/// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteStringUTF8(ApplicationName);
     serializer.WriteBoolean(Removed);
     serializer.WriteStringUTF8(ResultMessage);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteStringUTF8(ApplicationName);
     serializer.WriteBoolean(Removed);
     serializer.WriteStringUTF8(ResultMessage);
 }
예제 #3
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 /// <summary>
 /// Serializes this object.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(Name);
     serializer.WriteStringUTF8(IpAddress);
     serializer.WriteInt32(Port);
     serializer.WriteStringUTF8(Adjacents);
     serializer.WriteStringUTF8(Location);
 }
예제 #4
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 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteByte((byte)CommunicatorType);
     serializer.WriteByte((byte)CommunicationWay);
     serializer.WriteStringUTF8(Name);
     serializer.WriteStringUTF8(Password);
 }
예제 #5
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 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteByte((byte)CommunicatorType);
     serializer.WriteByte((byte)CommunicationWay);
     serializer.WriteStringUTF8(Name);
     serializer.WriteStringUTF8(Password);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteStringUTF8(SourceServerName);
     serializer.WriteStringUTF8(SourceApplicationName);
     serializer.WriteInt64(SourceCommunicatorId);
     serializer.WriteStringUTF8(DestinationServerName);
     serializer.WriteStringUTF8(DestinationApplicationName);
     serializer.WriteInt64(DestinationCommunicatorId);
     serializer.WriteObjectArray(PassedServers);
     serializer.WriteByteArray(MessageData);
     serializer.WriteByte((byte)TransmitRule);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteBoolean(Success);
     serializer.WriteStringUTF8(ResultText);
     serializer.WriteObjectArray(WebServices);
 }
예제 #8
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 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteBoolean(Success);
     serializer.WriteStringUTF8(ResultText);
     serializer.WriteObjectArray(WebServices);
 }
예제 #9
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 /// <summary>
 /// Serializes this object.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(ThisServerName);
     serializer.WriteObjectArray(Servers);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteStringUTF8(ApplicationName);
 }
예제 #11
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 /// <summary>
 /// Serializes this object.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(ServerName);
     serializer.WriteDateTime(ArrivingTime);
     serializer.WriteDateTime(LeavingTime);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteStringUTF8(Name);
     serializer.WriteInt32(CommunicatorCount);
 }
예제 #13
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 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteBoolean(Success);
     serializer.WriteStringUTF8(ResultMessage);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteStringUTF8(ApplicationName);
     serializer.WriteObjectArray(WebServices);
 }
예제 #15
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 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(Name);
     serializer.WriteInt32(CommunicatorCount);
     serializer.WriteInt32(MessageCount);
 }
예제 #16
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 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteBoolean(Success);
     serializer.WriteStringUTF8(ResultMessage);
 }
예제 #17
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 /// <summary>
 /// Serializes this object.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(Name);
     serializer.WriteStringUTF8(IpAddress);
     serializer.WriteInt32(Port);
     serializer.WriteStringUTF8(Adjacents);
     serializer.WriteStringUTF8(Location);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(Url);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteStringUTF8(Name);
     serializer.WriteInt32(CommunicatorCount);
 }
예제 #20
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 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public virtual void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(MessageId);
     serializer.WriteStringUTF8(RepliedMessageId);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteStringUTF8(ApplicationName);
     serializer.WriteObjectArray(WebServices);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(Url);
 }
예제 #23
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 /// <summary>
 /// Serializes this object.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(ServerName);
     serializer.WriteDateTime(ArrivingTime);
     serializer.WriteDateTime(LeavingTime);
 }
예제 #24
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 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public virtual void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(MessageId);
     serializer.WriteStringUTF8(RepliedMessageId);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteStringUTF8(ApplicationName);
 }
예제 #26
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 /// <summary>
 /// Serializes this object.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(ThisServerName);
     serializer.WriteObjectArray(Servers);
 }
 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public void Serialize(IMDSSerializer serializer)
 {
     serializer.WriteStringUTF8(Name);
     serializer.WriteInt32(CommunicatorCount);
 }
예제 #28
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 /// <summary>
 /// Serializes this message.
 /// </summary>
 /// <param name="serializer">Serializer used to serialize objects</param>
 public override void Serialize(IMDSSerializer serializer)
 {
     base.Serialize(serializer);
     serializer.WriteStringUTF8(SourceServerName);
     serializer.WriteStringUTF8(SourceApplicationName);
     serializer.WriteInt64(SourceCommunicatorId);
     serializer.WriteStringUTF8(DestinationServerName);
     serializer.WriteStringUTF8(DestinationApplicationName);
     serializer.WriteInt64(DestinationCommunicatorId);
     serializer.WriteObjectArray(PassedServers);
     serializer.WriteByteArray(MessageData);
     serializer.WriteByte((byte) TransmitRule);
 }