public List <Pokeball> GetPokeballs(int characterID)
        {
            List <object[]> data      = context.GetPokeballs(characterID);
            List <Pokeball> pokeballs = new List <Pokeball>();

            foreach (object[] row in data)
            {
                for (int i = 0; i < Convert.ToInt32(data[5]); i++)
                {
                    pokeballs.Add(new Pokeball(Convert.ToInt32(row[0]), row[1].ToString(), Convert.ToInt32(row[2]), row[3].ToString(), Convert.ToInt32(row[4])));
                }
            }
            return(pokeballs);
        }