예제 #1
0
        internal void SetChildRenderer(ItemStack contentStack, IInCampFireRenderer renderer)
        {
            this.ContentStack = contentStack;
            meshref?.Dispose();
            meshref = null;

            contentStackRenderer = renderer;
        }
예제 #2
0
        void UpdateRenderer()
        {
            if (renderer == null)
            {
                return;
            }

            ItemStack contentStack = inputStack == null ? outputStack : inputStack;

            bool useOldRenderer =
                renderer.ContentStack != null &&
                renderer.contentStackRenderer != null &&
                contentStack?.Collectible is IInFirepitRendererSupplier &&
                renderer.ContentStack.Equals(Api.World, contentStack, GlobalConstants.IgnoredStackAttributes)
            ;

            if (useOldRenderer)
            {
                return;                 // Otherwise the cooking sounds restarts all the time
            }
            renderer.contentStackRenderer?.Dispose();
            renderer.contentStackRenderer = null;

            if (contentStack?.Collectible is IInCampFireRendererSupplier)
            {
                IInCampFireRenderer childrenderer = (contentStack?.Collectible as IInCampFireRendererSupplier).GetRendererWhenInCampfire(contentStack, this, contentStack == outputStack);
                if (childrenderer != null)
                {
                    renderer.SetChildRenderer(contentStack, childrenderer);
                    return;
                }
            }

            InCampFireProps props = GetRenderProps(contentStack);

            if (contentStack?.Collectible != null && !(contentStack?.Collectible is IInCampFireMeshSupplier) && props != null)
            {
                renderer.SetContents(contentStack, props.Transform);
            }
            else
            {
                renderer.SetContents(null, null);
            }
        }
예제 #3
0
        public void SetContents(ItemStack newContentStack, ModelTransform transform)
        {
            contentStackRenderer?.Dispose();
            contentStackRenderer = null;

            this.transform = transform;
            if (transform == null)
            {
                this.transform = defaultTransform;
            }
            this.transform.EnsureDefaultValues();

            meshref?.Dispose();
            meshref = null;

            if (newContentStack == null || newContentStack.Class == EnumItemClass.Block)
            {
                this.ContentStack = null;
                return;
            }

            MeshData ingredientMesh;

            if (newContentStack.Class == EnumItemClass.Item)
            {
                api.Tesselator.TesselateItem(newContentStack.Item, out ingredientMesh);
                textureId = api.ItemTextureAtlas.Positions[newContentStack.Item.FirstTexture.Baked.TextureSubId].atlasTextureId;
            }
            else
            {
                api.Tesselator.TesselateBlock(newContentStack.Block, out ingredientMesh);
                textureId = api.ItemTextureAtlas.Positions[newContentStack.Block.Textures.FirstOrDefault().Value.Baked.TextureSubId].atlasTextureId;
            }

            meshref           = api.Render.UploadMesh(ingredientMesh);
            this.ContentStack = newContentStack;
        }