예제 #1
0
    private LoggerManager()
    {
        logger = new LywLogger();

        logLevelEnabledDic[LogLevel.Debug]   = true;
        logLevelEnabledDic[LogLevel.Info]    = true;
        logLevelEnabledDic[LogLevel.Warning] = true;
        logLevelEnabledDic[LogLevel.Error]   = true;
    }
예제 #2
0
    private LoggerManager()
    {
        logger = new LywLogger();

#if UNITY_EDITOR
        logLevelEnabledDic[LogLevel.Debug]   = true;
        logLevelEnabledDic[LogLevel.Info]    = true;
        logLevelEnabledDic[LogLevel.Warning] = true;
        logLevelEnabledDic[LogLevel.Error]   = true;
#else
        logLevelEnabledDic[LogLevel.Warning] = true;
        logLevelEnabledDic[LogLevel.Error]   = true;
#endif
    }