private IFlower GetTargetFlowerCloserToBee(IBee bee, List <IFlower> blossomingFlowers) { int minimumDistance = -1; int flowerIndex = -1; for (var i = 0; i < blossomingFlowers.Count; i++) { if (blossomingFlowers[i].FlowerPollenArea.Width != 0 && blossomingFlowers[i].FlowerPollenArea.Height != 0) { var distance = _interactionManager.GetDistanceBetweenObjectAandObjectB(bee.BeeInOuterWorldSize, blossomingFlowers[i].FlowerPollenArea); if (i == 0) { minimumDistance = distance; flowerIndex = i; } else if (distance < minimumDistance) { minimumDistance = distance; flowerIndex = i; } } } var selectedFlower = (flowerIndex != -1) ? blossomingFlowers[flowerIndex] : null; return(selectedFlower); }