public override void InitialiseHealth(float maxHealth)
        {
            healthAccessors = this.GetComponent <IHealthAccessors>();

            GameObject    playerHud         = GameObject.FindGameObjectWithTag("HUD");
            IHudAccessors vitalityAccessors = playerHud.GetComponent <IHudAccessors>();

            healthBar = vitalityAccessors.GetHealthBar();
            healthBar.InitialiseBar(maxHealth);
        }
 public override void InitialiseHealth(float maxHealth)
 {
     healthAccessors = this.GetComponent <IHealthAccessors>();
     stateManager    = this.GetComponent <IStateManager>();
 }