예제 #1
0
 void OnCollisionEnter2D(Collision2D other)
 {
     if (other.gameObject.tag == "Enemy")
     {
         listenerCollision.collisionAction(gameObject, other.gameObject);
     }
 }
예제 #2
0
 public void notifyListenerOfActionOfCollision()
 {
     listener.collisionAction(gameObject, otherObj, direction == DirectionFire.UP);
 }