public ImageService(ILoadingAnimation animation) { Animation = animation; }
public StatisticsService(ILoadingAnimation animation) { Animation = animation; ConfigPairs(); }
public DatabaseService(ILoadingAnimation animation) { ConStr = System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "DrivingLicence.db3"); Animation = animation; }
public StatisticOnlineService(ILoadingAnimation loading) { Loading = loading; }
//インターフェース取得:UnityはインターフェースをSerializeFieldでセットできないので・・・ void Awake() { sceneChanger = GetComponent <ISceneChanger>(); loadingAnimation = GetComponent <ILoadingAnimation>(); }
public CategoryService(ILoadingAnimation animation) =>