예제 #1
0
 public override void Initialise(MHParseNode p, MHEngine engine)
 {
     base.Initialise(p, engine);
     m_picture = engine.GetContext().CreateDynamicLineArt(m_fBorderedBBox, GetColour(m_OrigLineColour), GetColour(m_OrigFillColour));
 }
예제 #2
0
        protected IMHDLADisplay m_picture; // The sequence of drawing actions.

        public MHDynamicLineArt()
        {
            m_picture = null;
        }