// public Image getImage(IMAGES aIndex) { Image lpImg = null; //int lId = 0; if (mbInitialize) { if (aIndex > IMAGES.Start && aIndex < IMAGES.End) { lpImg = (Image)mpListImages[(int)aIndex]; } } return(lpImg); }
private void wall_colide(object sender, Events.WallColideArgs ca) { GameGrid.Children.Add(IMAGES.PREPARE_GRAVE(ca.guyRect.Margin.Left, ca.guyRect.Margin.Top)); GameGrid.Children.Remove(ca.guyRect); InitPlayers(ca.id == 2, ca.id == 3); }