public ChainAppendPendingAction(ILoadableDictionary<IPlayer, IPendingAction> playerPendingActions, IPlayer player, IInPlayChain inPlayChain) { this.InPlayChain = inPlayChain; this.PlayerPendingActions = playerPendingActions; this.InPlayChain.Lock(player); }
public IPendingAction GetPendingAction( IPlayer player, IInPlayChain inPlayChain) { if (inPlayChain == null) { return new NewChainPendingAction(this.ChainList, this.PlayerPendingActions); } else { return new ChainAppendPendingAction(this.PlayerPendingActions, player, inPlayChain); } }