/// <summary> /// Initialise le LocalizationManager. /// </summary> public LocalizationManager(ILocalizedStrings localizedStrings) { _localizedStrings = localizedStrings; SupportedCultures = _localizedStrings.GetSupportedLanguages(); }
static LocalizationManager() { _localizedStrings = new LocalizedStrings(new SQLiteLanguageStorageProvider("Data Source=Resources\\Localization.sqlite;")); SupportedCultures = _localizedStrings.GetSupportedLanguages(); CurrentCulture = Thread.CurrentThread.CurrentCulture; }