public AccountController( UserManager <ApplicationUser> userManager, SignInManager <ApplicationUser> signInManager, ITokenService tokenService, ApplicationUserDbContext dbContext, IMapper mapper, IRandomPasswordHelper randomPasswordHelper, IExternalAuthService <FacebookResponse> facebookService, IExternalAuthService <GoogleResponse> googleService, ILogger <AccountController> logger, IHostingEnvironment hostingEnvironment, IChallengeUserSyncService challengeUserSyncService, ILoyaltySyncService loyaltySyncService, ILoyaltyService loyaltyService, IGameUserSyncService gameUserSyncService, IImageService imageService, IStringLocalizer <AccountController> localizer) { _userManager = userManager; _signInManager = signInManager; _tokenService = tokenService; _dbContext = dbContext; _mapper = mapper; _randomPasswordHelper = randomPasswordHelper; _facebookService = facebookService; _googleService = googleService; _logger = logger; _hostingEnvironment = hostingEnvironment; _challengeUserSyncService = challengeUserSyncService; _loyaltySyncService = loyaltySyncService; _loyaltyService = loyaltyService; _gameUserSyncService = gameUserSyncService; _imageService = imageService; _localizer = localizer; }
public NotificationController( IHubContext <NotificationHub, ITypedHubClient> hubContext, INotificationService notificationService, INotificationTemplateService notificationTemplateService, IIdentityService identityService, ILoyaltySyncService loyaltySyncService, IMapper mapper) { _hubContext = hubContext; _notificationService = notificationService; _notificationTemplateService = notificationTemplateService; _identityService = identityService; _loyaltySyncService = loyaltySyncService; _mapper = mapper; }
public GameManager( IStringLocalizer <GameManager> localizer, IRoundAnswerService roundAnswerService, IGameRoundService gameRoundService, IBluffService bluffService, IGameService gameService, ILoyaltySyncService loyaltySyncService, IBotService botService, IUserService userService, IMapper mapper, IHubContext <GameHub> hubContext) { _localizer = localizer; _roundAnswerService = roundAnswerService; _gameRoundService = gameRoundService; _bluffService = bluffService; _gameService = gameService; _loyaltySyncService = loyaltySyncService; _botService = botService; _userService = userService; _mapper = mapper; _hubContext = hubContext; }