainFrame = Globals.mainframe; _prj = Globals.project; if (_mainFrame == null || _prj == null) { _initFailed = true; return; } _geologyDomain = _prj.getDomain(DomainType.Geology); _structureDomain = _prj.getDomain(DomainType.Structure); if (_geologyDomain == null || _structureDomain == null) { _initFailed = true; return; } // set the input view _inputView = _mainFrame.activeView; if (_inputView == null || _inputView.eMap.MapType != EngineeringMapType.FootPrintMap) _inputView = _mainFrame.views.FirstOrDefault( x => x.eMap.MapType == EngineeringMapType.FootPrintMap); if (_inputView == null) { _initFailed = true; return; } InputViewTB.DataContext = _inputView; _allBhs = _geologyDomain.getObjects("Borehole"); _allSts = _geologyDomain.getObjects("Stratum"); _bhLayerIDs = new List<string>(); foreach (DGObjects objs in _allBhs) _bhLayerIDs.Add(objs.definition.GISLayerName); _allTunnels = _structureDomain.getObjects("Tunnel"); _tunnelLayerIDs = new List<string>(); foreach (DGObjects objs in _allTunnels) _tunnelLayerIDs.Add(objs.definition.GISLayerName); // add borehole layer as selectable layer _inputView.removeSelectableLayer("_ALL"); _inputView.addSeletableLayer("0"); // "0" is the drawing layer ID foreach (string layerID in _bhLayerIDs) _inputView.addSeletableLayer(layerID); foreach (string layerID in _tunnelLayerIDs) _inputView.addSeletableLayer(layerID); // add a listener to object selection changed event _inputView.objSelectionChangedTrigger += _inputView_objSelectionChangedListener; // add a listener to drawing graphics changed event _inputView.drawingGraphicsChangedTrigger += _inputView_drawingGraphicsChangedListener; }
public DrawSLWindow() { InitializeComponent(); //Initialize ISimpleLineSymbol linesymbol = Runtime.graphicEngine.newSimpleLineSymbol( Colors.Black, Core.Graphics.SimpleLineStyle.Solid, 1.0); _fillSymbol = Runtime.graphicEngine.newSimpleFillSymbol( Color.FromArgb(150, 0, 0, 255), SimpleFillStyle.Solid, linesymbol); _whiteFillSymbol = Runtime.graphicEngine.newSimpleFillSymbol( Color.FromArgb(150, 255, 255, 255), SimpleFillStyle.Solid, linesymbol); _selectedSLsDict = new Dictionary<string, IEnumerable<DGObject>>(); _slsGraphics = new Dictionary<int, IGraphicCollection>(); _lsGraphics = new Dictionary<string, LSGraphics>(); _csGraphics = new Dictionary<string, CSGraphics>(); Loaded += DrawSLWindow_Loaded; Unloaded += DrawSLWindow_Unloaded; _mainFrame = Globals.mainframe; _prj = Globals.project; if (_mainFrame == null || _prj == null) { _initFailed = true; return; } _structureDomain = _prj.getDomain(DomainType.Structure); if (_structureDomain == null) { _initFailed = true; return; } _allSLs = _structureDomain.getObjects("SegmentLining"); _slLayerIDs = new List<string>(); foreach (DGObjects objs in _allSLs) _slLayerIDs.Add(objs.definition.GISLayerName); }
public MainWindow() { if (!Directory.Exists("C:\\temp\\")) { Directory.CreateDirectory("C:\\temp\\"); } Me = this; InitializeComponent(); ls = new List <DefaultWerte>(); xs = new XmlSerializer(typeof(List <DefaultWerte>)); String.Format("{0:dddd dd MMM YY HH mm}", d); string Tag; if (d.DayOfWeek.ToString() == "Monday") { Tag = "Montag"; } else if (d.DayOfWeek.ToString() == "Tuesday") { Tag = "Dienstag"; } else if (d.DayOfWeek.ToString() == "Wednesday") { Tag = "Mittwoch"; } else if (d.DayOfWeek.ToString() == "Thursday") { Tag = "Donnerstag"; } else if (d.DayOfWeek.ToString() == "Friday") { Tag = "Freitag"; } else if (d.DayOfWeek.ToString() == "Saturday") { Tag = "Samstag"; } else if (d.DayOfWeek.ToString() == "Sunday") { Tag = "Sonntag"; } else { Tag = d.DayOfWeek.ToString(); } textBox161.Text = Tag + ", " + d.ToString(); try { FileStream fr = new FileStream(Einstellungen.path, FileMode.OpenOrCreate, FileAccess.Read); ls = (List <DefaultWerte>)xs.Deserialize(fr); int i = ls.Count; i = i - 1; textBox1.Text = ls[i].ZeitGuthaben; textBox2.Text = ls[i].GekommenH; textBox3.Text = ls[i].GekommenM; textBox4.Text = ls[i].Pause; textBox5.Text = ls[i].WillGehenH; textBox6.Text = ls[i].WillGehenM; textBox5_Copy1.Text = ls[i].Wunschfaktor; textBox5_Copy.Text = ls[i].WunschAStunden; if (textBox5_Copy.Text == "") { textBox5_Copy.Text = "8"; } if (ls[i].Winter == "True") { StartSnow(); winter = true; } if (ls[i].BackColor == "WhiteB") { Background = Brushes.White; } else if (ls[i].BackColor == "DarkGrayB") { Background = Brushes.LightGray; button.Background = Brushes.White; button1.Background = Brushes.White; button2.Background = Brushes.White; } else if (ls[i].BackColor == "GreenB") { Background = Brushes.LightGreen; } else if (ls[i].BackColor == "LightBlueB") { Background = Brushes.LightBlue; } else if (ls[i].BackColor == "RosaB") { Background = Brushes.Pink; } else if (ls[i].BackColor == "LightCoralB") { Background = Brushes.LightCoral; } else if (ls[i].BackColor == "LightYellowB") { Background = Brushes.LightGoldenrodYellow; } else if (ls[i].BackColor == "BlackB") { Background = Brushes.DimGray; label10.Foreground = Brushes.Beige; label11.Foreground = Brushes.Beige; label2.Foreground = Brushes.Beige; label3.Foreground = Brushes.Beige; label4.Foreground = Brushes.Beige; label5.Foreground = Brushes.Beige; label6.Foreground = Brushes.Beige; label7.Foreground = Brushes.Beige; label8.Foreground = Brushes.Beige; label9.Foreground = Brushes.Beige; label99.Foreground = Brushes.Beige; label9_Copy.Foreground = Brushes.Beige; label9_Copy1.Foreground = Brushes.Beige; label9_Copy2.Foreground = Brushes.Beige; label9_Copy3.Foreground = Brushes.Beige; label9_Copy4.Foreground = Brushes.Beige; Boarder1.BorderBrush = Brushes.Beige; Boarder2.BorderBrush = Brushes.Beige; button.Background = Brushes.White; button1.Background = Brushes.White; button2.Background = Brushes.White; textBox161.Foreground = Brushes.Beige; label3_Copy.Foreground = Brushes.Beige; label5_Copy1.Foreground = Brushes.Beige; } else if (ls[i].BackColor == "RealBlackB") { Background = Brushes.Black; label10.Foreground = Brushes.Beige; label11.Foreground = Brushes.Beige; label2.Foreground = Brushes.Beige; label3.Foreground = Brushes.Beige; label4.Foreground = Brushes.Beige; label5.Foreground = Brushes.Beige; label6.Foreground = Brushes.Beige; label7.Foreground = Brushes.Beige; label8.Foreground = Brushes.Beige; label9.Foreground = Brushes.Beige; label99.Foreground = Brushes.Beige; label9_Copy.Foreground = Brushes.Beige; label9_Copy1.Foreground = Brushes.Beige; label9_Copy2.Foreground = Brushes.Beige; label9_Copy3.Foreground = Brushes.Beige; label9_Copy4.Foreground = Brushes.Beige; Boarder1.BorderBrush = Brushes.Beige; Boarder2.BorderBrush = Brushes.Beige; button.Background = Brushes.White; button1.Background = Brushes.White; button2.Background = Brushes.White; textBox161.Foreground = Brushes.Beige; label3_Copy.Foreground = Brushes.Beige; label5_Copy1.Foreground = Brushes.Beige; } else if (ls[i].BackColor == "BuntB") { linebrush.StartPoint = new Point(0, 0); linebrush.EndPoint = new Point(0, 1); linebrush.GradientStops.Add( new GradientStop(Colors.Yellow, 0.0)); linebrush.GradientStops.Add( new GradientStop(Colors.Red, 0.25)); linebrush.GradientStops.Add( new GradientStop(Colors.Blue, 0.75)); linebrush.GradientStops.Add( new GradientStop(Colors.LimeGreen, 1.0)); Background = linebrush; } if (ls[i].Modus == "True") { label5.Content = "Zeitguthaben wie angegeben (zb. 1,93 oder -0,83)"; label5.ToolTip = "= Faktor, wie im inesCRM unter 'Tagespräsenzzeiten' -> 'GL-Saldo std.' angegeben"; label3_Copy.Content = "[Modus: Faktor | Alt]"; _Modus = 0; } else if (ls[i].Modus == "False") { label5.Content = "Zeitguthaben mit Komma getrennt"; label5_Copy1.Content = "(zb. 2:03 = 2,03 oder -1:87 = -1,87)"; label5.ToolTip = "= Überstunden, wie im Vertec unter\n'Übersicht Leistungen' -> 'Überzeitsaldo (exkl. Heute) angegeben'"; label3_Copy.Content = "[Modus: Uhrzeit | Neu]"; _Modus = 1; } else { label5.Content = "Zeitguthaben mit Komma getrennt"; label5_Copy1.Content = "(zb. 2:03 = 2,03 oder -1:87 = -1,87)"; label5.ToolTip = "= Überstunden, wie im Vertec unter\n'Übersicht Leistungen' -> 'Überzeitsaldo (exkl. Heute) angegeben'"; label3_Copy.Content = "[Modus: Uhrzeit | Neu]"; _Modus = 1; } fr.Close(); } catch (Exception ex) { textBox1.Text = "0,00"; textBox2.Text = "08"; textBox3.Text = "00"; textBox4.Text = "30"; textBox5.Text = "17"; textBox6.Text = "00"; textBox5_Copy1.Text = "2,5"; textBox5_Copy.Text = "8"; label5.Content = "Zeitguthaben mit Komma getrennt"; label5_Copy1.Content = "(zb. 2:03 = 2,03 oder -1:87 = -1,87)"; label5.ToolTip = "= Überstunden, wie im Vertec unter\n'Übersicht Leistungen' -> 'Überzeitsaldo (exkl. Heute) angegeben'"; label3_Copy.Content = "[Modus: Uhrzeit | Neu]"; _Modus = 1; // StartSnow(); //Kann Ab januar Deaktiviert WERDEN! } textBox1.Focus(); textBox1.SelectAll(); if (Background != Brushes.LightCoral && winter == true) { MessageBox.Show("Glückwunsch!\n\nNun gibt es 2 Möglichkeiten, wie du auf dieses EasterEgg gekommen bist.\n1.: Ein Bug, den ich noch nicht erkannt habe, oder\n2.: Du hast tatsächlich den Wintermodus drin gehabt und wolltest eine andere Hintergrundfarbe und hattest die schlaue Idee, in der .XML-Datei einfach die Farbe zu ändern. \n\nSolltest du es nur durch zufall bekommen haben, schreib mir bitte eine EMail, ansonsten Hut ab ;) und einen schönen " + Tag + " dir.", "EasterEgg"); } }
public GameClient(IMainFrame frame) { this.frame = frame; }
public MainWindow() { Me = this; InitializeComponent(); ls = new List <DefaultWerte>(); xs = new XmlSerializer(typeof(List <DefaultWerte>)); try { FileStream fr = new FileStream(Einstellungen.path, FileMode.OpenOrCreate, FileAccess.Read); ls = (List <DefaultWerte>)xs.Deserialize(fr); int i = ls.Count; i = i - 1; textBox1.Text = ls[i].ZeitGuthaben; textBox2.Text = ls[i].GekommenH; textBox3.Text = ls[i].GekommenM; textBox4.Text = ls[i].Pause; textBox5.Text = ls[i].WillGehenH; textBox6.Text = ls[i].WillGehenM; textBox5_Copy1.Text = ls[i].Wunschfaktor; if (ls[i].Winter == "True") { StartSnow(); } if (ls[i].BackColor == "WhiteB") { Background = Brushes.White; } else if (ls[i].BackColor == "DarkGrayB") { Background = Brushes.LightGray; button.Background = Brushes.White; button1.Background = Brushes.White; button2.Background = Brushes.White; } else if (ls[i].BackColor == "GreenB") { Background = Brushes.LightGreen; } else if (ls[i].BackColor == "LightBlueB") { Background = Brushes.LightBlue; } else if (ls[i].BackColor == "RosaB") { Background = Brushes.Pink; } else if (ls[i].BackColor == "LightCoralB") { Background = Brushes.LightCoral; } else if (ls[i].BackColor == "LightYellowB") { Background = Brushes.LightGoldenrodYellow; } else if (ls[i].BackColor == "BlackB") { Background = Brushes.DimGray; label10.Foreground = Brushes.Beige; label11.Foreground = Brushes.Beige; label2.Foreground = Brushes.Beige; label3.Foreground = Brushes.Beige; label4.Foreground = Brushes.Beige; label5.Foreground = Brushes.Beige; label6.Foreground = Brushes.Beige; label7.Foreground = Brushes.Beige; label8.Foreground = Brushes.Beige; label9.Foreground = Brushes.Beige; label99.Foreground = Brushes.Beige; label9_Copy.Foreground = Brushes.Beige; label9_Copy1.Foreground = Brushes.Beige; label9_Copy2.Foreground = Brushes.Beige; Boarder1.BorderBrush = Brushes.Beige; Boarder2.BorderBrush = Brushes.Beige; button.Background = Brushes.White; button1.Background = Brushes.White; button2.Background = Brushes.White; } else if (ls[i].BackColor == "RealBlackB") { Background = Brushes.Black; label10.Foreground = Brushes.Beige; label11.Foreground = Brushes.Beige; label2.Foreground = Brushes.Beige; label3.Foreground = Brushes.Beige; label4.Foreground = Brushes.Beige; label5.Foreground = Brushes.Beige; label6.Foreground = Brushes.Beige; label7.Foreground = Brushes.Beige; label8.Foreground = Brushes.Beige; label9.Foreground = Brushes.Beige; label99.Foreground = Brushes.Beige; label9_Copy.Foreground = Brushes.Beige; label9_Copy1.Foreground = Brushes.Beige; label9_Copy2.Foreground = Brushes.Beige; Boarder1.BorderBrush = Brushes.Beige; Boarder2.BorderBrush = Brushes.Beige; button.Background = Brushes.White; button1.Background = Brushes.White; button2.Background = Brushes.White; } else if (ls[i].BackColor == "BuntB") { linebrush.StartPoint = new Point(0, 0); linebrush.EndPoint = new Point(0, 1); linebrush.GradientStops.Add( new GradientStop(Colors.Yellow, 0.0)); linebrush.GradientStops.Add( new GradientStop(Colors.Red, 0.25)); linebrush.GradientStops.Add( new GradientStop(Colors.Blue, 0.75)); linebrush.GradientStops.Add( new GradientStop(Colors.LimeGreen, 1.0)); Background = linebrush; } fr.Close(); } catch (Exception ex) { textBox1.Text = "0,00"; textBox2.Text = "08"; textBox3.Text = "00"; textBox4.Text = "30"; textBox5.Text = "17"; textBox6.Text = "00"; textBox5_Copy1.Text = "2,5"; // StartSnow(); //Kann Ab januar Deaktiviert WERDEN! } textBox1.Focus(); textBox1.SelectAll(); }
public void Func(string Params) { if (_init == 0) { SetProgressEvent _event = new SetProgressEvent(UnityEventType.SetProgressEvent); _event.TunnelSectionList = new List <TunnelSection>(); List <Tuple <string, string> > list = Globals.tunnelSectionList; foreach (var data in Globals.tunnelSectionList) { _event.TunnelSectionList.Add(new TunnelSection() { startM = data.Item1, endM = data.Item2 }); } _event.TunnelPointList = new List <string>(); double zmax = 0; double zmin = 20000; double ymax = 0; double ymin = 20000; string zmaxStr = ""; string zminStr = ""; string ymaxStr = ""; string yminStr = ""; foreach (string str in Globals.tunnelPosList) { if (str.StartsWith("YK")) { double mi = getMileage(str); if ((mi < 7000) && (mi > ymax)) { ymax = mi; ymaxStr = str; } if ((mi > 7000) && (mi < ymin)) { ymin = mi; yminStr = str; } } if (str.StartsWith("ZK")) { double mi = getMileage(str); if ((mi < 7000) && (mi > zmax)) { zmax = mi; zmaxStr = str; } if ((mi > 7000) && (mi < zmin)) { zmin = mi; zminStr = str; } } } _event.TunnelPointList.Add(ymaxStr); _event.TunnelPointList.Add(zmaxStr); _event.TunnelPointList.Add(yminStr); _event.TunnelPointList.Add(zminStr); U3DViewModel model = Globals.mainFrame.views.Where(x => x.baseType == ViewBaseType.D3).FirstOrDefault() as U3DViewModel; model.ExcuteCommand(JsonConvert.SerializeObject(_event)); } else { _state = !_state; SetProgressEvent _event = new SetProgressEvent(UnityEventType.SetProgressEvent); _event.state = _state; U3DViewModel model = Globals.mainFrame.views.Where(x => x.baseType == ViewBaseType.D3).FirstOrDefault() as U3DViewModel; model.ExcuteCommand(JsonConvert.SerializeObject(_event)); } _init++; Project _prj = Globals.project; Domain _constructionDoamin = _prj.getDomain("Construction"); DGObjects _gprfDGObjects = _constructionDoamin.DGObjectsList.Where(x => x.definition.Type == "ACHE").FirstOrDefault(); Globals.mainFrame.DGObjectsSelectionChangedListener(this, new DGObjectsSelectionChangedEvent() { newObjs = _gprfDGObjects }); //二维视图改变 IMainFrame mainFrame = Globals.mainFrame; //获取要添加图元的视图view IView2D _inputView = (mainFrame.views.Where(x => x.name == "右幅剖面图").FirstOrDefault()) as IView2D; List <string> dynamiclayerlist = new List <string>() { "ACHE", "ACHE_EC", "ACHE_YG", "ACHE_ZZM" }; _inputView.Opendynamiclayers(dynamiclayerlist, "施工进度"); iS3Legned legeng_ACHE = new iS3Legned() { legndTitle = "施工进度图例", iS3SymbolList = new List <iS3Symbol>() { new iS3Symbol() { colorName = "Yellow", label = "初衬", symbolType = SymbolType.Rectangle }, new iS3Symbol() { colorName = "GreenYellow", label = "二衬", symbolType = SymbolType.Rectangle }, new iS3Symbol() { colorName = "Khaki", label = "仰拱", symbolType = SymbolType.Rectangle }, new iS3Symbol() { label = "掌子面", symbolType = SymbolType.Icon, refPath = "redflag.png" } //new iS3Symbol(){label="图片",symbolType=SymbolType.Icon,refPath="照片.png"} } }; _inputView.holder.setlegend(legeng_ACHE); _inputView.holder.setLegendShow(true); _inputView = (mainFrame.views.Where(x => x.name == "左幅剖面图").FirstOrDefault()) as IView2D; dynamiclayerlist = new List <string>() { "ACHE", "ACHE_EC", "ACHE_YG", "ACHE_ZZM" }; _inputView.Opendynamiclayers(dynamiclayerlist, "施工进度"); legeng_ACHE = new iS3Legned() { legndTitle = "施工进度图例", iS3SymbolList = new List <iS3Symbol>() { new iS3Symbol() { colorName = "Yellow", label = "初衬", symbolType = SymbolType.Rectangle }, new iS3Symbol() { colorName = "GreenYellow", label = "二衬", symbolType = SymbolType.Rectangle }, new iS3Symbol() { colorName = "Khaki", label = "仰拱", symbolType = SymbolType.Rectangle }, new iS3Symbol() { label = "掌子面", symbolType = SymbolType.Icon, refPath = "redflag.png" } //new iS3Symbol(){label="图片",symbolType=SymbolType.Icon,refPath="照片.png"} } }; _inputView.holder.setlegend(legeng_ACHE); _inputView.holder.setLegendShow(true); }
public Einstellungen() { MainFrame = MainWindow.Me; InitializeComponent(); checkBox.IsChecked = MainFrame.IsSnowing(); //Kann Ab januar Deaktiviert WERDEN! NEIN! if (checkBox.IsChecked == true) { label2_Copy.IsEnabled = false; comboBox.IsEnabled = false; } else { checkBox.IsChecked = false; label2_Copy.IsEnabled = true; comboBox.IsEnabled = true; } Oeffnet(); ls = new List <DefaultWerte>(); xs = new XmlSerializer(typeof(List <DefaultWerte>)); try { FileStream fr = new FileStream(path, FileMode.Open, FileAccess.Read); ls = (List <DefaultWerte>)xs.Deserialize(fr); int i = ls.Count; i = i - 1; textBox.Text = ls[i].ZeitGuthaben; textBox_Copy.Text = ls[i].GekommenH; textBox_Copy1.Text = ls[i].GekommenM; textBox_Copy2.Text = ls[i].Pause; textBox_Copy3.Text = ls[i].WillGehenH; textBox_Copy4.Text = ls[i].WillGehenM; textBox_Copy5.Text = ls[i].Wunschfaktor; if (ls[i].Winter == "True") { checkBox.IsChecked = true; } else { checkBox.IsChecked = false; } if (ls[i].BackColor == "WhiteB") { comboBox.SelectedItem = WhiteB; } else if (ls[i].BackColor == "DarkGrayB") { comboBox.SelectedItem = DarkGrayB; } else if (ls[i].BackColor == "GreenB") { comboBox.SelectedItem = GreenB; } else if (ls[i].BackColor == "LightBlueB") { comboBox.SelectedItem = LightBlueB; } else if (ls[i].BackColor == "RosaB") { comboBox.SelectedItem = RosaB; } else if (ls[i].BackColor == "LightCoralB") { comboBox.SelectedItem = LightCoralB; } else if (ls[i].BackColor == "LightYellowB") { comboBox.SelectedItem = LightYellowB; } else if (ls[i].BackColor == "BlackB") { comboBox.SelectedItem = BlackB; } else if (ls[i].BackColor == "RealBlackB") { comboBox.SelectedItem = RealBlackB; } else if (ls[i].BackColor == "BuntB") { comboBox.SelectedItem = BuntB; } fr.Close(); } catch (Exception ex) { // comboBox.SelectedItem = LightCoralB; //auf weiß ändern im januar comboBox.SelectedItem = WhiteB; //auf weiß ändern im januar } }
public GameClient(IMainFrame frame, bool isUdp, int keepAliveTimeout) { this.frame = frame; this.isUdp = isUdp; this.keepAliveTimeout = keepAliveTimeout; }