예제 #1
0
    private void InputCheck()
    {
        if (GlobalInputController.Instance.useKeyDown)
        {
            if (currentHold != null)
            {
                if (currentHold.HoldState == HoldState.Holding)
                {
                    AnimState = AnimState.Attack;
                    _anim.SetInteger("ActionState", (int)AnimState);
                    _anim.SetTrigger("ActionStateOnChange");
                    currentHold.Use();
                }
            }
            else if (currentItem != null)
            {
                if (currentItem.InteractState == InteractState.Interactable)
                {
                    currentItem.Interact(this);
                    var holdable = currentItem.GameObject.GetComponent <IHoldable>();
                    if (holdable != null)
                    {
                        AnimState   = AnimState.Hold;
                        currentHold = holdable;
                        _anim.SetInteger("ActionState", (int)AnimState);
                        _anim.SetTrigger("ActionStateOnChange");
                    }
                }
            }
        }

        if (GlobalInputController.Instance.cancelKeyDown)
        {
            if (currentHold != null)
            {
                if (currentHold.HoldState == HoldState.Holding)
                {
                    currentHold.Release();
                    currentHold = null;
                }
            }
        }
    }