public QuestService(IIdentity identity) { questDal = new QuestDal(); heroDal = new HeroDal(); myHero = heroDal.GetByPlayer(int.Parse(identity.Name)); itemDal = new ItemDal(); eqService = new EquipmentService(); heroService = new HeroService(identity); }
public Item(IItemDal itemDal) { _itemDal = itemDal; }
public ItemsManager(IItemDal dal) { this.dal = dal; }
public ItemLogic(IItemDal itemDal) { _itemDal = itemDal; }