예제 #1
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 public CommandDefinitions(GizmoConfig settings, IInteractiveConsole console, ConnectionManager connectionManager)
 {
     _settings           = settings;
     _console            = console;
     _connectionManager  = connectionManager;
     _connectionCommands = new ConnectionCommands(settings, console);
 }
예제 #2
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        public GremlinConsole(GizmoConfig settings, IInteractiveConsole console)
        {
            _settings = settings;
            _console  = console;

            _connection = new ConnectionManager(_settings, _console);
        }
예제 #3
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 public Updater(IUpdateParams updateParams, IInteractiveConsole console)
 {
     Logger.LogDir = updateParams.LogDir;
     this.context  = new Context(updateParams, console);
 }
예제 #4
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 public ExecuteCommands(ConnectionManager connectionManager, IInteractiveConsole console)
 {
     _connectionManager = connectionManager;
     _console           = console;
 }
예제 #5
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 public Context(IUpdateParams updateParams, IInteractiveConsole console)
 {
     this.updateParams = updateParams;
     this.DbDriver     = DBTraitsFactory.GetTraits(updateParams.DbDriverName);
     this.console      = console;
 }
예제 #6
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파일: Context.cs 프로젝트: penartur/FLocal
 public Context(IUpdateParams updateParams, IInteractiveConsole console)
 {
     this.updateParams = updateParams;
     this.DbDriver = DBTraitsFactory.GetTraits(updateParams.DbDriverName);
     this.console = console;
 }
예제 #7
0
파일: Updater.cs 프로젝트: penartur/FLocal
 public Updater(IUpdateParams updateParams, IInteractiveConsole console)
 {
     Logger.LogDir = updateParams.LogDir;
     this.context = new Context(updateParams, console);
 }