public ViewModelLoader() { unityContainer = new UnityContainer(); RegisterTypes(); string kinectSetting = ConfigurationManager.AppSettings["KinectService"].ToString(); string sourceSetting = ConfigurationManager.AppSettings["SourceService"].ToString(); string boardSetting = ConfigurationManager.AppSettings["BoardService"].ToString(); string helpSetting = ConfigurationManager.AppSettings["HelpService"].ToString(); kinectService = unityContainer.Resolve<IKinectService>(kinectSetting); sourceService = unityContainer.Resolve<ISourceService>(sourceSetting); boardService = unityContainer.Resolve<IBoardService>(boardSetting); helpService = unityContainer.Resolve<IHelpService>(helpSetting); var prop = DesignerProperties.IsInDesignModeProperty; var isInDesignMode = (bool)DependencyPropertyDescriptor .FromProperty(prop, typeof(FrameworkElement)) .Metadata.DefaultValue; if (!isInDesignMode) { kinectService.Initialize(); sourceService.Initialize(); helpService.Initialize(); } }
public ViewModelLoader() { unityContainer = new UnityContainer(); RegisterTypes(); string kinectSetting = ConfigurationManager.AppSettings["KinectService"].ToString(); string sourceSetting = ConfigurationManager.AppSettings["SourceService"].ToString(); string boardSetting = ConfigurationManager.AppSettings["BoardService"].ToString(); string helpSetting = ConfigurationManager.AppSettings["HelpService"].ToString(); kinectService = unityContainer.Resolve <IKinectService>(kinectSetting); sourceService = unityContainer.Resolve <ISourceService>(sourceSetting); boardService = unityContainer.Resolve <IBoardService>(boardSetting); helpService = unityContainer.Resolve <IHelpService>(helpSetting); var prop = DesignerProperties.IsInDesignModeProperty; var isInDesignMode = (bool)DependencyPropertyDescriptor .FromProperty(prop, typeof(FrameworkElement)) .Metadata.DefaultValue; if (!isInDesignMode) { kinectService.Initialize(); sourceService.Initialize(); helpService.Initialize(); } }
/// <summary> /// 初始化 /// </summary> public void Init(MagicWallManager magicWallManager) { _manager = magicWallManager; if (_kinectType == KinectType.Kinect2) { _kinectService = _kinect2Service; } else if (_kinectType == KinectType.AzureKinect) { // 缺失 kinect 3 } _kinectAgents = new List <KinectAgent>(); _startSuccessAction = StartKinectSuccess; _startFailedAction = StartKinectFailed; if (isMock) { Debug.Log("开启 kinect 模拟模式。"); // 模拟创建实体,实际使用kinect需注释 结束 } else { _kinectService.Init(_agentContainer, _kinectAgentPrefab, _manager); //StartMonitoring(); } Debug.Log("@@@ Kinecet 初始化成功"); }
public MainViewModel(IKinectService kinectService, ICarControllerService carControllerService, ICarCameraService carCameraService, IControlLogic controlLogic) : this() { //Setup Camera _carCameraService = carCameraService; _carCameraService.ImageReady += (sender, args) => CarCameraImage = args.BitmapImage; //Setup Car Controller _carControllerService = carControllerService; CarControllerStatus = _carControllerService.Status; _carControllerService.CarControllerStatusChanged += CarControllerServiceOnCarControllerStatusChanged; //Setup Kinect _kinectService = kinectService; KinectSensorStatus = _kinectService.Status; _kinectService.KinectStatusChanged += KinectServiceOnKinectStatusChanged; _kinectService.SkeletonFrameReady += KinectServiceOnSkeletonFrameReady; _kinectService.ColorImageReady += (sender, args) => KinectCameraImage = args.BitmapSource; //setup Control logic (business logic) _controlLogic = controlLogic; _controlLogic.ControllingEvent += (sender, args) => IsControlling = args.IsControlling; _controlLogic.NewDirectionEvent += (sender, args) => Direction = args.Direction; _controlLogic.NewVelocityEvent += (sender, args) => Velocity = args.Velocity; _controlLogic.TimeLeftTickEvent += (sender, args) => CountDown = args.TickTime; CountDown = _controlLogic.OriginalTime; //Setup Commands RetryCommand = new DelegateCommand(Retry); CancelCommand = new DelegateCommand(Cancel); ConnectCommand = new DelegateCommand(Connect); SetKinectAngleCommand = new DelegateCommand(SetKinectAngle); }
public MainViewModel() { _kinectService = new KinectService(); _kinectService.SkeletonFrameReady += _kinectService_SkeletonFrameReady; _kinectService.Initialize(); }
public MainWindowViewModel(IKinectService kinectService, ISkeletonDrawer skeletonDrawer) { _kinectService = kinectService; _skeletonDrawer = skeletonDrawer; _kinectService.SkeletonUpdated += _kinectService_SkeletonUpdated; _kinectService.ColorUpdated += _kinectService_ColorUpdated; _kinectService.Initialize(); }
public BoundingBoxViewModel(IKinectService kinectService) { this.kinectService = kinectService; this.kinectService.SkeletonUpdated += new EventHandler <SkeletonUpdatedEventArgs>(kinectService_SkeletonUpdated); this.BoundsDisplaySize = 300; this.BoundsDepth = .7d; this.BoundsWidth = .7d; this.MinDistanceFromCamera = 1.0d; }
public BoundingBoxViewModel(IKinectService kinectService) { this.kinectService = kinectService; this.kinectService.SkeletonUpdated += new EventHandler<SkeletonUpdatedEventArgs>(kinectService_SkeletonUpdated); this.BoundsDisplaySize = 300; this.BoundsDepth = .7d; this.BoundsWidth = .7d; this.MinDistanceFromCamera = 1.0d; }
public MainViewModel(IKinectService kinectService) { this.Messages = new ObservableCollection <string>(); this.kinectService = kinectService; this.kinectService.SpeechDetected += new EventHandler(kinectService_SpeechDetected); this.kinectService.SpeechRecognized += new EventHandler <SpeechRecognizedEventArgs>(kinectService_SpeechRecognized); this.kinectService.SpeechRejected += new EventHandler(kinectService_SpeechRejected); var grammar = new NuiGrammar(); grammar.Items.Add(new NuiGrammarItem() { Text = NextCommandText }); grammar.Items.Add(new NuiGrammarItem() { Text = PreviousCommandText }); grammar.Items.Add(new NuiGrammarItem() { Text = "kinect" }); grammar.Items.Add(new NuiGrammarItem() { Text = "speech" }); grammar.Items.Add(new NuiGrammarItem() { Text = "mike hodnick" }); grammar.Items.Add(new NuiGrammarItem() { Text = "code camp" }); grammar.Items.Add(new NuiGrammarItem() { Text = "twin cities" }); grammar.Items.Add(new NuiGrammarItem() { Text = "twin cities code camp" }); grammar.Items.Add(new NuiGrammarItem() { Text = "alpacas like to eat breath mints" }); this.kinectService.AddGrammar(grammar); this.Messages.Add("Say something..."); this.Messages.Add("Ready"); this.index = 1; this.FrameSource = this.GetPageUri(this.index); }
public ViewModelLoader() { kinectService = new ConcreteKinectService(); var prop = DesignerProperties.IsInDesignModeProperty; var isInDesignMode = (bool)DependencyPropertyDescriptor .FromProperty(prop, typeof(FrameworkElement)) .Metadata.DefaultValue; }
public MenuService(IEventAggregator eventAggregator, IKinectService kinectService) { _eventAggregator = eventAggregator; _kinectService = kinectService; _eventAggregator.GetEvent <SkeletonFrameUpdate>().Subscribe(OnSkeletonFrameUpdate); _gestureDetector.MinimalPeriodBetweenGestures = 500; _gestureDetector.GestureDetected += OnGestureDetected; }
public MainViewModel(IKinectService kinectService) { this.PreviousCommand = new RelayCommand(this.ExecutePreviousCommand); this.NextCommand = new RelayCommand(this.ExecuteNextCommand); this.kinectService = kinectService; this.kinectService.SwipeDetected += new EventHandler <SwipeEventArgs>(kinectService_SwipeDetected); this.index = 1; this.FrameSource = this.GetPageUri(this.index); }
public MainViewModel(IKinectService kinectService) { this.PreviousCommand = new RelayCommand(this.ExecutePreviousCommand); this.NextCommand = new RelayCommand(this.ExecuteNextCommand); this.kinectService = kinectService; this.kinectService.SwipeDetected += new EventHandler<SwipeEventArgs>(kinectService_SwipeDetected); this.index = 1; this.FrameSource = this.GetPageUri(this.index); }
public ViewModel(IKinectService kinectService) { this.kinectService = kinectService; this.HandOffsetX = 100; this.HandOffsetY = 100; this.MinDistanceFromCamera = 1.0d; this.BoundsDepth = .5d; this.BoundsWidth = .5d; this.BoundsDisplaySize = 300; this.kinectService.SkeletonUpdated += new EventHandler<SkeletonEventArgs>(kinectService_SkeletonUpdated); }
public ControlLogic(IKinectService kinectService, ICarControllerService carControllerService, IWpfUISettings settings, IUnityContainer container) { _kinectService = kinectService; _carControllerService = carControllerService; _container = container; _settings = settings; _kinectService.SkeletonFrameReady += KinectServiceOnSkeletonFrameReady; SetupCountdownTimer(); }
public ViewModel(IKinectService kinectService) { this.kinectService = kinectService; this.HandOffsetX = 100; this.HandOffsetY = 100; this.MinDistanceFromCamera = 1.0d; this.BoundsDepth = .5d; this.BoundsWidth = .5d; this.BoundsDisplaySize = 300; this.kinectService.SkeletonUpdated += new EventHandler <SkeletonEventArgs>(kinectService_SkeletonUpdated); }
public ViewModelLocator() { if (ViewModelBase.IsInDesignModeStatic) { kinectService = new MockKinectService(); } else { kinectService = new KinectService(); } main = new MainViewModel(kinectService); }
public FootDetailsService(IEventAggregator eventAggregator, IKinectService kinectService) { _eventAggregator = eventAggregator; _kinectService = kinectService; _eventAggregator.GetEvent <SkeletonFrameUpdate>().Subscribe(OnSkeletonFrameUpdate); _rightFootGestureDetector.MinimalPeriodBetweenGestures = 0; _rightFootGestureDetector.GestureDetected += OnRightFootGestureDetected; _leftFootGestureDetector.MinimalPeriodBetweenGestures = 0; _leftFootGestureDetector.GestureDetected += OnLeftFootGestureDetected; }
public const int TIMEOUT_TIME = 1000; // msec public MainWindow() { InitializeComponent(); kinectService = new KinectService(); positionChecker = new PositionChecker(kinectService); robot = new Robot(positionChecker); skeletonDrawer = new SkeletonDrawer(); this.Closing += MainWindow_Closing; this.DataContext = new MainWindowViewModel(kinectService, skeletonDrawer); }
public BoundingBoxViewModel(IKinectService kinectService) { this.kinectService = kinectService; this.kinectService.SkeletonUpdated += new EventHandler <SkeletonUpdatedEventArgs>(kinectService_SkeletonUpdated); this.BoundsDisplaySize = 300; this.BoundsDepth = .7d; this.BoundsWidth = .7d; this.MinDistanceFromCamera = 1.0d; this.videoWorker = new BackgroundWorker(); this.videoWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(videoWorker_RunWorkerCompleted); this.videoWorker.DoWork += new DoWorkEventHandler(videoWorker_DoWork); this.videoWorker.RunWorkerAsync(); }
public BoundingBoxViewModel(IKinectService kinectService) { this.kinectService = kinectService; this.kinectService.SkeletonUpdated += new EventHandler<SkeletonUpdatedEventArgs>(kinectService_SkeletonUpdated); this.BoundsDisplaySize = 300; this.BoundsDepth = .7d; this.BoundsWidth = .7d; this.MinDistanceFromCamera = 1.0d; this.videoWorker = new BackgroundWorker(); this.videoWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(videoWorker_RunWorkerCompleted); this.videoWorker.DoWork += new DoWorkEventHandler(videoWorker_DoWork); this.videoWorker.RunWorkerAsync(); }
public ViewModelLoader() { kinectService = new ConcreteKinectService(); var prop = DesignerProperties.IsInDesignModeProperty; var isInDesignMode = (bool)DependencyPropertyDescriptor .FromProperty(prop, typeof(FrameworkElement)) .Metadata.DefaultValue; if (!isInDesignMode) { kinectService.Initialize(); } }
public MainViewModel(IKinectService kinectService) { this.kinectService = kinectService; this.kinectService.SkeletonUpdated += new EventHandler <SkeletonUpdatedEventArgs>(kinectService_SkeletonUpdated); this.kinectService.SwipeDetected += new EventHandler <SwipeEventArgs>(kinectService_SwipeDetected); this.MenuItems = new ObservableCollection <MenuItemViewModel>(); this.LoadMenuItems(); this.imageWorker = new BackgroundWorker(); this.imageWorker.DoWork += new DoWorkEventHandler(imageWorker_DoWork); this.imageWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(imageWorker_RunWorkerCompleted); this.imageWorker.RunWorkerAsync(); Messenger.Default.Register <ItemMessage>(this, m => { this.ItemMessageText = m.Text; }); }
public MainViewModel(IKinectService kinectService) { this.kinectService = kinectService; this.kinectService.SkeletonUpdated += new EventHandler<SkeletonUpdatedEventArgs>(kinectService_SkeletonUpdated); this.kinectService.SwipeDetected += new EventHandler<SwipeEventArgs>(kinectService_SwipeDetected); this.MenuItems = new ObservableCollection<MenuItemViewModel>(); this.LoadMenuItems(); this.imageWorker = new BackgroundWorker(); this.imageWorker.DoWork += new DoWorkEventHandler(imageWorker_DoWork); this.imageWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(imageWorker_RunWorkerCompleted); this.imageWorker.RunWorkerAsync(); Messenger.Default.Register<ItemMessage>(this, m => { this.ItemMessageText = m.Text; }); }
public ViewModelLoader() { var prop = DesignerProperties.IsInDesignModeProperty; var isInDesignMode = (bool)DependencyPropertyDescriptor .FromProperty(prop, typeof(FrameworkElement)) .Metadata.DefaultValue; if (isInDesignMode) { kinectService = new MockKinectService(); } else { kinectService = new KinectService(); } main = new MainViewModel(kinectService); boundingBox = new BoundingBoxViewModel(kinectService); }
public ViewModel(IKinectService kinectService, ISourceService sourceService, IBoardService boardService, IHelpService helpService) { user = new UserState(); idleJobQueue = new Queue <Action>(); this.helpService = helpService; this.helpService.NewHelpMessage += new EventHandler <HelpMessageEventArgs>(helpService_NewHelpMessage); this.kinectService = kinectService; this.sourceService = sourceService; this.sourceService.EventsUpdated += new EventHandler <SourceEventArgs>(sourceService_EventsUpdated); this.boardService = boardService; this.boardService.BoardsUpdated += new EventHandler(boardService_BoardsChanged); appIdleTimer = new DispatcherTimer(); appIdleTimer.Interval = TimeSpan.FromMinutes(1); appIdleTimer.Tick += new EventHandler(appIdle_Tick); appIdleTimer.Start(); }
public ViewModel(IKinectService kinectService, ISourceService sourceService, IBoardService boardService, IHelpService helpService) { user = new UserState(); idleJobQueue = new Queue<Action>(); this.helpService = helpService; this.helpService.NewHelpMessage += new EventHandler<HelpMessageEventArgs>(helpService_NewHelpMessage); this.kinectService = kinectService; this.sourceService = sourceService; this.sourceService.EventsUpdated += new EventHandler<SourceEventArgs>(sourceService_EventsUpdated); this.boardService = boardService; this.boardService.BoardsUpdated += new EventHandler(boardService_BoardsChanged); appIdleTimer = new DispatcherTimer(); appIdleTimer.Interval = TimeSpan.FromMinutes(1); appIdleTimer.Tick += new EventHandler(appIdle_Tick); appIdleTimer.Start(); }
public ViewModelLoader() { kinectService = new KinectService(); // use IoC instead main = new MainViewModel(kinectService); }
public PositionChecker(IKinectService kinectService) { _kinectService = kinectService; _kinectService.SkeletonUpdated += _kinectService_SkeletonUpdated; _actionPointsToCheck = ActionPoints.GetActionPoints(); }
public SkeletonController(IKinectService kinectService, int totalPlayers = 1) { this._kinectService = kinectService; this.TotalPlayers = totalPlayers; kinectService.SkeletonUpdated += new EventHandler <SkeletonEventArgs>(kinectService_SkeletonUpdated); }
public MainViewModel(IKinectService kinectService) { this.kinectService = kinectService; kinectService.SkeletonUpdated += new EventHandler<SkeletonUpdatedEventArgs>(kinectService_SkeletonUpdated); this.ShowBoundingBoxCommand = new RelayCommand(this.ExecuteShowBoundingBox); }
public GestureController(IKinectService kinect) { this.kinect = kinect; this.kinect.SkeletonUpdated += new EventHandler<SkeletonEventArgs>(kinect_SkeletonUpdated); }
public void InitializeSkeleton(IKinectService kinectService) { //kinectService.ImageFrameReady += new EventHandler<ColorImageFrameReadyEventArgs>(kinectService_ImageFrameReady); kinectService.SkeletonUpdated += new EventHandler <SkeletonEventArgs>(kinectService_SkeletonUpdated); this.kinectService = kinectService; }
public MainViewModel(IKinectService kinectService) { this.kinectService = kinectService; kinectService.SkeletonUpdated += new EventHandler<SkeletonUpdatedEventArgs>(kinectService_SkeletonUpdated); }
public ViewModelLoader() { kinectService = new KinectService(); main = new MainViewModel(kinectService); }
public void InitializeSkeleton(IKinectService kinectService) { //kinectService.ImageFrameReady += new EventHandler<ColorImageFrameReadyEventArgs>(kinectService_ImageFrameReady); kinectService.SkeletonUpdated += new EventHandler<SkeletonEventArgs>(kinectService_SkeletonUpdated); this.kinectService = kinectService; }
public void Initialize() { servicePipe = NamedPipeStream.Open(SERVICE_NAME, NamedPipeStream.PipeDirection.InOut); kinectServiceSender = new StreamServiceSender <IKinectService>(servicePipe); KinectService = kinectServiceSender.Service; }
public MainViewModel(IKinectService kinectService) { this.kinectService = kinectService; kinectService.SkeletonUpdated += new EventHandler <SkeletonUpdatedEventArgs>(kinectService_SkeletonUpdated); this.ShowBoundingBoxCommand = new RelayCommand(this.ExecuteShowBoundingBox); }
public MainViewModel(IKinectService kinectService) { this.kinectService = kinectService; kinectService.SkeletonUpdated += new EventHandler <SkeletonUpdatedEventArgs>(kinectService_SkeletonUpdated); }
public ViewModel(IKinectService kinectService) { dbManager = new DBManager(); //dbManager.initializeDatabase(); initializeTimer(); this.kinectService = kinectService; this.kinectService.SkeletonUpdated += new System.EventHandler <SkeletonEventArgs>(kinectService_SkeletonUpdated); //BodyJoints fileObject = new BodyJoints(idealBodyJoints); //IFormatter formatter = new BinaryFormatter(); //Stream stream = new FileStream("F:\\College\\Quarter4\\218\\project\\positions\\exercise1\\1.bin", FileMode.Create, FileAccess.Write, FileShare.None); //formatter.Serialize(stream, fileObject); //stream.Close(); IFormatter formatter = new BinaryFormatter(); Stream stream = new FileStream("..\\..\\..\\Dataset\\1.bin", FileMode.Open, FileAccess.Read, FileShare.Read); BodyJoints fileObject = (BodyJoints)formatter.Deserialize(stream); stream.Close(); idealBodyJoints = fileObject; //IFormatter formatter2 = new BinaryFormatter(); //Stream stream2 = new FileStream("F:\\College\\Quarter4\\218\\project\\positions\\exercise1\\1.bin", FileMode.Open, FileAccess.Read, FileShare.Read); //BodyJoints fileObject2 = (BodyJoints)formatter.Deserialize(stream); //stream.Close(); //float[,] idealBodyJoints2 = fileObject.idealBodyJoints; /* * float[,] idealBodyJoints2 = {{ -0.009447459f , 0.60294944f, 1.31400883f} , * { 0.002266258f, 0.42004475f, 1.32388508f } , * { 0.000935936f , 0.213289276f, 1.30896533f } , * { 0.000739973853f, -0.0607283078f, 1.25822461f } , * { 0.220867485f, -0.1269243f, 1.17617548f }, * { -0.1677815f, -0.136166364f, 1.1603055f }, * { 0.07320645f, -0.0546527356f ,1.22442615f }, * { -0.07176963f, -0.06349322f, 1.22342634f }, * { 0.238081276f, -0.330413043f, 1.10450733f }, * { -0.114430159f, -0.391302735f, 1.197041f }, * { 0.121732004f, -0.8049696f, 1.131731f }, * { 0.0298294257f, -0.8586146f, 1.19491315f }, * { 0.000113591552f, -0.7418386f, 1.09284163f }, * { 0.1216219f, -0.822920859f, 1.08214772f }}; * //this.idealBodyJoints = idealBodyJoints2; * //setBodyDeviation(idealBodyJoints, idealBodyJoints2); */ //**************************************************** /* * * string jsonBodyJoints = JsonConvert.SerializeObject(fileObject3); * * Console.WriteLine("printing json " + jsonBodyJoints); * * var server = new WebSocketServer("ws://127.0.0.1:8181"); * server.Start(socket => * { * socket.OnOpen = () => * { * _clients.Add(socket); * socket.Send(jsonBodyJoints); * }; * * socket.OnClose = () => * { * _clients.Remove(socket); * }; * * socket.OnMessage = message => * { * foreach (var client in _clients) * { * // Send the message to everyone! * // Also, send the client connection's unique identifier in order * // to recognize who is who. * // client.Send(client.ConnectionInfo.Id + " says: " + message); * client.Send("sending body joints"); * * } * Console.WriteLine("Switched to " + message); * }; * }); * */ //***************************************************8 }