public async Task CreateAsync() { //Arrange var input = new IdentityUserCreateDto { UserName = Guid.NewGuid().ToString(), Email = CreateRandomEmail(), LockoutEnabled = true, PhoneNumber = CreateRandomPhoneNumber(), Password = "******", RoleNames = new[] { "moderator" } }; //Act var result = await _userAppService.CreateAsync(input); //Assert result.Id.ShouldNotBe(Guid.Empty); result.UserName.ShouldBe(input.UserName); result.Email.ShouldBe(input.Email); result.LockoutEnabled.ShouldBe(input.LockoutEnabled); result.PhoneNumber.ShouldBe(input.PhoneNumber); var user = await _userRepository.GetAsync(result.Id); user.Id.ShouldBe(result.Id); user.UserName.ShouldBe(input.UserName); user.Email.ShouldBe(input.Email); user.LockoutEnabled.ShouldBe(input.LockoutEnabled); user.PhoneNumber.ShouldBe(input.PhoneNumber); }
public async Task SetTitle(Guid userId, string title) { var user = await _identityUserRepository.GetAsync(userId); user.SetProperty("Title", title); await _identityUserRepository.UpdateAsync(user); }
private async Task AddLinkUsers() { var john = await _userRepository.GetAsync(_testData.UserJohnId); var david = await _userRepository.GetAsync(_testData.UserDavidId); var neo = await _userRepository.GetAsync(_testData.UserNeoId); await _identityLinkUserManager.LinkAsync(new IdentityLinkUserInfo(john.Id, john.TenantId), new IdentityLinkUserInfo(david.Id, david.TenantId)); await _identityLinkUserManager.LinkAsync(new IdentityLinkUserInfo(david.Id, david.TenantId), new IdentityLinkUserInfo(neo.Id, neo.TenantId)); }
public virtual async Task <PlayerDto> CreateAsync(PlayerCreateDto input) { Player player = new Player( GuidGenerator.Create(), input.FirstName, input.LastName); if (input.UserId.HasValue) { IdentityUser user = await _identityUserRepository.GetAsync(input.UserId.Value); await _playerManager.LinkUserToPlayer(player, user); } else if (!string.IsNullOrEmpty(input.Email)) { IdentityUser user = await _identityUserRepository.FindByNormalizedEmailAsync(input.Email); if (user == null) { user = new IdentityUser( GuidGenerator.Create(), input.Email.ToLower(), input.Email.ToLower()); await _identityUserManager.CreateAsync(user, input.Password); } await _playerManager.LinkUserToPlayer(player, user); } player = await _playerRepository.InsertAsync(player, autoSave : true); return(ObjectMapper.Map <Player, PlayerDto>(player)); }