예제 #1
0
 protected override void DeserializeImpl(IIncomingMessageStream messageStream)
 {
     SwingDirection = messageStream.ReadFloat();
     HitZombies     = messageStream.ReadEntityIds();
     HitHumans      = messageStream.ReadEntityIds();
     HitScenery     = messageStream.ReadEntityIds();
     StartPoint     = messageStream.ReadVector();
     EntityUser     = messageStream.ReadEntityId();
 }
예제 #2
0
 protected override void DeserializeImpl(IIncomingMessageStream messageStream)
 {
     EntityId = messageStream.ReadEntityId();
 }
예제 #3
0
 protected override void DeserializeImpl(IIncomingMessageStream messageStream)
 {
     EntityId  = messageStream.ReadEntityId();
     SpecId    = messageStream.ReadInt32();
     UsageTime = messageStream.ReadInt32();
 }
예제 #4
0
 protected override void DeserializeImpl(IIncomingMessageStream messageStream)
 {
     base.DeserializeImpl(messageStream);
     EntityUser = messageStream.ReadEntityId();
 }