// Start is called before the first frame update void Start() { if (IMLcomponentToSendData) { IMLcomponentToSendData.SubscribeToIMLController(this); } }
// Start is called before the first frame update void Start() { if (MLComponent) { MLComponent.SubscribeToIMLController(this); } }
private void Start() { if (IMLSystem) { IMLSystem.SubscribeToIMLController(this); } }
// Start is called before the first frame update void Start() { // Get reference to rigidbody if (m_Rigidbody == null) { m_Rigidbody = GetComponent <Rigidbody>(); } m_OriginalMat = this.GetComponent <Renderer>().material; if (IMLSystem) { IMLSystem.SubscribeToIMLController(this, controlClones: true); } }