private void UpdateEntity(IHandlerEntryEntity entity) { using (var ctx = new HappyDogShowContext()) { HandlerEntry foundEntity = ctx.HandlerEntries.Where(d => d.ID == entity.Id).First(); if (foundEntity != null) { if (entity.Dog != null) { DogRegistration selectedDog = ctx.DogRegistrations.Where(i => i.ID == entity.Dog.Id).First(); foundEntity.Dog = selectedDog; } if (entity.DogShow != null) { DogShow selectedShow = ctx.DogShows.Where(i => i.ID == entity.DogShow.Id).First(); foundEntity.Show = selectedShow; } if (entity.Class != null) { HandlerClass selectedClass = ctx.HandlerClasses.Where(i => i.ID == entity.Class.Id).First(); foundEntity.EnteredClass = selectedClass; } foundEntity.Number = entity.Number; ctx.SaveChanges(); } } }
private int CreateEntity(IHandlerEntryEntity entity) { int newid = -1; using (var ctx = new HappyDogShowContext()) { DogRegistration selectedDog = ctx.DogRegistrations.Where(i => i.ID == entity.Dog.Id).First(); DogShow selectedShow = ctx.DogShows.Where(i => i.ID == entity.DogShow.Id).First(); HandlerClass selectedClass = ctx.HandlerClasses.Where(i => i.ID == entity.Class.Id).First(); HandlerRegistration selectedHander = ctx.HandlerRegistrations.Where(i => i.ID == entity.Handler.Id).First(); HandlerEntry newEntity = new HandlerEntry() { Dog = selectedDog, Show = selectedShow, EnteredClass = selectedClass, Handler = selectedHander }; ctx.HandlerEntries.Add(newEntity); ctx.SaveChanges(); newid = newEntity.ID; } return(newid); }
public Task UpdateEntityAsync(IHandlerEntryEntity entity) { Task t = Task <int> .Run(() => { UpdateEntity(entity); }); return(t); }
public Task <int> CreateEntityAsync(IHandlerEntryEntity entity) { Task <int> t = Task <int> .Run(() => { int newid = CreateEntity(entity); return(newid); }); return(t); }
public Task <IHandlerEntryEntity> GetHandlerEntryAsync <T>(int id) where T : IHandlerEntryEntity, new() { Task <IHandlerEntryEntity> t = Task <IHandlerEntryEntity> .Run(() => { IHandlerEntryEntity entity = GetEntity <T>(id); return(entity); }); return(t); }
public override async Task UpdateEntries() { foreach (IHandlerEntryEntityWithAdditionalData entry in Items) { SelectedItem = entry; await Task.Delay(TimeSpan.FromMilliseconds(20)); IHandlerEntryEntity actualentry = await _service.GetHandlerEntryAsync <HandlerEntry>(entry.Id); actualentry.Number = entry.EntryNumber; await _service.UpdateEntityAsync(actualentry); } }
private bool EntryHasDataToSave(IHandlerEntryEntity entry) { if (entry.Class == null) { return(false); } if (entry.Dog == null) { return(false); } return(true); }