protected override void DeserializeImpl(IIncomingMessageStream messageStream) { SwingDirection = messageStream.ReadFloat(); HitZombies = messageStream.ReadEntityIds(); HitHumans = messageStream.ReadEntityIds(); HitScenery = messageStream.ReadEntityIds(); StartPoint = messageStream.ReadVector(); EntityUser = messageStream.ReadEntityId(); }
protected override void DeserializeImpl(IIncomingMessageStream messageStream) { EntityId = messageStream.ReadEntityId(); }
protected override void DeserializeImpl(IIncomingMessageStream messageStream) { EntityId = messageStream.ReadEntityId(); SpecId = messageStream.ReadInt32(); UsageTime = messageStream.ReadInt32(); }
protected override void DeserializeImpl(IIncomingMessageStream messageStream) { base.DeserializeImpl(messageStream); EntityUser = messageStream.ReadEntityId(); }