protected virtual void WriteLine(string Line, int Style, int Start, int End) { FontStyle style2; Color color1; Color color2; ColorFlags flags1 = ColorFlags.None; SyntaxEdit edit1 = this.owner as SyntaxEdit; ILexStyle style1 = edit1.GetLexStyle(Style, ref flags1); if (style1 != null) { style2 = edit1.GetFontStyle(style1.FontStyle, flags1); color1 = edit1.GetFontColor(style1.ForeColor, flags1); if (style1.BackColor != Color.Empty) { color2 = style1.BackColor; } else { color2 = this.owner.BackColor; } } else { style2 = edit1.GetFontStyle(this.owner.Font.Style, flags1); color1 = edit1.GetFontColor(this.owner.ForeColor, flags1); color2 = this.owner.BackColor; } this.ApplyStyle(style2, color1, color2); this.WriteText(Start, Line.Substring(Start, (End - Start) + 1)); }
public void Assign(ILexStyle Source) { this.name = Source.Name; this.desc = Source.Desc; this.foreColor = Source.ForeColor; this.backColor = Source.BackColor; this.fontStyle = Source.FontStyle; this.plainText = Source.PlainText; }
private void AddStyle(string Name, Color Color, bool PlainText) { ILexStyle style1 = base.Scheme.AddLexStyle(); style1.Name = Name; if (Color != Color.Empty) { style1.ForeColor = Color; } style1.PlainText = PlainText; }
private void CopyStyles(ILexStyle[] FromStyles, ILexStyle[] ToStyles) { if ((FromStyles != null) && (ToStyles != null)) { ILexStyle[] styleArray1 = FromStyles; for (int num2 = 0; num2 < styleArray1.Length; num2++) { ILexStyle style2 = styleArray1[num2]; int num1 = this.GetStyleByName(ToStyles, style2.Name); if (num1 >= 0) { ILexStyle style1 = ToStyles[num1]; style1.ForeColor = style2.ForeColor; style1.BackColor = style2.BackColor; style1.FontStyle = style2.FontStyle; } } } }
private void StateFromMatch(Match match, string s, Hashtable blocks, ref int state, ref int style) { style = -1; LexSyntaxBlock block1 = null; for (int num1 = 0; num1 < match.Groups.Count; num1++) { if (match.Groups[num1].Success) { block1 = (LexSyntaxBlock)blocks[num1]; if (block1 != null) { break; } } } if (block1 != null) { if (block1.LeaveState != null) { state = block1.LeaveState.Index; } if (block1.Style != null) { style = block1.Style.Index; } int num2 = block1.FindResWord(s); if (num2 >= 0) { ILexStyle style1 = block1.ResWordSets[num2].ResWordStyle; if (style1 != null) { style = style1.Index; } } } }