public void Regulate_HigherTemp_HeaterTurnedOff(int temp) { _tempSensor.GetTemp().Returns(temp); _uut.Regulate(); _heater.Received().TurnOff(); }
public void Regulate_thresholdIs10insertHighX_ExpectTurnOff(int X) { uut = new ECS(tempSensor, heater, 10); tempSensor.GetTemp().Returns(X); uut.Regulate(); heater.Received(1).TurnOff(); }
public void Regulate_TempBelowThreshold_HeaterTurnedOn(int curTemp, int thres, int reg) { _fakeTempSensor.GetTemp().Returns(curTemp); _uut.SetThreshold(thres); _uut.Regulate(); _fakeHeater.Received(reg).TurnOn(); }
public void TemperatureChanged_LowTemperatur_HeaterOnCalled(int newTemp) { _tempSource.TempChangedEvent += Raise.EventWith(new TempChangedEventArgs { Temp = newTemp }); _heater.Received(1).TurnOn(); }
public void Regulate_TemperatureBelowHeaterThreshold_HeaterIsTurnedOn() { //Act _ecs.Regulate(); //Assert _fakeheater.Received(1).TurnOn(); }
public void GetTemp_TempLowerThanThreshold() { _sensor.GetTemp().Returns(-51); _uut.Regulate(); _heater.Received().TurnOn(); _window.Received().Close(); }
public void Regulate_TempThresholdIs10TempIsNeg5_TurnOnCalled() { _tempSensor.GetSensorData().Returns(-5); uut.Regulate(); _heater.Received(1).TurnOn(); }
public void TestTurnOn() { _uut = new ECSClass(35, 40, _fakeTempSensor, _fakeHeater, _fakeWindow); _uut.Regulate(); _fakeHeater.Received(1).TurnOn(); }
public void RegulateSub_TempIsLow_HeaterIsTurnedOn() { // Setup substitude _subTempSensor.GetTemp().Returns(20); // Act _uutsub.Regulate(); // Check if turnOn is called once _subHeater.Received(1).TurnOn(); //_subWindow.Received(1).Close(); }
public void Regulate_tempIsLow_heaterIsTurnedOn() { // Setup stub with desired response _tempSensor.GetTemp().Returns(_uut.LowerTemperatureThreshold - 1); // Act _uut.Regulate(); // Assert on the mock - was the heater called correctly _heater.Received(1).TurnOn(); }
public void Regulate_TempIsLow_HeaterIsTurnedOn() { // Setup stub with desired response _fakeTempSensor.GetTemp().Returns(24); // Act _uut.Regulate(); // Assert on the mock - was the heater called correctly _fakeHeater.Received(1).TurnOn(); }
public void Regulate_thresholdIs10insertHighX_ExpectTurnOff(int X) { //Arrange _fakeTempSensor.GetTemp().Returns(X); //Act uut.Regulate(); //Assert _fakeHeater.Received(1).TurnOff(); }
public void Regulate_HeaterTurnOff_CalledSuccessfully() { //Setting up stub _tempSensor.GetTemp().Returns(30); //Act _uut.Regulate(); //Asserting on mock _heater.Received(1).TurnOff(); }
public void Regulate_TemperatureOverThreshold_ECSTurnOffHeater(int temp, int threshold) { //Arrange _tempSensor.GetTemp().Returns(temp); _ecsSystem.SetThreshold(threshold); //Act _ecsSystem.Regulate(); //Assert _heater.Received(1).TurnOff(); }
public void Heater_IsTurnedOn_TurnOnAmountCorrect() { // Act _tempSensor.GetTemp().Returns(24); _uut.Regulate(); // Assert _heater.Received(1).TurnOn(); // Assert.That(_heater.TurnOnActivated,Is.EqualTo(1)); }
public void Regulate_TempIsLow_HeaterIsTurnedOn() { // Raise event in fake _fakeTempSensor.TempChangedEvent += Raise.EventWith <TempChangedEventArgs>( this, new TempChangedEventArgs() { Temp = 20 }); // Assert on the mock - was the heater called correctly _fakeHeater.Received(1).TurnOn(); }
public void SelfTests() { //Arrange tempSensor_.RunSelfTest().Returns(true); bool result = uut.RunSelfTest(); //Assert Assert.Multiple(() => { tempSensor_.Received().RunSelfTest(); heater_.Received().RunSelfTest(); }); }
public void Regulate_Regulate30Temp20_HeaterIsOn(int temp, int thresh, bool expectedResult) { sensor.GetTemp().Returns(temp); uut.SetThreshold(thresh); uut.Regulate(); if (expectedResult == true) { heater.Received(1).TurnOn(); } else { heater.Received(1).TurnOff(); } }
public void TestWithSub()//Da vi asserter på en mock er det en interaction-based test { //setup _fakeSensor.GetTemp().Returns(20);//fakeSensor fungerer som stub i denne test //Act UUT.Regulate(); //Assert _fakeHeater.Received(1).TurnOn();//fakeHeater fungerer som en mock i denne test }
public void TurnOff_SetThresholdUnderTempAndRegulate_TurnOffCalledOnce(int a) { //arrange uut2 = Substitute.For <IHeater>(); uut1 = Substitute.For <ITempSensor>(); uut3 = new global::ECS.Legacy.ECS(a, uut2, uut1); //act uut1.GetTemp().Returns(5); uut3.Regulate(); //assert uut2.Received(1).TurnOff(); }
public void Regulate() { _tempsensor.GetTemp().Returns(24); _uut.Regulate(); _heater.Received(1).TurnOn(); //FakeTempSensor fakeTempTest = new FakeTempSensor(1); //FakeHeater fakeHeaterTest = new FakeHeater(false); //_uut = new Ecs(5, fakeTempTest, fakeHeaterTest); //_uut.SetThreshold(2); //_uut.Regulate(); //Assert.IsTrue(fakeHeaterTest.Answer); }
public void heaterOnWhenTempBelowThreshold() { tempSensor_.GetTemp().Returns(15); ecs_.Regulate(); heater_.Received(1).TurnOn(); }
public void Regulate_tempIsLow_HeaterIsOn() { _fakeTempSensor.GetTemp().Returns(19); _uut.Regulate(); _Heater.Received(1).TurnOn(); }
public void Regulate_TempBelowThreshold_HeaterTurnedOn() { uutTempSensor.GetTemp().Returns(20); uut.Regulate(); uutHeater.Received(1).TurnOn(); }
public void Regulate_TempBelowThreshold_HeaterTurnOn() { _tempSensor.GetTemp().Returns(13); _uut.Regulate(); _heater.Received(1).TurnOn(); }
public void RegulateHigh_Test() { _fakeTempSensor.GetTemp().Returns(26); _uut.Regulate(); _fakeHeater.Received(1).TurnOff(); }
public void Regulate_thresholdIs10insertHighX_ExpectTurnOff(int X) { fakeTempSensor.GetTemp().Returns(X); uut.Regulate(); fakeHeater.Received(1).TurnOn(); }
public void RegulateTemp_BelowThreshold_HeaterTurnOn() { _sensor.GetTemp().Returns(10); _uut.Regulate(); _heater.Received(1).TurnOn(); }
public void Regulate_TempBelowThreshold_HeaterTurnedOn() { _tempSensor.GetTemp().Returns(_uut.LowerTemperatureThreshold - 10); _uut.Regulate(); _heater.Received(1).TurnOn(); }
public void test_HeaterTurnedOn() { _sensor.GetTemp().Returns(_uut.LowerTemperatureThreshold - 20); _uut.Regulate(); _heater.Received(1).TurnOn(); }