예제 #1
0
        public static JSONPkg GenerateJSONPkg(ulong key, Dictionary <ulong, Record> map, CASCHandler handler)
        {
            if (!map.ContainsKey(key))
            {
                return(new JSONPkg {
                    Name = null
                });
            }

            STUD stud = new STUD(Util.OpenFile(map[key], handler));

            if (stud.Instances == null)
            {
                return(new JSONPkg {
                    Name = null
                });
            }
            if (stud.Instances[0] == null)
            {
                return(new JSONPkg {
                    Name = null
                });
            }
            IInventorySTUDInstance instance = stud.Instances[0] as IInventorySTUDInstance;

            if (instance == null)
            {
                return(new JSONPkg {
                    Name = null
                });
            }

            JSONPkg pkg = new JSONPkg {
            };

            pkg.Name        = Util.GetString(instance.Header.name, map, handler);
            pkg.Description = ListInventory.GetDescription(instance, map, handler);
            pkg.Subline     = Util.GetString(instance.Header.available_in, map, handler);
            pkg.Key         = key;
            pkg.Rarity      = instance.Header.rarity.ToString();

            if (instance is CreditItem)
            {
                pkg.Description = $"{(instance as CreditItem).Data.value} Credits";
            }
            else if (instance is PortraitItem)
            {
                PortraitItem portrait = instance as PortraitItem;
                string       s        = "s";
                if (portrait.Data.star == 1)
                {
                    s = "";
                }
                pkg.Description = $"Tier {portrait.Data.tier} - At least level {(portrait.Data.bracket - 11) * 10 + 1} - {portrait.Data.star} star{s}";
            }

            pkg.Type = instance.Name.ToUpperInvariant();

            return(pkg);
        }
예제 #2
0
        public static Tuple <string, STUD, IInventorySTUDInstance> GetInventoryName(ulong key, Dictionary <ulong, Record> map, CASCHandler handler)
        {
            if (!map.ContainsKey(key))
            {
                return(null);
            }

            STUD stud = new STUD(Util.OpenFile(map[key], handler));

            if (stud.Instances == null)
            {
                return(null);
            }
            if (stud.Instances[0] == null)
            {
                return(null);
            }
            IInventorySTUDInstance instance = stud.Instances[0] as IInventorySTUDInstance;

            if (instance == null)
            {
                return(null);
            }

            return(new Tuple <string, STUD, IInventorySTUDInstance>(Util.GetString(instance.Header.name.key, map, handler), stud, instance));
        }
예제 #3
0
        public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags)
        {
            bool ex = System.Diagnostics.Debugger.IsAttached || flags.Expert;

            Console.Out.WriteLine("Listing Achievements");
            foreach (ulong key in track[0x68])
            {
                if (!map.ContainsKey(key))
                {
                    continue;
                }

                using (Stream input = Util.OpenFile(map[key], handler))
                {
                    if (input == null)
                    {
                        continue;
                    }
                    STUD stud = new STUD(input);
                    if (stud.Instances == null || stud.Instances[0] == null)
                    {
                        continue;
                    }

                    Achievement achieve = stud.Instances[0] as Achievement;
                    if (achieve == null)
                    {
                        continue;
                    }

                    string achievementName        = Util.GetString(achieve.Header.name, map, handler);
                    string achievementDescription = Util.GetString(achieve.Header.description1, map, handler);
                    // string description2 = Util.GetString(achieve.Header.description2, map, handler); // Fancy popup description, only used for level 25 comp enabled achievement

                    Tuple <string, STUD, IInventorySTUDInstance> reward = GetRewardItem(achieve.Header.reward, map, handler);
                    string rewardName = reward.Item1;
                    STUD   rewardStud = reward.Item2;
                    IInventorySTUDInstance rewardInstance = reward.Item3;

                    if (ex)
                    {
                        Console.Out.WriteLine("{0} ({1:X16})", achievementName, GUID.LongKey(key));
                    }
                    else
                    {
                        Console.Out.WriteLine(achievementName);
                    }

                    if (rewardName != null)
                    {
                        Console.Out.WriteLine("\tReward: {0} ({1} {2})", rewardName, rewardInstance.Header.rarity, rewardStud.Instances[0].Name);
                    }

                    if (achievementDescription != null)
                    {
                        Console.Out.WriteLine("\tDescription: {0}", achievementDescription);
                    }
                }
            }
        }
예제 #4
0
 public static string GetDescription(IInventorySTUDInstance instance, Dictionary <ulong, Record> map, CASCHandler handler)
 {
     if (instance.Header.description != 0)
     {
         using (Stream descStream = Util.OpenFile(map[instance.Header.description], handler)) {
             STUD description = new STUD(descStream);
             if (description.Instances == null)
             {
                 return(null);
             }
             InventoryDescription desc = description.Instances[0] as InventoryDescription;
             if (desc == null)
             {
                 return(null);
             }
             return(Util.GetString(desc.Header.str, map, handler));
         }
     }
     return(null);
 }
예제 #5
0
        public static void GetInventoryName(ulong key, bool ex, Dictionary <ulong, Record> map, CASCHandler handler, string heroName)
        {
            Tuple <string, STUD, IInventorySTUDInstance> data = GetInventoryName(key, map, handler);

            if (data == null)
            {
                return;
            }
            string name = data.Item1;
            STUD   stud = data.Item2;
            IInventorySTUDInstance instance = data.Item3;

            if (name == null && instance.Name != stud.Manager.GetName(typeof(CreditItem)))
            {
                Console.Out.WriteLine("\t\t(Untitled-{0:X12}) ({1} {2})", GUID.LongKey(key), instance.Header.rarity, stud.Instances[0].Name);
                return;
            }
#if OUTPUT_STUDINVENTORY
            Stream studStream = Util.OpenFile(map[key], handler);
            string filename   = string.Format("{0}_{1}", instance.Name, name);
            foreach (var c in Path.GetInvalidFileNameChars())
            {
                filename = filename.Replace(c, '_');
            }
            string outFilename = string.Format("./STUDs/Inventory/{0}/{1}.stud", heroName, filename);
            string putPathname = outFilename.Substring(0, outFilename.LastIndexOf('/'));
            Directory.CreateDirectory(putPathname);
            Stream OutWriter = File.Create(outFilename);
            studStream.CopyTo(OutWriter);
            OutWriter.Close();
            studStream.Close();
#endif

            string addt = string.Empty;

            if (instance.Name == stud.Manager.GetName(typeof(CreditItem)))
            {
                CreditItem credits = (CreditItem)instance;
                name = $"{credits.Data.value} Credits";
            }
            if (instance.Name == stud.Manager.GetName(typeof(WeaponSkinItem)))
            {
                WeaponSkinItem weapon = (WeaponSkinItem)instance;
                addt = $" Index {weapon.Data.index}";
            }

            if (ex)
            {
                Console.Out.WriteLine("\t\t{0} ({1} {2} in file {3:X16}){4}", name, instance.Header.rarity, stud.Instances[0].Name, GUID.LongKey(key), addt);
            }
            else
            {
                Console.Out.WriteLine("\t\t{0} ({1} {2}){3}", name, instance.Header.rarity, stud.Instances[0].Name, addt);
            }

            if (instance.Header.description != 0)
            {
                using (Stream descStream = Util.OpenFile(map[instance.Header.description], handler)) {
                    STUD description = new STUD(descStream);
                    if (description.Instances == null)
                    {
                        return;
                    }
                    InventoryDescription desc = description.Instances[0] as InventoryDescription;
                    if (desc == null)
                    {
                        return;
                    }
                    string descriptionStr = Util.GetString(desc.Header.str, map, handler);
                    if (!string.IsNullOrEmpty(descriptionStr))
                    {
                        Console.Out.WriteLine("\t\t\t{0}", descriptionStr);
                    }
                }
            }
        }
예제 #6
0
        public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags)
        {
            string output = flags.Positionals[2];

            foreach (ulong key in track[0x54])
            {
                if (!map.ContainsKey(key))
                {
                    continue;
                }
                Dictionary <OWRecord, string> items = new Dictionary <OWRecord, string>();
                using (Stream input = Util.OpenFile(map[key], handler)) {
                    if (input == null)
                    {
                        continue;
                    }
                    STUD stud = new STUD(input);
                    if (stud.Instances == null || stud.Instances[0] == null)
                    {
                        continue;
                    }

                    GlobalInventoryMaster master = stud.Instances[0] as GlobalInventoryMaster;
                    if (master == null)
                    {
                        continue;
                    }

                    foreach (OWRecord record in master.StandardItems)
                    {
                        items[record] = "ACHIEVEMENT";
                    }

                    for (int i = 0; i < master.Generic.Length; ++i)
                    {
                        string name = $"STANDARD_{ItemEvents.GetInstance().GetEvent(master.Generic[i].@event)}";
                        for (int j = 0; j < master.GenericItems[i].Length; ++j)
                        {
                            items[master.GenericItems[i][j]] = name;
                        }
                    }

                    for (int i = 0; i < master.Categories.Length; ++i)
                    {
                        string name = ItemEvents.GetInstance().GetEvent(master.Categories[i].@event);
                        for (int j = 0; j < master.CategoryItems[i].Length; ++j)
                        {
                            items[master.CategoryItems[i][j]] = name;
                        }
                    }

                    for (int i = 0; i < master.ExclusiveOffsets.Length; ++i)
                    {
                        string name = $"LOOTBOX_EXCLUSIVE_{i:X}";
                        for (int j = 0; j < master.LootboxExclusive[i].Length; ++j)
                        {
                            items[master.LootboxExclusive[i][j].item] = name;
                        }
                    }
                }

                foreach (KeyValuePair <OWRecord, string> recordname in items)
                {
                    OWRecord record    = recordname.Key;
                    string   itemGroup = recordname.Value;
                    if (!map.ContainsKey(record.key))
                    {
                        continue;
                    }

                    STUD stud = new STUD(Util.OpenFile(map[record.key], handler));
                    if (stud.Instances == null)
                    {
                        continue;
                    }
                    IInventorySTUDInstance instance = (IInventorySTUDInstance)stud.Instances[0];
                    string name = Util.GetString(instance.Header.name.key, map, handler);
                    if (name == null)
                    {
                        name = $"{GUID.LongKey(key):X12}";
                    }

                    switch (instance.Name)
                    {
                    case "Spray":
                        Console.Out.WriteLine("Extracting spray {0}...", name);
                        ExtractLogic.Spray.Extract(stud, output, "Generic", name, itemGroup, track, map, handler, quiet, flags);
                        break;

                    case "Icon":
                        Console.Out.WriteLine("Extracting icon {0}...", name);
                        ExtractLogic.Icon.Extract(stud, output, "Generic", name, itemGroup, track, map, handler, quiet, flags);
                        break;

                    case "Portrait":
                        PortraitItem portrait = instance as PortraitItem;
                        ExtractLogic.Portrait.Extract(stud, output, "Generic", $"Tier {portrait.Data.tier}", itemGroup, track, map, handler, quiet, flags);
                        break;

                    default:
                        continue;
                    }
                }
            }
        }
예제 #7
0
파일: Extract.cs 프로젝트: Veninger/OWLib
        public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags)
        {
            string output = flags.Positionals[2];

            string[] validCommands = new string[] { "skin", "spray", "icon", "victory pose", "emote", "heroic intro" };

            bool          typeWildcard = true;
            List <string> types        = new List <string>();

            if (flags.Positionals.Length > 3)
            {
                types.AddRange(flags.Positionals[3].ToLowerInvariant().Split(new char[] { '+' }, StringSplitOptions.RemoveEmptyEntries));
                typeWildcard = types.Contains("*");
                types        = types.FindAll((string it) => validCommands.Contains(it)).ToList();
            }

            if (!typeWildcard && types.Count == 0)
            {
                string cmdlist = "";
                for (int i = 0; i < validCommands.Length; i++)
                {
                    if (i != 0)
                    {
                        cmdlist += ", ";
                        if (i == validCommands.Length - 1)
                        {
                            cmdlist += "or ";
                        }
                    }
                    cmdlist += validCommands[i].ToString().ToLower();
                }
                Console.Out.WriteLine("The output type was not a valid option. ({0})", cmdlist);
                return;
            }

            Dictionary <string, List <string> > heroTypes    = new Dictionary <string, List <string> >();
            Dictionary <string, bool>           heroWildcard = new Dictionary <string, bool>();
            Dictionary <string, Dictionary <string, List <ulong> > > heroIgnore = new Dictionary <string, Dictionary <string, List <ulong> > >();
            bool heroAllWildcard = false;

            if (flags.Positionals.Length > 4 && flags.Positionals[4] != "*")
            {
                foreach (string pair in flags.Positionals[4].ToLowerInvariant().Split(new char[] { '+' }, StringSplitOptions.RemoveEmptyEntries))
                {
                    List <string> data = new List <string>(pair.Split(new char[] { '=' }, StringSplitOptions.RemoveEmptyEntries));
                    string        name = data[0];
                    data.RemoveAt(0);

                    if (!heroTypes.ContainsKey(name))
                    {
                        heroTypes[name]    = new List <string>();
                        heroIgnore[name]   = new Dictionary <string, List <ulong> >();
                        heroWildcard[name] = false;
                    }

                    if (data.Count > 0)
                    {
                        foreach (string d in data)
                        {
                            List <string> subdata = new List <string>(d.Split(new char[] { '|' }, StringSplitOptions.RemoveEmptyEntries));
                            string        subn    = subdata[0];
                            subdata.RemoveAt(0);
                            heroTypes[name].Add(subn);
                            heroIgnore[name][subn] = new List <ulong>();
                            if (subdata.Count > 0)
                            {
                                foreach (string sd in subdata)
                                {
                                    try {
                                        heroIgnore[name][subn].Add(ulong.Parse(sd, System.Globalization.NumberStyles.HexNumber));
                                    } catch { }
                                }
                            }
                        }
                    }

                    if (data.Count == 0 || data.Contains("*"))
                    {
                        heroWildcard[name] = true;
                    }
                }
            }
            else
            {
                heroAllWildcard = true;
            }

            int replacementIndex = flags.WeaponSkinIndex;

            List <ulong> masters = track[0x75];

            foreach (ulong masterKey in masters)
            {
                if (!map.ContainsKey(masterKey))
                {
                    continue;
                }
                STUD masterStud = new STUD(Util.OpenFile(map[masterKey], handler));
                if (masterStud.Instances == null)
                {
                    continue;
                }
                HeroMaster master = (HeroMaster)masterStud.Instances[0];
                if (master == null)
                {
                    continue;
                }
                if (master.Header.itemMaster.key == 0)
                {
                    continue;
                }
                string heroName = Util.GetString(master.Header.name.key, map, handler);
                if (heroName == null)
                {
                    continue;
                }
                if (heroAllWildcard)
                {
                    if (!heroTypes.ContainsKey(heroName.ToLowerInvariant()))
                    {
                        heroTypes.Add(heroName.ToLowerInvariant(), new List <string>());
                    }
                    if (!heroWildcard.ContainsKey(heroName.ToLowerInvariant()))
                    {
                        heroWildcard.Add(heroName.ToLowerInvariant(), true);
                    }
                }
                if (!heroTypes.ContainsKey(heroName.ToLowerInvariant()))
                {
                    continue;
                }
                InventoryMaster inventory = OpenInventoryMaster(master, map, handler);
                if (inventory == null)
                {
                    continue;
                }

                Dictionary <OWRecord, string> items = new Dictionary <OWRecord, string>();
                foreach (OWRecord record in inventory.Achievables)
                {
                    items[record] = "ACHIEVEMENT";
                }

                for (int i = 0; i < inventory.DefaultGroups.Length; ++i)
                {
                    string name = $"STANDARD_{ItemEvents.GetInstance().GetEvent(inventory.DefaultGroups[i].@event)}";
                    for (int j = 0; j < inventory.Defaults[i].Length; ++j)
                    {
                        items[inventory.Defaults[i][j]] = name;
                    }
                }

                for (int i = 0; i < inventory.ItemGroups.Length; ++i)
                {
                    string name = ItemEvents.GetInstance().GetEvent(inventory.ItemGroups[i].@event);
                    for (int j = 0; j < inventory.Items[i].Length; ++j)
                    {
                        items[inventory.Items[i][j]] = name;
                    }
                }

                foreach (KeyValuePair <OWRecord, string> recordname in items)
                {
                    OWRecord record    = recordname.Key;
                    string   itemGroup = recordname.Value;
                    if (!map.ContainsKey(record.key))
                    {
                        continue;
                    }

                    STUD stud = new STUD(Util.OpenFile(map[record.key], handler));
                    if (stud.Instances == null)
                    {
                        continue;
                    }
                    IInventorySTUDInstance instance = (IInventorySTUDInstance)stud.Instances[0];
                    if (!typeWildcard && !types.Contains(instance.Name.ToLowerInvariant()))
                    {
                        continue;
                    }

                    string name = Util.GetString(instance.Header.name.key, map, handler);
                    if (name == null)
                    {
                        name = $"Untitled-{GUID.LongKey(instance.Header.name.key):X12}";
                        continue;
                    }
                    if (!heroWildcard[heroName.ToLowerInvariant()] && !heroTypes[heroName.ToLowerInvariant()].Contains(name.ToLowerInvariant()))
                    {
                        continue;
                    }

                    switch (instance.Name)
                    {
                    case "Spray":
                        Console.Out.WriteLine("Extracting spray {0} for {1}...", name, heroName);
                        ExtractLogic.Spray.Extract(stud, output, heroName, name, itemGroup, track, map, handler, quiet, flags);
                        break;

                    case "Skin":
                        List <ulong> ignoreList = new List <ulong>();
                        try {
                            ignoreList = heroIgnore[heroName.ToLowerInvariant()][name.ToLowerInvariant()];
                        } catch { }
                        Console.Out.WriteLine("Extracting {0} models and textures for {1}", name, heroName);
                        ExtractLogic.Skin.Extract(master, stud, output, heroName, name, itemGroup, ignoreList, track, map, handler, quiet, flags, masterKey, replacementIndex);
                        break;

                    case "Icon":
                        Console.Out.WriteLine("Extracting icon {0} for {1}...", name, heroName);
                        ExtractLogic.Icon.Extract(stud, output, heroName, name, itemGroup, track, map, handler, quiet, flags);
                        break;

                    case "Emote":
                    case "Victory Pose":
                    case "Heroic Intro":
                        Console.Out.WriteLine("Extracting {2} {0} for {1}...", name, heroName, instance.Name);
                        ExtractLogic.ItemAnimation.Extract(record.key, stud, output, heroName, name, itemGroup, track, map, handler, quiet, flags);
                        break;

                    case "Voice Line":
                        //Console.Out.WriteLine("Extracting voice line {0} for {1}...", name, heroName);
                        //ExtractLogic.VoiceLine.Extract(master, stud, output, heroName, name, track, map, handler);
                        break;
                    }
                }
            }
        }
예제 #8
0
        public void Parse(Dictionary <ushort, List <ulong> > track, Dictionary <ulong, Record> map, CASCHandler handler, bool quiet, OverToolFlags flags)
        {
            string output = flags.Positionals[2];

            HashSet <string> heroes    = new HashSet <string>();
            HashSet <string> heroBlank = new HashSet <string>();
            Dictionary <string, HashSet <string> > heroSkin = new Dictionary <string, HashSet <string> >();
            bool heroAllWildcard = false;

            if (flags.Positionals.Length > 3 && flags.Positionals[1] != "*")
            {
                foreach (string name in flags.Positionals[3].ToLowerInvariant().Split(new char[] { '+' }, StringSplitOptions.RemoveEmptyEntries))
                {
                    string[] data     = name.Split(new char[] { '=' }, StringSplitOptions.RemoveEmptyEntries);
                    string   realname = data[0];
                    heroes.Add(realname);
                    data = data.Skip(1).ToArray();
                    if (data.Length == 0)
                    {
                        heroBlank.Add(realname);
                        continue;
                    }
                    heroSkin[realname] = new HashSet <string>();
                    foreach (string skin in data)
                    {
                        heroSkin[realname].Add(skin);
                    }
                }
            }
            else
            {
                heroAllWildcard = true;
            }

            List <ulong> masters = track[0x75];

            foreach (ulong masterKey in masters)
            {
                if (!map.ContainsKey(masterKey))
                {
                    continue;
                }
                STUD masterStud = new STUD(Util.OpenFile(map[masterKey], handler));
                if (masterStud.Instances == null)
                {
                    continue;
                }
                HeroMaster master = (HeroMaster)masterStud.Instances[0];
                if (master == null)
                {
                    continue;
                }
                if (master.Header.itemMaster.key == 0)
                {
                    continue;
                }
                string heroName = Util.GetString(master.Header.name.key, map, handler);
                if (heroName == null)
                {
                    continue;
                }
                if (heroAllWildcard)
                {
                    heroes.Add(heroName.ToLowerInvariant());
                    heroBlank.Add(heroName.ToLowerInvariant());
                }
                if (!heroes.Contains(heroName.ToLowerInvariant()))
                {
                    continue;
                }
                InventoryMaster inventory = OpenInventoryMaster(master, map, handler);
                if (inventory == null)
                {
                    continue;
                }

                Dictionary <OWRecord, string> items = new Dictionary <OWRecord, string>();
                foreach (OWRecord record in inventory.Achievables)
                {
                    items[record] = "ACHIEVEMENT";
                }

                for (int i = 0; i < inventory.DefaultGroups.Length; ++i)
                {
                    string name = $"STANDARD_{ItemEvents.GetInstance().GetEvent(inventory.DefaultGroups[i].@event)}";
                    for (int j = 0; j < inventory.Defaults[i].Length; ++j)
                    {
                        items[inventory.Defaults[i][j]] = name;
                    }
                }

                for (int i = 0; i < inventory.ItemGroups.Length; ++i)
                {
                    string name = ItemEvents.GetInstance().GetEvent(inventory.ItemGroups[i].@event);
                    for (int j = 0; j < inventory.Items[i].Length; ++j)
                    {
                        items[inventory.Items[i][j]] = name;
                    }
                }

                Dictionary <string, WeaponSkinItem> weaponskins = new Dictionary <string, WeaponSkinItem>();
                Console.Out.WriteLine("Finding weapon skins for {0}", heroName);
                foreach (KeyValuePair <OWRecord, string> recordname in items)
                {
                    OWRecord record    = recordname.Key;
                    string   itemGroup = recordname.Value;
                    if (!map.ContainsKey(record.key))
                    {
                        continue;
                    }

                    STUD stud = new STUD(Util.OpenFile(map[record.key], handler));
                    if (stud.Instances == null)
                    {
                        continue;
                    }
                    IInventorySTUDInstance instance = (IInventorySTUDInstance)stud.Instances[0];
                    WeaponSkinItem         weapon   = instance as WeaponSkinItem;
                    if (weapon == null)
                    {
                        continue;
                    }
                    if (weapon.Data.index == 0)
                    {
                        continue;
                    }
                    string name = Util.GetString(instance.Header.name.key, map, handler);
                    if (name == null)
                    {
                        name = $"Untitled-{GUID.LongKey(instance.Header.name.key):X12}";
                        continue;
                    }
                    weaponskins[name] = weapon;
                    Console.Out.WriteLine("Found data for weapon skin {0}", name);
                }
                foreach (KeyValuePair <OWRecord, string> recordname in items)
                {
                    OWRecord record    = recordname.Key;
                    string   itemGroup = recordname.Value;
                    if (!map.ContainsKey(record.key))
                    {
                        continue;
                    }

                    STUD stud = new STUD(Util.OpenFile(map[record.key], handler));
                    if (stud.Instances == null)
                    {
                        continue;
                    }
                    IInventorySTUDInstance instance = (IInventorySTUDInstance)stud.Instances[0];
                    SkinItem skin = instance as SkinItem;
                    if (skin == null)
                    {
                        continue;
                    }

                    string name = Util.GetString(instance.Header.name.key, map, handler);
                    if (name == null)
                    {
                        name = $"Untitled-{GUID.LongKey(instance.Header.name.key):X12}";
                        continue;
                    }
                    if (heroBlank.Contains(heroName.ToLowerInvariant()) || heroSkin[heroName.ToLowerInvariant()].Contains(name.ToLowerInvariant()))
                    {
                        Console.Out.WriteLine("Saving textures for skin {0}", name);
                        foreach (KeyValuePair <string, WeaponSkinItem> pair in weaponskins)
                        {
                            string output_real = string.Format("{0}{1}{4}{1}Weapon Skin{1}{2}{1}{3}{1}", output, System.IO.Path.DirectorySeparatorChar, Util.SanitizePath(pair.Key), Util.SanitizePath(name), Util.SanitizePath(heroName));
                            Dictionary <ulong, ulong> replace = new Dictionary <ulong, ulong>();
                            ExtractLogic.Skin.FindReplacements(skin.Data.skin.key, (int)pair.Value.Data.index, replace, new HashSet <ulong>(), map, handler, master, skin, true);
                            Dictionary <ulong, ulong> replace_blank = new Dictionary <ulong, ulong>();
                            ExtractLogic.Skin.FindReplacements(skin.Data.skin.key, -1, replace_blank, new HashSet <ulong>(), map, handler, master, skin, false);
                            if (replace.Values.Count == 0)
                            {
                                continue;
                            }
                            Dictionary <ulong, List <ImageLayer> > layers      = new Dictionary <ulong, List <ImageLayer> >();
                            Dictionary <ulong, List <ImageLayer> > layers_orig = new Dictionary <ulong, List <ImageLayer> >();
                            foreach (KeyValuePair <ulong, ulong> texture_pair in replace)
                            {
                                ushort type = GUID.Type(texture_pair.Key);
                                switch (type)
                                {
                                case 0x1A:
                                    ExtractLogic.Skin.FindTextures(texture_pair.Value, layers, replace, new HashSet <ulong>(), map, handler);
                                    if (replace_blank.ContainsKey(texture_pair.Key))
                                    {
                                        ExtractLogic.Skin.FindTextures(replace_blank[texture_pair.Key], layers_orig, replace_blank, new HashSet <ulong>(), map, handler);
                                    }
                                    else
                                    {
                                        ExtractLogic.Skin.FindTextures(texture_pair.Key, layers_orig, replace_blank, new HashSet <ulong>(), map, handler);
                                    }
                                    break;
                                }
                            }

                            Dictionary <ulong, HashSet <ulong> > origTextures = new Dictionary <ulong, HashSet <ulong> >();
                            foreach (KeyValuePair <ulong, List <ImageLayer> > kv in layers_orig)
                            {
                                ulong             materialId     = kv.Key;
                                List <ImageLayer> sublayers      = kv.Value;
                                HashSet <ulong>   materialParsed = new HashSet <ulong>();
                                if (!origTextures.ContainsKey(materialId))
                                {
                                    origTextures[materialId] = new HashSet <ulong>();
                                }
                                foreach (ImageLayer layer in sublayers)
                                {
                                    origTextures[materialId].Add(layer.key);
                                }
                            }

                            foreach (KeyValuePair <ulong, List <ImageLayer> > kv in layers)
                            {
                                ulong             materialId     = kv.Key;
                                List <ImageLayer> sublayers      = kv.Value;
                                HashSet <ulong>   materialParsed = new HashSet <ulong>();
                                foreach (ImageLayer layer in sublayers)
                                {
                                    if (!materialParsed.Add(layer.key))
                                    {
                                        continue;
                                    }
                                    if (origTextures.ContainsKey(materialId) && origTextures[materialId].Contains(layer.key))
                                    {
                                        continue;
                                    }
                                    ExtractLogic.Skin.SaveTexture(layer.key, materialId, map, handler, output_real, quiet, "");
                                }
                            }
                        }
                    }
                }
            }
        }